Some ideas for redesign the SV talent tree.SO to be again fun to play.Also to be effective in PvP
1=improved wing clip, Change the immobilize with stun.It is only 20% of chance.So its logical to have a better cc if you hit.
2=counteratack. Same change the immobilize with stun.When you have little chance to use an ability at least if you are lucky and you can counterattack it would be something.(As warriors have mace stun)
3=wyvern sting.cooldown 1 min from 2.The 2 minutes cd its very long time for a sting that counts as poison.
4=improved feign death..useless stupid talent.change the change of the ability will be removed with this"when you are in feign death you are vulnerable for 2 sec in all attacks".Survival also in pvp.
5=Thrill of the hunt.Another useless ability.SV is about survival and not mana efficiency.At least make the 40% of regain mana cost to 100% when you crit.
6=master tactician=ok what is this?deep in SV tree we have a talent that reminds me the improved aspect of the hawk which is the first talent in BM tree.Remove it.Make a deep survival talent.Like 5 talents points when if you are under 20% of your health you take 10%(1/5), 20%(2/5)....50%(5/5)of your pet armor and health.We can call it whatever we like.Point of this talent?Survival hunter=hard to kill
Some ideas because i am boring at work!xe xe