I wonder if my english is that bad or if you guys just have no clue what i am talking about.
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it's not an aggro dump, it just simply means you generate the same threat (arguably more) you'd gain from casting SB over those 3.5 seconds except over 18 seconds instead. the fact of the matter though is that you really should have this issue. my my guild our MT pushes out minimum 1.4k TPS, maximum almost 2k TPS so threat is never an issue except for bosses with threat caps (bloodboil), in which case the best solution is rotating Rank.6 and max rank SB in the early phases as well as well timed uses of soulshatter
I tried to clarify that it is a temporary aggrodrop, that the aggro in the end will be the same or even higher i am aware of, but it to buy time while still DPSing to maximize soulshatter and damage done in the end.
1.4k TPS minimum...hmm in threat-gear that might be doable, but tanks cannot always wear max-threat-equipment.
No matter what if you play on the edge you will constantly be near the tanks threatwise.
Drums of Battle, Bloodlust, Destructionpots...and if you are not used to that, well get used to it, because once you will enter sunwell this is the standard procedure.
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What I do earlier in the fight if Im having threat problems is to life tap to full mana and just drain life. IMO its a useful waste of dps time since that will equate to more damage later when the tank gets a good lead on threat during those times where everyones running from one thing or another, and when I have enough threat to make soul shatter usefull (usually I do it around 60%).
It´s wether usefull, nor efficient spent DPS time. Especially not in sunwell, where you are constantly on the move or being hit with AoE.
This tactic will probably wipe the raid if aplied my more than 1 warlock on tight enrage timers. (Brutallus and Twins reverse come to mind)
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If you stop doing any dmg and let yourself go into the 5sr then wait 5 more seconds then SB, you wait 10 seconds to get 5 inside five second rule(i5sr) mana ticks, and 5 outside five second rule(o5sr) mana ticks. At T4 level that's - 500 mana i5sr, and aproximetly 900 mana o5sr, which again is aproximetly 1400 mana/399=3.5 Shadowbolts(free)... Plus, when you stop doing dmg, your DPS doesn't drop
Are you sure you are playing a warlock, not a druid?
This tactic will probably wipe the raid if aplied my more than 1 warlock on tight enrage timers. (Brutallus and Twins reverse come to mind)
I am talking about playing on the total edge of possible damage, not some weird mana tap/drainlife or 5sec rule tactics.
I will link some wws reports, where warlocks outgear me heavily and in the end, i am so close to them in dmg done, because they have a poor threat management. And when i say poor i mean really poor. More wws to follow, if you guys are interested.
Twins reverse order:
http://wowwebstats.com/qfqgggpyrqsoq?s=181415-216769
(speaking of bloodlust and drums of battle, i didn´t get any of that in this fight, instead everyone above me in dmg done got both 1 bloodlust and 3 drums of battle. i had a conflagrate, they didn´t)
Brutallus:
http://wowwebstats.com/f51gkil2cgbru?s=6992-7364
This is a perfectly good example of why it is great to KEEP Immolate and Corruption in your rotation, mind my equip only 3 t6 pieces.
Translation for the wws:
Schattenblitz - Shadowbolt
Feuerbrand - Immolate
Verderbnis - Corruption
Sorry guys, still have the german client, and the english languagepack refuses to install =/
Edited, May 28th 2008 2:45am by Oakenwrath Edited, May 28th 2008 2:46am by Oakenwrath