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Arena and locksFollow

#1 May 24 2008 at 10:23 PM Rating: Decent
Hello everyone,

Looking for some help on locks in arenas. I'm paired with a rogue in 2v2 and I'm looking for strategy not to get creamed by locks with fel puppies.

Here is my current armory:
http://www.wowarmory.com/character-sheet.xml?r=Draka&n=Arthanus

I guess any help at this point in time is good. Strategies, gear check, spec...I seem to be a detriment to my rogue partner at this point in time.

Let me know if you need more info..
Thanks!
Arthanus
#2 May 24 2008 at 10:28 PM Rating: Good
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Warlocks are the greatest counter to mages. I'm sure people will give you ideas on how to do things as best you can against them, but it will never be a fight you have an even footing on. Especially when the lock is SL/SL.

IMO, best to let your rogue friend deal with the lock. Hopefully the lock's friend is something you can handle better.
#3 May 25 2008 at 6:39 AM Rating: Decent
A SL/SL locks fel puppy is a pet that will destroy you. But on your team you have a even better pet... a rogue. All you have to do is stay alive and CC the other guy while your pet beats down the lock.
#4 May 26 2008 at 4:36 AM Rating: Decent
Agree with Dark!

Nuke that lock-******* down with your rogue buddy and CC the other one.
#5 May 27 2008 at 11:25 AM Rating: Decent
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149 posts
It would fall on the rogue to handle the lock. Rogues are to Locks what Locks are to Mages.
#6 May 27 2008 at 11:28 AM Rating: Good
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Does anyone just try to focus-fire the Felpuppy?

I mean, I'm not thinking you'd win. You probably endure and suffer a lot just to accomplish that alone, but I'd think it'd increase your chances of winning in a 2v2 arena, eh?
#7 May 27 2008 at 1:33 PM Rating: Good
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428 posts
Raglu wrote:
Does anyone just try to focus-fire the Felpuppy?

I hesitate to give out Arena advice, having a rating that's topped 1600 only once, but it would seem to me that most 2v2 fights are too short and focused to spend time pounding on the felpuppy. Too many resists. Perhaps in 5s or 3s or maybe against a 2v2 drain/outlast team.

Another concern is Fel Dom--unless you know they've already blown that c/d, as soon as you kill that fel puppy, another one will be insta-summoned. Hmmm..corollary to this is that if you see the VW-sac shield on the lock and a felpuppy summoned, it might be more worthwhile to slap the felpuppy around a bit. For starters, you'll just be dpsing the lock's shield anyway and secondly it's also a good sign the lock has blown Fel Dom already.
#8 May 27 2008 at 9:52 PM Rating: Good
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AynLoD wrote:
For starters, you'll just be dpsing the lock's shield anyway and secondly it's also a good sign the lock has blown Fel Dom already.


I'll be honest, I've never tried it, but wouldn't it be more productive to spellsteal that shield?
#9 May 29 2008 at 5:16 AM Rating: Good
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Poldaran wrote:
I'll be honest, I've never tried it, but wouldn't it be more productive to spellsteal that shield?

Pol, what did I tell you already about my crappy Arena rating??

;)

But seriously though, with Spellsteal as mana-intensive as it is, and with all the buffs a lock usually has on him/her already, stealing the VW shield seems a bit high-risk, medium-reward to me. You just might end up breathing underwater.

Edited, May 29th 2008 9:20am by AynLoD
#10 May 29 2008 at 10:13 AM Rating: Decent
Doesn't it sound harder to break 3k damage while lock can fear you to death?

No seriously,just push it a couple of times more.

About the locks;try using instant spells,not casting ones as lock can easily interrupt you with fel puppy.
#11 Jun 03 2008 at 12:57 AM Rating: Decent
From experience doing Rogue mage 2v2, (we've hit a peak of 2k) warlock teams are extremely tough. For a resto druid/warlock my rogue opens up on the lock, I start scorching him (trying to get him to blow spell lock)Then when the druid pops out my rogue 5 point kidney-shots the warlock then we race to kill the druid. If we can't kill the druid fast enough and the rogue gets feared the druid resets the fight and we die by dots and lose. For any other team like warlock priest, warlock shaman, warlock rogue, you have to kill the warlock and keep the healer CC'd. For warlock rogue you have to sheep the rogue or just keep him CC'd. You can't leave the warlock spam fearing both of you. Your rogue has to be on top of kicks, stuns, etc and the mage has to be on top of sheeping the healer and throwing CS's at good times. Other than that, warlock teams should be the only team mage/rogue loses too other than say rogue resto druid.
#12 Jun 04 2008 at 7:57 AM Rating: Good
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Quote:
Other than that, warlock teams should be the only team mage/rogue loses too other than say rogue resto druid.


If this is true, then why are mages so underrepresented in arena 2s?
#13 Jun 04 2008 at 12:38 PM Rating: Good
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3,761 posts
Your rogue should drool at the prospect of a warlock unless its a warlock/druid team.

Felhunter will be on you, test the lock out. Is he careless? Run out of LOS with the felhunter on you, see if he'll let his pet chase you around a pillar (careless, kill the pet).

I'm going to assume you don't have S3 weapons with spell penetration, but you should have the PVP rings and the cloak enchant which is 'good enough' to have a lucky crit streak behind a pillar.

If the lock is a noob (auto spell lock) open with scorch on the mutt so it locks that, then nova and shatter it.

Keep your important buffs up, even rank 1 frost armor is better then nothing. You will get 1 buff devoured every 8 seconds if it's on auto cast (my lock never keeps it on auto cast because I can devour myself out of sheeps, fears etc). Most locks take the easy route though and just auto cast it.

Honestly with a rogue on a lock I just destroy them on my mage. They can't fear because they're getting kicked + stunned and I just unload frosbolts + shatter combos on them.

With a skilled druid this team can be dangerous though, casting roots and cyclones on your rogue, keep abolish poison on the lock and healing him, letting him escape. Slowly they will probably wear you down. I really think lock/druid wins that matchup- you can't keep a druid sheeped (they shapeshift out). You could try killing the druid first (good luck with deathcoils, fears, entangling roots + cyclones). Or you could kill the pet, cs his fel dom (good luck, its 0.5 seconds) and spellsteal the buff (4k mana while hes silenced, its worth it). Now he has little protection and you'd hope for a crit string to burst him quickly.

Quote:
If this is true, then why are mages so underrepresented in arena 2s?


Because rogues are pretty much our only solid partners =D

Sad but true imo. The synergy with a rogue is fantastic once you learn to take advantage of it. The downside, there is absolutely no room for error at all. Your CC chains have to be tight and perfect. You really have to be a top 1v1 mage in terms of knowing how to comfortably survive with a rogue on you. You will almost always be the focus target, it's a stressful job. You'll have to try and kill healers who keep running around pillars out of LOS of your frostbolts.

GREAT example of LOS ownage against a mage. Affix is the best PVP mage in the world imo, watch as Neilyo kites his water elemental and forces him to blow all his cooldowns (lolpillars!).
http://www.warcraftmovies.com/stream.php?id=47099&stream=&h=72cf49cf6a88ca7718532631e322e5d7

Edited, Jun 4th 2008 4:43pm by mikelolol
#14 Jun 04 2008 at 5:58 PM Rating: Decent
I would most likely follow previous advice and poly the locks partner then allow your rogue to take the lock while you stay in the background and nuke and keep the poly on the partner then double-team the locks partner after the lock is dead. Depending on the situation if the partner is a noob or whatever or is easily defeatable by a 14/0/40 or whatever mage.

Edited, Jun 4th 2008 10:02pm by Aderius
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