Having felt the urge to kind of highjack these kind of threads before, I will actually do it right at this point.
What seems to be kind of nonlogical to me (or doesn't it? not sure!) is the following. Please correct me for any erroneous thinking in here.
(in advance sorry for the wall of text, if you don't like it, don't read further!)
- We are of course talking enhancement specced, dual-wielders.
- When viewing windfury alone, it increases damage per second on a fast and a slow weapon equally, since it is a flat 20% chance with a dependancy on weapon speed (through AP).
- Windfury on both weapons has been proven to be the top-end damage in simulations (ElitistJerks for example, I think I recall a simulation's outcome there with nice graphs and such).
- Both weapons slow would be preferable (2.6 speed as some obscure optimum?) because of the higher damage output of Stormstrike and to prevent your (damage-penaltied) offhand to snipe all your flurry hits.
- Windfury has an internal cooldown of 3 seconds, meaning that after ANY of your two weapons has a windfury proc, NONE of the two can have a windfury proc for 3 seconds after that. (this is no flaw in facts, isnt it?)
Now my point is this:
- Assume you have both weapons at speed 2.6 (or speed 2.9 for that matter).
- 0. First hit occurse, both weapons at the same time, 2 (or even 3?) options:
1. No windfury proc occurs, chance is 80%*80%=64%.
2. One windfury proc occurs, chance is 80%*20%+20%*80%=32%.
3? Two windfury procs occur (is this possible? I think it is but merely on logical thinking), chance is 20%*20%=4%.
- The 1. is not interesting, you will be back at 0., no intern cooldown activated.
- The 2. and 3. ARE interesting on the other hand. The internal cooldown is activated, 3 seconds start running.
- Your next swing with both weapons will be 100% NON-windfury procced. because the weapon speed is under 3 seconds.
- In my eyes, this means that after 2. or 3. occurs on a swing when the cooldown is not activated, you will have a guaranteed time of 2*weapon speed of no windfury procs. In this example (no haste assumed) it is a 5.2 seconds window without procs for sure.
Now the confusing part:
->>> Isnt this close-to-3 seconds weapon speed enormously gimping the windfury damage output?
For example a 3.1 second weapon (nonexistant for onehander!) would be ideal because on every swing you are outside of the cooldown. Now since they don't exist, this might be true for two 1.5 or 1.6 second weapons (just over half the cooldown time in swing speed)... These weapons can get a windfury proc (each) every 3 seconds, whereas slower weapons can get a windfury proc (each) every, say, 5.2 seconds. Isnt the damage gained from the increased amount of windfury procs (assumption 1) enough to offset the lower damage from stormstrike with those faster weapons? Not to mention you will have flurry up even more (assumption 2) and of course the +10% AP for the party (assumption 3)? The latter two (assumptions 2 & 3) are true, but the first assumption may not. Please, if anyone could elaborate on this I would be very thankful!
Edit: minor spelling issues, non-native english...
Edited, May 30th 2008 11:10am by Immunios