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Mage stats and raid readinessFollow

#1 May 28 2008 at 1:32 AM Rating: Decent
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What stats do the 3 vareities of mage trees look for in their equipment? What range of stat priorities are there?

And one more thing, what are the minimum requirements for mages to enter the first few raids that test our teams and help us learn to raid? kara, mag and gruul? maybe a few animal bosses from ZA?
#2 May 28 2008 at 2:09 AM Rating: Good
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Tenjen wrote:
What stats do the 3 vareities of mage trees look for in their equipment? What range of stat priorities are there?

And one more thing, what are the minimum requirements for mages to enter the first few raids that test our teams and help us learn to raid? kara, mag and gruul? maybe a few animal bosses from ZA?


I can't remember the stats off the top of my head, but go off of this:

Kara: Mostly dungeon blues.
Gruul: Mostly dungeon blues with a few kara level epics.
Mag: A little more epic Kara gear than Gruul, but for mages, it's not all that much more.
ZA: Half to three quarters Kara epics, I'd say, for farming the first couple bosses. Though don't expect much in the way of timed chest loot for a while.
#3 May 28 2008 at 3:46 AM Rating: Decent
Hey mates! Would like to continue here with little more specific question about my current gear. I just want honest and experienced opinion about my status.

I know that I'm currently enough geared for kara run but where does my mage stand now in raids (meaning where I'm ready at that gear)? And most important question: what would be the biggest and most important upgrades that I could get? I'm waiting shoulders quite soon from kara or other runs. My armory is as follows:

Armory

I'm now in quite new guild for me so no loot has dropped for me yet but we are running kara, mag, gruul, Za, etc. So I will get my part when luck changes.
Thank you all who took time to make some pointers about my dear Causamortis.
#4 May 28 2008 at 4:59 AM Rating: Decent
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84 posts
To OP:
All tree's look to get hit capped as a priority.
Fire-164
Frost- 126 *all these with Talent points to increase +hit maxed*
Arcane- 88

other than + hit, i'd stack as follows
Fire - +dmg > +crit > +haste

Frost- +dmg > +haste > +crit

Arca- +dmg > +spirit > +crit > +int

To Causa:
Yes, get new shoulders. Other than that, your in luck that many upgrades are easily accessible to you. I would start looking for New Boots and Rings. Both of which you can get from the new badge vendor. Then i would look to get a main hand and offhand. Either from drops, or both of those you also can aquire from badge vendor. Main hand from new badge vendor, then i'd grab a offhand from Old vendor, i prefer the spell haste offhand over the fire specific.
So my advice would be badges badges badges.
As far as your gear and were you sit in raids, If i were you i'd be lookin more towards ssc/tk and start thinking about 2chest ZA runs. Get those upgrades and i think you'll find yourself pulling some nice numbers in your guild.
#5 May 28 2008 at 5:01 AM Rating: Good
Causa wrote:
Hey mates! Would like to continue here with little more specific question about my current gear. I just want honest and experienced opinion about my status.

I know that I'm currently enough geared for kara run but where does my mage stand now in raids (meaning where I'm ready at that gear)? And most important question: what would be the biggest and most important upgrades that I could get? I'm waiting shoulders quite soon from kara or other runs. My armory is as follows:

Armory

I'm now in quite new guild for me so no loot has dropped for me yet but we are running kara, mag, gruul, Za, etc. So I will get my part when luck changes.
Thank you all who took time to make some pointers about my dear Causamortis.


definitely want to get those shoulders replaced. Could get the T4 or T5 shoulders or if you have the money, get the pattern for mantle of nimble thought and craft that for yourself.
#6 May 28 2008 at 8:16 AM Rating: Decent
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I used the s1 pvp shoulders until I got the t5 shoulders.
#7 May 28 2008 at 2:23 PM Rating: Decent
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2,602 posts
Thanks for the general advice everyone

and why am i being defaulted up there? its an honest very wow related question
#8 May 28 2008 at 2:28 PM Rating: Good
23 posts
Here's the stat priority you should be going for:

1. spell hit rating, until you're hit capped. (see http://www.wowwiki.com/Formulas:Spell_hit_chance )
2. spell damage
3. spell haste
4. spell crit

The exact order of the last three, and particularly the last two, is debatable, but crit is almost always your least effective DPS increase combat rating.

Stacking too much haste can be dangerous. Once you start getting into BT, you need to watch that you don't have so much haste that you run yourself out of mana.

Even in Deep Fire spec with a Chaotic Skyfire Diamond, haste is still a much better DPS increase than crit unless you have something around 500 haste rating and typical crit.
#9 May 28 2008 at 2:36 PM Rating: Good
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Addendum to my last post (forgot this before):

Different specs will have slightly different stat priorities, but we're one of the few classes that can play any spec relatively effectively in a single balanced gear set.

Arcane mages (61/0/0, 40/21/0, 40/0/21 and so on) typically need a bit of intellect and spirit on their gear to sustain higher mana consumption. Fire and Frost mages tend to avoid these, particularly spirit. Damage-wise, pure spelldamage is the order of the day for arcane mages, in addition to as much haste as you can manage and still keep up your mana. Crit is fairly terrible for arcane mages.

(note that if you're arc/frost (40/0/21) and have about 120 haste, you can change your AB/AB/AM/Scorch rotation to AB/AB/AM/Frostbolt, which is extremely nice.)

Frost mages (0/0/61, 10/0/51, etc) Stack spelldamage and haste. Crit is not particularly beneficial for frost.

Fire mages (so many variations...) stack spell damage, haste, and crit. With a CSD, fire mages have a 259% crit multiplier (if ignite ticks out). This doesn't make it more effective than haste for typical values, but crit doesn't affect your mana pool. Damage is still a better stat to stack in most specs.


EDIT: If you want to stay spec-agnostic with your gear, just stack as much spell damage as you can get your hands on.

Edited, May 28th 2008 5:38pm by sauceror
#10 May 28 2008 at 3:33 PM Rating: Good
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Tenjen wrote:
and why am i being defaulted up there? its an honest very wow related question


Occasional random ratedowns happen. Probably someone who just popped by and read this thread hit ya for no reason or nothing relevant at least.
#11 May 28 2008 at 3:42 PM Rating: Good
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1,245 posts
CalenciaBlue wrote:


other than + hit, i'd stack as follows
Fire - +dmg > +crit > +haste

Frost- +dmg > +haste > +crit

Arca- +dmg > +int > +crit = +spirit



Arcane gets more out of every point of Intellect than out of every point of Spirit, unless said mage has nearly 1K Intellect and less than 500 Spirit or something skewed like that. While the mana regen relationship is optimal at 1 Int to 2 Spirit, Arcane gets 1.15 points of Int per Int on equipment, and 25% of their modified Int is added to their +Spell Damage. Lastly, the larger your mana pool, the more you receive from Evocation.
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