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Paladins are complicated! Leveling question.Follow

#1 May 30 2008 at 1:51 PM Rating: Good
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Hey, my Paladin is currently at level 63. I decided a while back that I would like for her to end up as a holy paladin, as I would like to try some healing.

Now, I know that ret is probably the quickest when it comes to killing mobs. However, I thought it would be a good idea to try some HFP instances as a holy, just to get used to it. I also quite like the idea of being holy spec at this level, as it seems more varied to what I'm used to (hunter/mage... I'm used to dps).

Ok, so, to try and get to the point... I know that SoR gets more benefit from spell damage than SoC does, which is obviously appropriate for a spec that stacks a reasonable amount of spell damage and healing. However, I know that SoR is more suited to faster weapons, as it procs on every hit, whereas the opposite is true for SoC, as it's based on weapon damage and procs a set number of time.

I figured that, either way, I'll kill stuff a lot quicker with a big 2 hander. My question is (finally!) which seal should I be using as a holy paladin leveling with a 2h weapon? Or should I switch to a 1h weapon again and benefit from more SoR procs? This affects my talents too.

Oh, and I'm alliance side so SoB isn't an issue.

I had a good read of the sticky and have looked at a few sources, but everyone seems to be saying different things.

Ta!
#2 May 30 2008 at 3:13 PM Rating: Good
The way I leveled my Holy Pally is by AOE grinding. I grind same level yellows, usually 4-6 at the same time. I just gather up 4-6 mob of same level and grind them down using Retribution Aura, spamming highest rank Consecrate and keeping myself healed with a shield spike to my shield. Single target grind with a Holy is way too slow IMO whether it's with a 2H or 1H and shield.

I used SoR for the occasional time when I actually do get a couple swings in, but most of the time when you are AOE grinding you are usually healing yourself while the mobs beat themself to death on your Aura and shield spike. I'd concentrate on getting a 1H and shield with as much spell damage and stam as possible, all your damage comes from spells while AOE, not from white weapon damage.
#3 May 30 2008 at 3:37 PM Rating: Good
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If you are going to AOE grind then you should judge and use seal of light or wisdom depending on whether you need mana or health. Done correctly you won't have to expend a ton of mana healing yourself or drinking and eating. But if you AOE grind definately get a shield with a big spike on it.

You could always try to duo most of Outland if you can find a rogue or warr or something to grind/quest with and then you could just heal them and pound away at things adding a little white damage and saving your mana for heals (although you could still judge wisdom or light to help).
#4 May 31 2008 at 10:42 AM Rating: Good
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AEing is viable, although more viable as a protection spec and I am going to assume you want to stay holy.

It is not always possible, but when it is get into instance groups to level. The experience (especially rested) i found faster and a lot more fun on my prot pally.

This is very viable because you start getting gear earlier, build factions (Lower City ect) earlier, and get more experience doing what i assume you want to do end game.

If you find yourself questing, give the AEing a shot if its all melee mobs (sword and shield) and if you cant AE I did some holy around there and found using sword and shield with SoR judgements and holy shock as often as possible was the best way to burn them down, with blessing of wisdom on and drinking whenever you need. I found burning mobs down and drinking to be faster than trying to be full at the end of the fight.
#5 Jun 02 2008 at 5:42 AM Rating: Good
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AoE grinding is a bad idea for leveling (especially if you are not Prot). If you are doing it to complete a quest, then ok. If you are doing it for xp - then stop. Questing is faster xp than AOE grinding.

For Holy - 2H is good until you get +spell damage. Once your + spell damage > 100, then you are better off going 1H + Shield + SoR. You will kill faster, and you will live longer. It may be counter-intuitive, but it's true.
#6 Jun 02 2008 at 8:47 AM Rating: Good
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Quote:
Once your + spell damage > 100, then you are better off going 1H + Shield + SoR. You will kill faster, and you will live longer. It may be counter-intuitive, but it's true.


I take it that the reasons for this are the higher spell damage coefficient as well as the faster attack rate and SoR procs? I have a reasonable amount of spell damage now so that might be alright. Pity, I just got the Hellreaver. :D I did level my 1h swords up yesterday, though, so I'm prepared.

I might have a go at AoE when the situation calls for it, but I won't seek it out.

Thanks for all of the input, guys.
#7 Jun 02 2008 at 9:03 AM Rating: Good
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1,599 posts
Quote:
I take it that the reasons for this are the higher spell damage coefficient as well as the faster attack rate and SoR procs?


Partially correct. The spell damage coefficient is the primary factor. Very few 2H weapons have spell damage.

SoR doesn't proc or crit (I don't think). It is just added damage (based on weapon type + speed + spell damage) to your melee hit. Only the judgment can crit.

So now you are also using a shield, and your health will stay much higher. This allows you to kill even more and have less downtime.

Also, while leveling, I would recommend you drop 5 points into Imp SoR for increased damage. After you hit 70, then you can re-spec those points elsewhere.

Edited, Jun 2nd 2008 2:31pm by YJMark

Edited, Jun 2nd 2008 2:35pm by YJMark
#8 Jun 06 2008 at 5:18 AM Rating: Decent
It might be a subtle issue but I would make sure to take the first level holy talent: Divine Strength. It might be obvious to take the extra int from Devine Intellect. You'll need the mana for healing.

The extra Strength will help not only in your 1-handed damage but the amount you block with your shield as well.

Every time I go down the holy talent tree, I make sure to take both of the first level talents. It makes me more versatile for soloing.

The points I don't put in holy go into prot spec. The Reckoning talent only takes 25 points and I can't stand to play a pally without it. Since you are looking at SoR, you can double the effect from it when Reckoning procs.
#9 Jun 08 2008 at 10:11 PM Rating: Decent
I'd suggest you staying Retribution until 68ish if you really want to get the hang of being holy. I switched over from Retribution to Holy at level 60 and I found myself killing a lot slower than I did as a Retribution Paladin. It's really nice for healing (holy), but while solo'ing, it's slower and you will see the difference. But if you do enjoy the whole Holy thing, then I guess it's not really a problem :)
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