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WF or Agi totem in raidsFollow

#1 Jun 04 2008 at 11:04 PM Rating: Decent
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I asked the same question before but maybe something changed.
I play warrior and whenever I am dps in melee group I have the same discusion with rogues - they want agi totem not WF.

I play 33/28 Hybrid build and WF is a major difference for me. With it up I am often top 3. First even in some fights. Without it I am about 5-7 place.

When I asked the same question before the rogue community said - WF>agi for any rogue but for some much more than for the other.


Is it still like that?
#2 Jun 04 2008 at 11:12 PM Rating: Good
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WF>Agi.

Tell your Rogues that they are nubcakes.
#3 Jun 04 2008 at 11:55 PM Rating: Good
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WF>agi seconded
#4 Jun 05 2008 at 12:18 AM Rating: Decent
Some time ago I was playing with the DPS spreadsheet and here is what I got for myself (T5 combat specs):

Windfury totem: 152dps . poison (if WF not available): 25dps
Grace of air totem: 49dps
Strength of Earth Totem: 29dps
Sunder armor x5: 185dps
Fearie Fire: 47dps . imp(2): 78dps
Mangle: 27dps
Impr. hunters mark: 12dps
Leader of the pack: 48dps
Mark of the wild: 16dps
Battle shout: 80dps . imp(5): 100dps
BoK: 41dps
Sanctity aura: 14dps . imp(2): 28dps
BoM: 60dps . imp(5): 72dps

It's amazing how much you can be buffed up. All together about doubles the DPS output.
#5 Jun 05 2008 at 12:37 AM Rating: Decent
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Wytryszek wrote:
Some time ago I was playing with the DPS spreadsheet and here is what I got for myself (T5 combat specs):

Windfury totem: 152dps . poison (if WF not available): 25dps
Grace of air totem: 49dps
Strength of Earth Totem: 29dps
Sunder armor x5: 185dps
Fearie Fire: 47dps . imp(2): 78dps
Mangle: 27dps
Impr. hunters mark: 12dps
Leader of the pack: 48dps
Mark of the wild: 16dps
Battle shout: 80dps . imp(5): 100dps
BoK: 41dps
Sanctity aura: 14dps . imp(2): 28dps
BoM: 60dps . imp(5): 72dps

It's amazing how much you can be buffed up. All together about doubles the DPS output.

The best part is they all get better as your gear gets better.

For mutilate, WF obviously isn't as big of a deal, but it's still way better than GoA/Poisons.
#6 Jun 05 2008 at 8:02 PM Rating: Excellent
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A rogue that takes Agility over Windfury is a poor rogue, and likely suffers from a clinical condition known as "fUcking retarded."

Tell them to L2P.
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#7 Jun 06 2008 at 12:36 AM Rating: Decent
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Can someone make some math for mutilate rogues? Is AGi + poisons better for them then WF?

Thanks in advance
#8 Jun 06 2008 at 1:01 AM Rating: Good
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Krisss wrote:
Can someone make some math for mutilate rogues? Is AGi + poisons better for them then WF?

Thanks in advance

Are you stupid?

No.
#9 Jun 06 2008 at 4:01 AM Rating: Decent
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811 posts
Krisss wrote:
Can someone make some math for mutilate rogues? Is AGi + poisons better for them then WF?

Thanks in advance



This.


Quote:
The best part is they all get better as your gear gets better.

For mutilate, WF obviously isn't as big of a deal, but it's still way better than GoA/Poisons.
#10 Jun 06 2008 at 7:54 AM Rating: Good
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I was under the impression that these could be totem twisted?
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#11 Jun 06 2008 at 8:14 AM Rating: Decent
If you have an enhancement shaman, yes. Restos normally have better things to do (SPAM CHAIN HEAL).
#12 Jun 06 2008 at 8:47 AM Rating: Decent
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755 posts
Sir Xsarus wrote:
I was under the impression that these could be totem twisted?


They can, and should be. So, have both.

Edit: twisting is considered a bug, and the ability to twist will likely be removed in the future. So get it while you can!

Edited, Jun 6th 2008 12:48pm by Eschatologist
#13 Jun 06 2008 at 11:07 AM Rating: Good
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704 posts
Nubcake question regarding WF, but I am only just starting to raid Kara and we PUGed an enhancement shammie for our missing DPS. Where can I see that I have WF up? I did not see it in my buff bar, so I wasn't sure it was there or not. I asked him to use it and made sure to run with nothing on my MH and Deadly OH.
#14 Jun 06 2008 at 11:24 AM Rating: Decent
It turns up where your weapon buffs always turn up.
#15 Jun 06 2008 at 12:13 PM Rating: Decent
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591 posts
Quote:
It turns up where your wpn buffs always turn up
as long as you remember to take poison off your mh wpn.

Edited, Jun 6th 2008 3:13pm by mahlerite
#16 Jun 06 2008 at 12:36 PM Rating: Good
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mahlerite wrote:
Quote:
It turns up where your wpn buffs always turn up
as long as you remember to take poison off your mh wpn.

Edited, Jun 6th 2008 3:13pm by mahlerite


Well, I know for a fact that I only had Deadly on my OH, and nothing on my MH. Is it like the poisons where it shows the weapon icon, or is it a buff icon of its own? Or are there different types of Windfury and perhaps the shammie was putting the wrong kind down.
#17 Jun 06 2008 at 1:26 PM Rating: Decent
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AtrophyGFour wrote:
mahlerite wrote:
Quote:
It turns up where your wpn buffs always turn up
as long as you remember to take poison off your mh wpn.

Edited, Jun 6th 2008 3:13pm by mahlerite


Well, I know for a fact that I only had Deadly on my OH, and nothing on my MH. Is it like the poisons where it shows the weapon icon, or is it a buff icon of its own? Or are there different types of Windfury and perhaps the shammie was putting the wrong kind down.

It shows exactly like a poison buff.
#18 Jun 06 2008 at 1:40 PM Rating: Decent
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You could actually do both back in the good old days (maybe you still can?) by totem twisting. Cast wf and then drop agi before the wf buff was down. Then recast wf and cast agi again. It's a little to mana intensive now I guess unless you want to totemic call too, but that screws up your other totems.
#19 Jun 06 2008 at 2:38 PM Rating: Decent
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SomnusSleeper wrote:
You could actually do both back in the good old days (maybe you still can?) by totem twisting. Cast wf and then drop agi before the wf buff was down. Then recast wf and cast agi again. It's a little to mana intensive now I guess unless you want to totemic call too, but that screws up your other totems.

Yeah, as an enhancement shaman, you should be totem twisting.

Any other shaman is too starved for GCDs.
#20 Jun 09 2008 at 7:01 PM Rating: Good
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Twisting. Ugh.

It reminds me of playing a bard in EQ. My wrists are cramping just thinking about it.
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#21 Jun 12 2008 at 12:28 AM Rating: Decent
Im probably going to be the utter noob again but I take my shot on it :P

In some raids (with the optimal group setup) I often ask an tranq totem occassionaly swapped with GoA.
Why..?
Because you need to look at your entire group. I prefer an ehance shammy an dps druid, dps warrior, BM hunter to be in my group.

This gives me allmost every possible buf there is that a rogue can use. Now if you take a look at that group WF would be well only beneficial for 2 players since shamans take there own weap buff.

And I dont know about you but I often have some "serious" agro problem. That doesnt mean I overagro and all but it means I have to feint several times in a fight. With the tranq totem you are amazed how fully you can use every possible ability you have. And if you notice you dropped really low on the agro list you just get your shaman to drop GoA and you will notice how fast you get up there again.

I know what your are going to say, you are a noob for getting so much agro and your tanks are noobs because they cant tank them. Well tbh I also think they are noobs (:P) but they have some mighty fine gear I recon with a better raid attendency they would be raiding MH by now.

But imo there is nothing as annoying as throwing in feints because your agro is getting to high which with WF is very hard to controle. There have been battles where in the first 10 secs from a battle WF procced twice with a crit topping me over the tank.

So basicly it all depends on your group + on your tanks.
#22 Jun 12 2008 at 1:38 AM Rating: Decent
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501 posts
This doesn't mean that either of those totems are better for DPS, if you had to choose. It just means your tanks need to get on the damn ball and stop being scrubs. As has been said though, your shamans can twist anyways if they don't suck.
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