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Druids req for the role they choose in a raidFollow

#1 May 28 2008 at 1:37 AM Rating: Default
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What stats do bears, restos and moonkin look for to be raiding effective?

And how much of it do they need of it to say be ready for kara? or the initial 25 mans, gruul and mag?

If a guild wanted a taste of the animal bosses of ZA, [with kara/badge gear], what would the stat standards for druid specialisations be?
#2 May 28 2008 at 2:28 AM Rating: Good
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3,114 posts
From the stickied Druid 101 thread.

highRfrequenC wrote:

What stats do druids need?
Since we do a little bit of everything, we need a little bit of everything. Ideally, if we were going into a fight blind, we would have a decent amount of every stat and bonus available. Since we typically do know what role we are filling, what our personal playstyle is, and what to expect in the next fight, we often want to focus on stats that help us most.

Here is a prioritized listing of what to focus on for what specialized roles you will play in groups. Keep in mind that only the five primary stats are readily available until the mid-50 levels and up.

Healing Druids - +heal, Int, Mana/5, Spirit
Nuking Druids - +spell damage, +spellcrit, Mana/5, Int, Spi
Melee Druids - Str, Agi, AP, Crit, ToHit
Tanking Druids - Armor, Sta, Agi, Def, Dodge, Str

There will be many influencing factors that change these priorities around a little such as PvP vs PvE, particulars of a boss fight, etc. In PvP, for example, stamina becomes much more important to every role. For the most part while leveling you just need to make sure you aren't neglecting anything.

Here is a stat comparison page over on wowwiki and another at wikispaces for those of you who want to really squeeze the most out of each gear slot.

Gear to get at level 70
To start raiding Karazhan a tank should be fitted to a minimum of 12k Health, 415 Defense (with Survival of the Fittest), 20k Armor, and 25% Dodge. A healer should be stacked with at least 1000 +Healing, 6k Health, and 8500 Mana.

Here in our forum, Anathor has kindly written a shopping list for feral gear (tanking and dps) and a shopping list for healers. Make sure you grab some of this stuff while going through Outlands.

For all questions about whether one piece of feral gear is better than another, Emmerald's druid gear lists is a popular, comprehensive comparison list that lists Druid gear by slot and sorts them by value for tanking, burst dps, and sustained dps.

For a good comparative list for healing gear you can look to this wowwiki article.
#3 May 28 2008 at 2:21 PM Rating: Decent
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2,602 posts
yes that would be one of the sources i consulted. But i was wondering what your poeples experiences were,
#4 May 28 2008 at 3:27 PM Rating: Decent
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1,668 posts
My experiences are that the sticky is pretty much spot on, and probably wouldn't be a sticky if it weren't spot on.
#5 May 28 2008 at 10:41 PM Rating: Decent
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2,602 posts
yes yes, ive gone through the stickies, but as ive said in the other class threads i made, People might have a bit of reasoning or extra advice not covered in the stickies.

Forgive me for making sure all the research ive collect is accurate by consulting all my available sources of info.
#6 May 28 2008 at 10:59 PM Rating: Good
My experience is that the stats listed in the sticky are pretty accurate. In a DPS role (kitty or boomkin) you can get away with less if the others are geared - same with healing if you are running with 3 healers. For tanking or 2-healing though, i'd make sure I was at least very close to the stats listed. If MT'ing then you will need to improve over those stats a fair bit if you want to MT the harder bosses (Prince & Nightbane).

#7 May 29 2008 at 11:21 PM Rating: Default
For me I'm mostly MT or OT, and even when I'm not needed for OTing, I stay in bear gear but cat form, in case the MT dies. It don't do much for my dps, but I'm not really there for dps anyway.
#8 May 30 2008 at 3:09 PM Rating: Good
I understand the reasoning behind DPSing in your tank gear (and sometimes do it myself), but prefer if I and my druids don't do it. It's a bit like running with 4 healers in Kara. It makes staying alive easier, but it also makes things take a lot longer & can make things really tough in fights with an enrage timer.

My DPS gear has about 25k armor at the moment anyway so I can usually do the job if needed. Having said that, as I said above, I do occaisionally do it anyway if I think it's more likely to be needed and fast DPS isn't needed.

Of course, it doesn't help that my guild has a surplus of feral druids. We often run with 3-5 ferals in a 25man so we really can't afford for all of us to be in tank gear or we lose too much DPS :)

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