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#27 May 23 2008 at 10:01 AM Rating: Default
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Those buffs make it weighted to about 4.5% higher crit for me while you maintain about 320 AP advantage with two TIERS of gear separating us.

You have been preaching DPS this whole thread, and when you compare our armories, you ignored the Paper doll DPS stat chasm between us? As I have been ephasizing this whole thread, its all about the total package, not a few cherry picked stats.

That Armory gear set you think so little of broke 2000 DPS against Teron Gorefiend Wednesday night. (No, I wasn't chosen as a ghost, that was all me.) Granted, that is the easiest hunter fight that we will ever see out of Blizzard, and it skews high. Everyone uses every cooldown they have a fast as it comes up.

A Kara hunter telling a T6 hunter how to gear? Precious. Go back to your main's board, and leave the Hunter board to those who understand the full depth of hunter theory, not the Reader's Digest version.

Shelor007
#28 May 23 2008 at 1:31 PM Rating: Good
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your crit is pretty low though, given the amount of AP you get from mark and buffs you should probably be looking for crit atm shelor.
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#29 May 23 2008 at 5:41 PM Rating: Decent
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"Shelor" wrote:
You have been preaching DPS this whole thread


I have been? I only remember posting once. :|

"Shelor" wrote:
and when you compare our armories, you ignored the Paper doll DPS stat chasm between us?


AP alone makes up 31 of the TTDPS. Not sure what arrows you logged out with, but mine are blackflight (32 dps). If you logged out with Timeless (53) thats another 21 though it could just as easily be Blackflights on your end as well. Weapons make around another 12. Factor in weapon speed (due to more passive haste on your end) and you'd pull further ahead than me. This however, is a poor indicator anyway in a world of 3:2 macros which benefit from slower attack speeds, and therefore (generally) lower TTDPS.

"Shelor" wrote:
As I have been ephasizing this whole thread, its all about the total package, not a few cherry picked stats.


As with any class... it is about a few cherry picked stats. What those stats are and how they should be prioritized depends on your progression/gear/usual group makeup/usual buffs, but every class focuses on only a few stats.

"Shelor" wrote:
That Armory gear set you think so little of broke 2000 DPS against Teron Gorefiend Wednesday night.


That armory gear set you think so little of broke 1400 DPS against Prince... in the healy group.

I'd expect that given the average iLevel difference in our gear you could easily outdps me, so your bigger epeen argument means little.

"Shelor" wrote:
Granted, that is the easiest hunter fight that we will ever see out of Blizzard, and it skews high. Everyone uses every cooldown they have a fast as it comes up.


Then why bring it up? "Raid buffed I can break 3K on Doc boom with a Feral druid, 2 other BMS and rotating shammys to keep up BL/Heroism!"

"Shelor" wrote:
A Kara hunter telling a T6 hunter how to gear? Precious.


Touche good sir.

My post was never intended to be "LOLYOUR GEAR SUCKS L2PLAY NEWB". Quite to the contrary I'd love to have you gear I just don't have the time to invest in raiding anymore (new job, 70+ hour work weeks aren't ucommon).

There most certainly more to huntering than Agi, but it's DPS. Sacrificing DPS by gemming for a socket bonus that is a secondary or tertiary stat is absurd.

Edit: though I suppose you could make an argument for gimmicky fights or fights which require certain amounts of Stam, but then it is better to just have a few secondary bits gear than to gimp your DPS 100% of the time, no?

"Shelor" wrote:
Shelor007


Rocks

Edited, May 23rd 2008 9:46pm by Ieatrocks
#30 May 23 2008 at 5:45 PM Rating: Default
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I usually aim for 25%-30% crit, but the last few upgrades I got gave so much DPS vs. the lost crit it was an easy choice.

Shelor007
#31 May 24 2008 at 12:24 AM Rating: Decent
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27,272 posts
shelordoubleoseven wrote:
you ignored the Paper doll DPS stat chasm between us? As I have been ephasizing this whole thread, its all about the total package, not a few cherry picked stats.
TTDPS means about this much [], yeah.. practically nothing.

Quote:
A Kara hunter telling a T6 hunter how to gear? Precious. Go back to your main's board, and leave the Hunter board to those who understand the full depth of hunter theory, not the Reader's Digest version.
OH SH~you'll have to leave too, as well as everyone else on this board.
Stop pretending to know it all because you raid T6 please.
Where you are in progression also has nothing to do with how much you know of theorycrafting.
I'm probably one of the people on this board that knows the most of hunter theorycrafting (besides Azuarc, but he hardly posts here anymore), and i know nothing at all compared to people like Cheeky, Lactose and fritti.

edit: and i forgot, this is my forum remember? (see sig) so i get to tell people they have to F off, and no one else.
this forum is MAINE! MAI FORUM! XD

Ieatrocks wrote:
This however, is a poor indicator anyway in a world of 3:2 macros which benefit from slower attack speeds, and therefore (generally) lower TTDPS.
euhm wut?
Weapon speed and TTDPS have nothing to do with eachother.....

Quote:
As with any class... it is about a few cherry picked stats. What those stats are and how they should be prioritized depends on your progression/gear/usual group makeup/usual buffs, but every class focuses on only a few stats.
Key however is to get gear with a balanced mix of those key stats.
Those generally prove to be the best pieces, just look at the pre-raid stikcy and check the results of the optimal gear.
Those pieces are early all the most well balanced pieces.
(high agility pieces for SV hunters excluded)

Edited, May 24th 2008 10:29am by Aethien
#32 May 24 2008 at 8:06 AM Rating: Good
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377 posts
"Aethien" wrote:
euhm wut?
Weapon speed and TTDPS have nothing to do with eachother.....


Hmmm Phrased that poorly Slower weapon with haste=Higher TTDPS.

I'm not explaining what I'm trying to say well still I think. I could get some haste to speed my bow up, giving me a higher TT, but lowering my overall damage dealt due to deadtime in my rotation.

Basically, what you said about TTDPS, it means little.

Edited, May 24th 2008 3:12pm by Ieatrocks
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