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Shot Rotations on wikiFollow

#1 Jun 06 2008 at 4:15 PM Rating: Excellent
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http://wow.allakhazam.com/wiki/Shot_Rotation_%28WoW%29

I think I've post in here previously about having written talent write-ups for the class as a whole, and specifically for BM and marks -- ironic I haven't done surv since that's what I play! Anyway, I'm trying to put a shot rotation article into place. I've written part of it and left a skeleton outline for the rest, but anything strike a chord with anyone? (Or does anyone want to try to finish it?)
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#2 Jun 06 2008 at 4:35 PM Rating: Decent
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I would help but my writing skills (especially Wiki like things) are horrible.
The only decent thing I've ever written is sadly already on here... in the form of a sticky.


edit: hey, cant i just wikify that? would give me over 50 entries XD

Edited, Jun 7th 2008 2:36am by Aethien
#3 Jun 06 2008 at 10:08 PM Rating: Excellent
Also, for shot rotations, we have a macro section specifically for hunters - http://wow.allakhazam.com/wiki/Hunter_Macros_%28WoW%29
#4 Jun 06 2008 at 10:21 PM Rating: Decent
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Editing right now, adding in missing macro's :)
#5 Jun 07 2008 at 12:43 PM Rating: Excellent
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Thanks, Aeth. I'm sure you noticed I posted pretty much the same thing at tkasomething as well.
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#6 Jun 07 2008 at 12:53 PM Rating: Decent
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Yeah, you sneaky *******.
You're not giving me enough chances to posts stuff so i have a chance at winning a price i cant get. >:(
#7 Jun 07 2008 at 1:28 PM Rating: Decent
Ew who put arcane/multi in the shot macro? That is a BAD thing to do. The GCD from the special shots really plays havoc with your dps. Those macros should be deleted IMO. I'll add in the macros that I currently use.
#8 Jun 07 2008 at 9:19 PM Rating: Decent
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Dilbrt wrote:
Ew who put arcane/multi in the shot macro? That is a BAD thing to do. The GCD from the special shots really plays havoc with your dps. Those macros should be deleted IMO. I'll add in the macros that I currently use.
Ever heard of a 1.5:1 macro?

You know.. for those that arent specced BM?

Edited, Jun 8th 2008 7:20am by Aethien
#9 Jun 07 2008 at 9:28 PM Rating: Good
Aethien wrote:
for those that arent specced BM?


Wait... There are other specs? lol
#10 Jun 08 2008 at 11:02 AM Rating: Decent
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Could you post some, or link to, various shot rotation macros in the wiki site please?
#11 Jun 08 2008 at 4:41 PM Rating: Decent
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Azuarc wrote:
I've written part of it and left a skeleton outline for the rest, but anything strike a chord with anyone? (Or does anyone want to try to finish it?)

Only one thing jumps out at me:
wiki wrote:
Steady Shot is the single most important ability hunters have for dealing damage. It has no cooldown and is very mana efficient. However, it comes with one very severe limitation that other hunter shots do not -- it has a cast time.

This is inaccurate, as Steady Shot is not the sole shot which has a cast time, and the sentence as written implies that even if it does not say "that [all] other Hunter shots do not". Also, not to be Conan the Grammarian, but I believe in the quoted sentence that the 'that' should be replaced with 'which', as referring to a group of things, Hunter shots in this case.


#12 Jun 08 2008 at 5:47 PM Rating: Excellent
Dilbrt wrote:
Ew who put arcane/multi in the shot macro? That is a BAD thing to do. The GCD from the special shots really plays havoc with your dps. Those macros should be deleted IMO. I'll add in the macros that I currently use.


Personally, I use a trinket/kill command steady shot macro in raid/group settings but there are lots of different ones for different uses. The macro guide that's up simply covers some of the more common ones that have been listed here, wowwiki and other places.

I dunno bout other hunters but, even as a BM, what rotation I use in a raid is usually very different from when I am doing dailies or mindlessly grinding and don't need to worry about DPS.
#13 Jun 09 2008 at 8:00 AM Rating: Decent
I don't have anything to add to it, but I've been wondering about shot rotations since I picked up steady and this article helped me out a lot. Thanks Az.
#14 Jun 09 2008 at 12:00 PM Rating: Good
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I use the "Random" arcane/multi macro and it beats the stuffing out of the auto/steady, both in Raid and PvP. I only use auto/steady in grinding/dailies when I don't care about the time.

I even tried using the truestrike crossbow to reduce my auto/shot down closer to the steady shot rate and still lost significant dps. Now that I have my hit rating up, I may try it again, but I'm not so sure of anything changing much. I may switch to it for bossfights if I need to conserve mana. I need to check out the meters between that option and switching to AotV at 30%, as being reduced to autoshot only is the worst dps of all rotations LOL!

Right now I'm not too worried about my spec or even my gear. In my three times doing Kara (read: newbie raider), I've been #1 on the damage meters and my serious competition is a BM hunter running the BM macros. We are usually very close in damage, she's less than 5% behind me all the time and sometimes she takes the #1 spot for a short while, usually when I'm tasked for CC or specials (Silence, etc.) and have to run auto/steady to keep my specials available. I know I'm not an embarassment to the class at this level of performance, so, it seems to work. We are regularly 25% ahead of the #3 & #4 slots (rogue and lock) and our group has cleared to Curator (took one stab at him last night and we got through one cycle of the spheres but there was some confusion as to what to do at that point, only 1 party member had faced him before) so we aren't too hideous (even took on Dorothee last night and won).

I've tried almost all the rotations and the arcane/multi one is the best right now for my spec and gearing- even though it is a giant mana vacuum. I can see each one having it's place. The logic on how to 'design the timeline' seems to be as critical to a given hunters shot rotation as much as the damage and effects of each shot. That design could be influenced by build within a given spec also. You end up with a build for a given shot rotation or a shot rotation for a given build. Kind of a chicken and egg thing.

I would think the cookie-cutter builds could use the cookie-cutter rotations, but specialty builds may require a more custom design so those players should be aware they may have to tweak a cookie-cutter rotation to max their possible dps. The graphs are certainly beneficial to the explanation. Maybe we could take them to a graphed chart that incorporates damage and mana as displayed lines.
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