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Rogue ProffessionsFollow

#1 Jun 08 2008 at 9:34 PM Rating: Decent
Hey i just started a new character as a rogue and i picked up the skinning and leatherworking professions but these are not really working for me. I was wondering what two professions that you guys think are the best for a rogue. Thanks for all the help!!!
#2 Jun 08 2008 at 10:20 PM Rating: Decent
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You could pick 2 Gathering Professions Mining/Skinning or Herb/Skinning and sell whatever you gather on the AH. When you get higher you can drop one and start crafting.
Why is Leatherworking not working for you, if it is because you don't use most of what you make, you will probably find the other Crafting Professions are the same.



Edited, Jun 9th 2008 2:21am by Mermic
#3 Jun 08 2008 at 11:40 PM Rating: Decent
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644 posts
I'd say do what I did:

1) While leveling: mining and leatherworking. Keep all the mats for later (you can sell some leather if you want to make $$$).

IMPORTANT: keep all your green items on a mule (do not sell any).

2) After you hit 70, respec enchanting / jewelcrafting (alternatively, enchanting / engineering, as I am now, but it's not as good). Enchanting will give you a UNIQUE bonus (ring enchant) and jewelcrafting will give you access to a very very nice epic trinket which I would love to have (but cannot since I used all my ore on engineering).

Enchanting is fairly easy to level up with the greens you'll have saved (will take a few hours max and will cost you very little to nothing if you kept all your greens). Jewelcrafting is a bit harder but you should be ok if you kept all your ore.

Both will be good money-makers at 70. Enjoy!

nostra
#4 Jun 09 2008 at 12:52 AM Rating: Decent
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For leveling, herbalism/skinning.

For PvE at endgame, leatherworking/engineering; for PvP, JC/engineering.

Edit: don't even try to argue, unless it's to say you like mining more than herbalism.

Edited, Jun 9th 2008 1:52am by Theophany
#5 Jun 09 2008 at 12:58 AM Rating: Excellent
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1,225 posts
I like (dis)enchanting more than mining and herbalism put together.

I'm intrigued though, why JC? I've not touched it since before 2.2 and it didn't offer a whole lot of goodies.
#6 Jun 09 2008 at 5:02 AM Rating: Decent
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I leveled my Druid to 40 with Mining/Jewelcrafting, sold copper bars on AH once they weren't useful to me, tin I prospected and sold the gems, excess rings went to a mage enchanter for disenchanting.
At 40 had enough gold for mount, respec and new gear for the respec and about 20g over.
#7 Jun 09 2008 at 5:44 AM Rating: Decent
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644 posts
Leodis wrote:
I'm intrigued though, why JC? I've not touched it since before 2.2 and it didn't offer a whole lot of goodies.


For this: http://www.wowhead.com/?item=35702

I would VERY much like to equip it (it's BOP):

nostra
#8 Jun 09 2008 at 5:50 AM Rating: Decent
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Overlord Theophany wrote:
For PvE at endgame, leatherworking/engineering;


I don't PVE really, so I'm not the most qualified to comment on that. Still, I guess that T6 is better than the leatherworking BOP crafts.

Probably the same for engineering, although the new googles are really nice. Not sure if they're better or worse than T6. One thing for sure: the schematics are damn hard to get, not a single guild on my server is that far (Sunwell plateau).

In any case, I'm pretty sure that high end PVE drops are superior to the crafts. So it would in my eyes be better to be an enchanter, which gives you a unique boost (enchant rings which only enchanters can have).

Overlord Theophany wrote:
for PvP, JC/engineering.


Allow me to disagree here: I'd say enchanting/JC because, as I said above, enchanting gives you the unique ring enchants and jewelcrafting gives you the shadowsang panther trinket which is very nice.

Engineering (which I have) gives you nothing unique (except if the new googles are better than T6? and still, you got to be damn lucky/filthy rich to get them). No useful engineering item can be used in arenas (the only one I'm using now are the epic googles and I'll replace them with S4). Engineering gives you a few toys which can be useful when you gear up or other than that some funy / powerful items to play with in BGs / PVE. But certainly nothing useful for arenas (where most cool items are disabled).

nostra
#9 Jun 09 2008 at 6:00 AM Rating: Decent
Rocket boots are goiod in arena, PvE LW is for drums.

Quote:
For PvE at endgame, leatherworking/engineering; for PvP, JC/engineering.


Eng -> enchanting for PvE? Why so? Unless you can afford the Sunwell helm, I don't see why.

Still goes for 6 k + for the recepie on Kazzak.

Edited, Jun 9th 2008 10:01am by Kavekk
#10 Jun 09 2008 at 10:19 AM Rating: Good
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Let me elaborate.

Engineering is for the goggles, both T1 and T2. T1 is the best item in-slot until you get T6 helm/Vision. I don't see too many of you killing Archimonde/Illidan. The only helm that's an upgrade to the T1 goggles is T5, and that's only with a set bonus added in.

This also applies to PvP, where the goggles and the Shadowsong trinket give you a substantial advantage over other rogues and druids.

JC is the best for PvP for the Shadowsong Panther.

LW is the best for PvE for Drums.

Enchanting isn't a big enough bonus to either to make it worthwhile. Just make friends with the best enchanter on your realm.
#11 Jun 09 2008 at 10:37 AM Rating: Good
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2,680 posts
If you know that you're going to be mainly PvP or PvE at endgame, then two gathering professions that can support new professions at 70 are great. -For instance:

"I wanna raid Sunwell!" PvE:
Skinning/Mining 1-69
Leatherworking/Engineering 70

"Pillar humping is fun!" PvP:
Skinning or Herbalism/Mining 1-69
Jewelcrafting/Engineering 70

Sell off mats as you level and try to save plenty of gold for the profession switch, your mounts, enchant mats, etc. Just before dropping your "old" professions, gather up the large amount of material to power-leveling your new ones. I did this with my second 70 and it really, really helps.

You can google loads of power-leveling guides, just be sure to compare and make informed choices (i.e. do some research yourself) about the most efficient items to level with.

The end-game goals of these professions are clearly noted above by Theo. I'll only add that while there are a few items that can be crafted that may help a bit while leveling (I love my battle-chicken), they're mostly very easily replaced by quest/drop stuff. This is especially true if you instance a lot.

Happy hunting!
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