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My problem with undergeared newbs on skywall...Follow

#1 Jun 08 2008 at 7:52 PM Rating: Decent
Note: This is on my full epic'd Human tank(except for pants, which are blue)
So I get invited into a normal shadow labyrinth, with what seems like some pretty decent people... A resto shammy, mage, rogue, and a DPS warrior.

When I get there, I find out that nearly all of them are undergeared(Except the mage), so I say okay, we can do this if we're any good...

But they aren't. In fact, they were horrible(Our fire mage was good and did some excellent dps though). On the first boss, we had little trouble, but he's easy no matter which way you slice it. We do well... until we hit the second boss. He uses his everyone mind control, and it just so happens our resto shammy has 4K hp... I shred through him and the rogue like toilet paper when the boss is at about 25% hp.

We barely finish him off(Both of us switch berserker, pop reck, and execute spam him down), wait for them to run back, and continue to Vorpil.

This is where it gets good...
We spend an entire hour wiping on him because of various reasons(Not focus-firing him when he gets low, other warrior taunted him once, shammy stayed in his rain of fire, etc.).
Two hours in, the rogue d/c's and the shammy and warrior gives up right after we reach Murmur but don't start him(We get a hunter, another dps war, and a pally healer that can heal, thank god. They're all about average gear/blues with a green or two, nothing too bad).

We then battle Murmur... HALF A DOZEN TIMES!
No one pays attention to Murmur's touch until the last time(Cept the pally, who bubbled if she couldn't reach the tent, or I was low on health), and every time the sonic boom kills our DPS war cause for some reason or other his mother must have glued his eyelids to his skill bar.

In the end, Murmur was at 5% and the pally and I were alone, and I ended up just beating the crap out of him until he finally fell. We spent three and a half hours on a dungeon that should only take about one.

Good god... I'm never ever agreeing to PUGs again until I check their gear, and duel them to see if they actually know how to play, or if I should ask if they bought their characters.
#2 Jun 09 2008 at 1:14 AM Rating: Decent
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501 posts
Hear that sound? It's nobody caring. PUGs are sometimes bad. It's nothing new. Move on.
#3 Jun 09 2008 at 1:28 AM Rating: Excellent
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1,225 posts
Pakars, you're lucky. Most of the PUGs I have for Shadow Labs have either broken up in the first room or on Vorpil. I've only ever been past him three times and that was getting two of my chars keyed up for Karazhan.
#4 Jun 09 2008 at 2:26 AM Rating: Good
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1,622 posts
I must just be really lucky, but most of the PUGs I've had for Outlands instances tend to be pretty decent. Course, they're pretty forgiving for the most part. My last few SLabs PUGs have just torn through the place. SV and BM too. Mech and Bot can be a bit dicier, but usually aren't that bad. I honestly haven't pugged Arc.

The one that kills me is Magister's Terrace. Every single PUG I've had in there (either on the Rogue or the Warrior) has been a wipe-fest eventually. I think it's one of the most "balanced" instances out there, in that you really can't have slack on any part of your party (DPS, Healer, Tank). In particular, there's a TON of spelldmg incoming, and if you leave to many mobs up for too long, or un-CCed, it's just going to get ugly. I'm sick of people in epics underperforming groups in instance blues in there. I said kill the ******* skull. No, I don't want you to solo X mob. I don't care if you CAN solo X mob. I want you to kill the ******* skull. He's the skull because he has to die first. No, spamming SoC on the mobs is NOT going to work. Oh wait, that would mean that we have a lock in our group. Heaven ******* forbid.

And once you get past all of that, there's still the 3rd boss. No, they will attack random people. Yes, we got unlucky and got Shaman/MS Warrior/Rogue/Lock/Priestess. Again. Are you sure there are other mobs that can be there? No, I can't tank all 5 of them. No, I can't Challenging Shout them. I'll fear them off and hamstring them - best you're gonna get. Yes, you need to use CC you don't normally think of in an instance.

I'm taking my guild in there soon (yes, we're just getting to that point as a guild), and we're fricking dismantle that place. Then I'm personally going to rip that stupid crystal out of Kael's chest, cut his head off, and burn his body. This is AFTER my friendly guilded Warlock melts the face off of the priestess.

Yes, I have anger issues towards MgT. Yes, I've gotten through the whole instance about 7 times. No, I've never gotten a piece of gear for either my warrior or my rogue out of the bloody thing. ******* blood elves.
#5 Jun 09 2008 at 2:35 AM Rating: Decent
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109 posts
When you're drawing from a large player base randomly (as in a PUG) you should, in theory, get awful PUG groups sometimes, but you should also get very good PUG groups on occasion with the rest falling imbetween. The caveat of this is that the skill level of the player base is not often evenly distributed, especially since the skilled players generally have guilds.

My advice? If you don't like PUGs then go find a guild. If you get into a decent guild you never have to PUG again, and the players generally tend to be better than the guildless players you can find in PUGs.
#6 Jun 09 2008 at 4:54 AM Rating: Decent
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239 posts
I love people who are over-geared for content bemoaning people who need the content to get into decent gear. How did you get over-geared for that content in the first place? Probably because someone, at least a few times, accepted you into a PUG when you were under-geared.

Yeah, an over-geared group can run through that dungeon in an hour. But someone who actually needs to be there is going to take 2 or 3 hours and wipe a couple of times.

Now, it does sound like you had some skill issues on a few encounters, and that is something you have to deal with sometimes. If yo're the tank, healer, or group leader, use it to teach. Tell people specifically what you want/need from them, try it once or twice, adn if they can't get it call it a day and either repalce them or move on to a new group. And with PUG's communication can be hard, but disqualifying someone due to them not needing what the instance drops is rather questionable.

#7 Jun 09 2008 at 5:08 AM Rating: Default
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842 posts
erm.

4k hp on a healing class that can wear mail is inexcusable.
#8 Jun 13 2008 at 8:15 PM Rating: Good
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99 posts
Quote:
We spent three and a half hours on a dungeon that should only take about one.


You have obviously not PuG'ed SL much...

I have only PuG'ed it, and I couldn't dream of finishing it in an hour. Finishing it in 2 hours would mean that God himself was watching over us that day. I never do SL anymore because I got my Sonic Spear and my Kara key, and it's too much of a hassle for anything else.

If you're going to PuG any instance, make it Mech because it is pathetically easy. SL can get tough.
#9 Jun 30 2008 at 3:40 AM Rating: Good
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608 posts
fromanthebarbarian wrote:
erm.

4k hp on a healing class that can wear mail is inexcusable.


I'm so glad I wasn't the only one to pick up on this ... My Mage has nearly 6k at 70 ... and that's inexcusably low (imo) ... I'm working on it though .. My 58 Rogue has 3.4k hp ... what is it with these people !!
#10 Jun 30 2008 at 1:29 PM Rating: Default
omg i totally feel you pain, because im also on skywall, however my main is a 70 rogue and my god PUG'ing shadow labs on skywall = bad idea, lol if u ever need a decent DPS though just PST me
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