Forum Settings
       
Reply To Thread

So, you want to PvP as a DPS spec?Follow

#27 May 19 2008 at 5:34 PM Rating: Decent
***
2,396 posts
To those just tuning in, oblivious to previous developements:

Theophany does not care about the Shaman forum, or Shaman players. He doesn't even care about this "guide" (I use the term loosely) he's written/writing. This is his follow-up to a multi-week argument (in which Quor was the only one agreeing with him) that is nothing more than his attempt to be right and have the final say. The only reason he even made this thread is because we stopped arguing with him and started ignoring him in the other thread, thus depriving him of the opportunity to prove he's right. And all of this--much like his presence on this board--is not going to end until we all fall down at his feet and proclaim that he is, in fact, right, and we are wrong, and he is more experienced than us, and a better player than us, and knows more than us.

It's not going to happen.

That's all I'm saying on the matter from here on out. I refuse to fuel your fire any longer, Theo. Get up on your soap box and preach all you want, but you no longer have an audience. This is ridiculous. And that goes for you as well, Quor. This has gone on far too long.

I recommend anyone else who reads this thread--or any other post on this forum from either Theo or Quor from here on out--follow the same course of action.
#28 May 19 2008 at 6:53 PM Rating: Good
**
947 posts
Quote:
Before any shaman defeatists get their panties in a twist, this whole thread should be considered my opinion.


This ought to have gone at the TOP of your post.

I do consider this your opinion, and my opinion of your opinion hasnt changed. While I appreciate your attempt to add a resource to this board, its brevity and lack of genuine depth begins to resemble vanity press.

I will say one thing, since I am no longer dealing in opinions with you people, as you seem unable to stick to a single line of inquiry; the Shaman underrepresentation far exceeds their unpopularity as a class. In terms of simple percentages, there STILL ought to be a lot more Shaman than there are, and there arent. Taking the evidence (ie; not opinion) presented, I still have yet to hear a non-rhetorical, non-opinion explanation from anyone as to why this might be.

You can talk about your opinions all you like, this is a discussion forum, but until you present a genuine potential explanation for the evidence presented, it is pure intellectual ************ on your part.

~sin
#29 May 19 2008 at 9:22 PM Rating: Default
Gaudion wrote:

Theophany does not care about the Shaman forum, or Shaman players.


Now now Gaudion, let's not judge TOO harshly! He cares, I feel the love from Theo!

Overlord Theopenny wrote:

Thus, you're more often than not going to be the primary focus target for the other team. It also has to do with the fact that you give the single strongest buff in the game (and the second for warriors/ret pallies), but who cares about buffs, right? ...

...Other than that, PvP is pretty easy. Attack the focus target, shock casts (as you'll probably be on a squishy target), Purge your heart out, and don't die without using Bloodlust.


SEE! There is love there, you don't fee it? As long as we get Windfury totem down and cast bloodlust before we get focus-face-melted in arena IT'S ALL GOOD! I feel special knowing I buffed my group for the 20~30 seconds that I was actually alive! As long as I can add to the DPS of my group, it really doesn't matter what happens to my shaman right?

Man casting bloodlust is SO good! I am going to put Windfury totem and Bloodlust on alternating keys all over my keyboard. Then I will do a faceroll across my keyboard when arena starts! I buffed my group before dying, mission accomplished!

10/10 Theo, you rock, never will I doubt your superior knowledge of all things shaman because of your rogue awesomeness. Honestly man, please don't roll a pvp shaman, you'll get us nerfed by tearing up so much face in arena!
#30 May 19 2008 at 9:40 PM Rating: Good
***
2,029 posts
Quote:

SEE! There is love there, you don't fee it? As long as we get Windfury totem down and cast bloodlust before we get focus-face-melted in arena IT'S ALL GOOD! I feel special knowing I buffed my group for the 20~30 seconds that I was actually alive! As long as I can add to the DPS of my group, it really doesn't matter what happens to my shaman right?

Man casting bloodlust is SO good! I am going to put Windfury totem and Bloodlust on alternating keys all over my keyboard. Then I will do a faceroll across my keyboard when arena starts! I buffed my group before dying, mission accomplished!

10/10 Theo, you rock, never will I doubt your superior knowledge of all things shaman because of your rogue awesomeness. Honestly man, please don't roll a pvp shaman, you'll get us nerfed by tearing up so much face in arena!


Your sarcasm fails, because that's exactly what he's saying and exactly what a DPS shammy should do. Like it or not, that's what shammy PvP is. Some of us have learned to except that fact - I try and tank the opposing team, debuff up enemies, keep my teammates dispelled and alive until they can kill one of the enemies. I am NOT there as the primary source damage. I am the distraction who knows when to put out some burst when needed. Suck it up, QQ moar, Theo is spot-on with what shammies do in serious PvP.

EDIT: Well, I suppose that's not exactly what shammy DPS PvP is. You need to put out damage as well, but your primary role is group buffs, offensive dispels, and probably locking down a caster with shocks.

Edited, May 20th 2008 12:43am by lsfreak
#31 May 19 2008 at 11:40 PM Rating: Good
*****
13,048 posts
Quor wrote:
two things: first off, an enhancement shaman is never completely shutdown if they cant get to their opponents. they can still purge, still shock, and still drop totems. when im disarmed i dont sit there cursing blizzard for removing disarm immunity. i refresh shouts, debuff my opponent if applicable, and utilize intervene and intercept to mitigate damage on my team. likewise, a snared or rooted enh shammy can still purge buffs (very valuable), shock spells (also valuable) and continue to provide group buffs from totems. but youre right in saying that snares and roots do cause a lot of problems for enh shaman.

which brings me to point 2:

youll note that in the comp theo suggested (and other enh shaman comps) a holy paladin is present. why? well, its not just because 5's is really the only place holy is viable anymore, but also because paladins provide the one singular buff that lets an enh shammy fulfill their ultimate purpose. that buff, ladies and gents, is blessing of freedom. of course, with a warrior in the group, it may be better to keep BoF on the war instead of the shammy, but youll also note that theo goes out of his way to suggest priest, specifically disc, as a 5th group member. this brings the strength of another offensive dispeller as well as mana burn, mass dispel, and perhaps most importantly, defensive dispel.

two things will generally happen as an enh shammy in 5's. either youre focused first, generally bringing a PS from the priest and possibly a BoP from the pally afterwards, or youre controlled in favor of another target (probably the priest). if youre focused, youre job is to kill one of them and bloodlust before you die (if you die, with a good team you probably wont, but the RNG is a harsh mistress). if youre not focused, youre controlled, and the combination of dispel from the priest and the addition of toughness will keep snares and roots off of you quite nicely. the only thing that would potentially be a problem would be a warrior with hamstring, but even then youre coming out ahead, because if the war is hammying you hes not on your priest and he wont have the rage generation to keep up with the constant reapplication of hammy on you every 5s unless hes being focus fired.

Thanks for expounding on my post, Quor. I didn't really get a chance to in my post (I was trying to get down the basics, as I've learned in the past when I try to go in-depth into strategy my posts get bogged-down and darn near unreadable), but I really appreciate you expounding on what I've already gotten down.

Thank you also for the praise. Not needed as this isn't quite what my rogue thread is, but I hope that it will be eventually, with input and my experience.

To briefly explain on why Warrior/Rogue/Enhancement/Priest/Paladin is likely the best comp for an Enhancement shaman, you need to evaluate the weaknesses of the spec.

1) Range. Enhancement shamans have very limited range for their damage abilities, as they do ****-poor damage with LB and CL.

To fix this, we've added in a warrior for hamstring, rogue for crippling poison as well as stuns, and to some extent a paladin for HoJ/JoJ.

2) Squishiness. Enhancement suffers from a lack of outs, more than anything. Stuns cripple you. You have Shamanistic Rage, but that's good for 15 secs out of a full 2 mins. You can slap on a shield, but what about that rogue that just pops evasion and keeps whacking away with his swords?

To fix this, we've added a priest to the team, not only as a possible focus target (often a priest is more desirable, especially in melee train teams like you're on, because with a rogue's EA, the priest loses all armor and becomes incredibly squishy. They're also there for Pain Suppression and reflective shield. Yeah, you can equip a shield, but with a priest as a focus target, you honestly probably won't get focused first.

3) Synergy. Synergy is oddly a weakness for shamans of any type. You have no castable buffs other than Bloodlust, and all of your buffs can be taken out with a melee swing or wand wave.

Synergy is the main reason behind this comp; melee trains have turned out to be incredibly powerful in S3 with the introduction of armor penetration gear. Warriors and rogues synergize to an extreme; warriors keeping hamstring/MS up with ease, allowing rogues to drop Vile Poisons in favor of Enveloping Shadows and Imp Expose Armor, in turn allowing them to reduce caster armor to almost nil.

Add in WF for the warrior, your spike damage from your own self-buffed WF, as well as offensive dispelling and grounding totem, and you have a really, really dangerous melee train. With Bloodlust speeding up not only the heals you receive but the speed of your melee train's damage, it's hard to keep up unless the target gets BoP'd, which--guess what--Purge dispels.

So there's the reasoning behind the melee train for 5s for an enhancement shaman. Melee train groups are an insane amount of fun and almost complete cheese if played by skilled players, but fun nonetheless.

Edit: I really wish I could rate some people up multiple times. Some seem to get it, others not so much. I'm trying to help. If you have a way for me to do so, please let me know. I'm very pro-shaman, but it seems like some of you are into masochism, which I guess is cool, but you shouldn't force that on people that want to have fun in PvP.

Edited, May 20th 2008 12:42am by Theophany
#32 May 20 2008 at 2:19 AM Rating: Decent
I'm just going to put in my two-cents before I leave this thread.

In my experience with arena. As Resto I don't really have any troubles with dying. If i get into it 1v1 with someone the only classes I have any problems with would be rogues stun lock and poisons of course) and Spriests (mana drainage FTL). But as elemental I lose a huge amount of survivabilty w/o having earth shield. I can't really do anything to anyone if I have a rogue/warrior bashing my face in, interupting, knocking back my casts. And getting away from said rogue/warrior isn't very easy. You see rogues have poisons and tend to use slow poison or w/e. It tends to stay on me and another gets put right back on after I cure it. A warrior can hamstring me which lasts longer than "FROST SHAWK!" and lolbind totem can be one shot. So if they do get in range and another team mate of his starts to attack me. Even in my arena gear I'll be dead soon. But this is the part where theo is going to say something like "The healer is going to heal you and it will be okay, k?" Not exactly. When the healer is focus healing me, he isn't healing anyone else. and there are 3 other people on our team that are fighting 2 others that have a healer on both of those two. While the opponents attacking me will not need many heals. A couple small ones here and there since I'm basically throwing shocks on them.

So eventually it comes down to if I can stay alive. Because when I die the team loser it's highest output of damage. And it comes down to a 5v4 scenario, and when it comes down to it. Just based on the fact that we're down a member (myself) odds are in the other teams favor. Chances are unless my team can backpack the fact that I'm dead and manage a teabag worthy win, we're going to lose.

That about sums up my experience in 3v3 and 5v5 as elemental. 5v5 was much easier but the above tends to happen a lot. 2v2 is another story. I played 3 games. Never again...
#33 May 20 2008 at 9:42 AM Rating: Good
***
2,029 posts
Quote:
So eventually it comes down to if I can stay alive. Because when I die the team loser it's highest output of damage. And it comes down to a 5v4 scenario, and when it comes down to it. Just based on the fact that we're down a member (myself) odds are in the other teams favor. Chances are unless my team can backpack the fact that I'm dead and manage a teabag worthy win, we're going to lose.

Your 2-3 DPS teammates should have spent that time completely burning down one of their members as well. If the entire other team is focused on you, then they can open up full on one of the other team's members and hopefully take them down before you die. As a DPS shammy, in almost every case you *will* be the first target. Do not pretend you are the highest damage in the group; you're not, you'll be focused too much, especially as elemental with spell pushback. You should be fulfilling your role (offensive dispelling, shocking spells, dropping totems, and making sure bloodlust is down) while focused so that you can DPS at a later time, when every spell isn't getting interrupted.

That was the hardest thing I had to get over when first PvP'ing; I was used to topping the charts on bosses. Now I'm down to about 20% of my rogue partner's damage every fight, because I spend the time interrupting spells, offensively and defensively dispelling, and keeping healers busy if possible, while the entire other team is attacking me. In that case, anything but instant-casts are just stupid, so I don't cast them (the rare Mind Blast when we need a bit of burst). If you're being focused as a shammy, like being focused as a priest, you keep to instant-casts and do as much as you can (though your damage is hopefully higher than mine :x).

EDIT:
Quote:
And that goes for you as well, Quor. This has gone on far too long.

Hold the *********** up. You say you want information from experienced (1850+) arena shammies, and then one comes giving info, you attack him because he says something that contradicts your massive QQ? Wow.

Edited, May 20th 2008 1:06pm by lsfreak
#34 May 20 2008 at 10:27 AM Rating: Good
***
2,069 posts
lsfreak wrote:

Hold the @#%^ up. You say you want information from experienced (1850+) arena shammies, and then one comes giving info, you attack him because he says something that contradicts your massive QQ? Wow.



Who is the shaman on a 1850 arena team?
____________________________
http://www.marriageissogay.com/

Song of the day:
May 26, 2011 -- Transplants
#35 May 20 2008 at 11:59 AM Rating: Decent
1v1 is not pvp sorry

especially duels lol.
#36 May 20 2008 at 7:19 PM Rating: Decent
**
947 posts
Quote:
Hold the @#%^ up. You say you want information from experienced (1850+) arena shammies, and then one comes giving info, you attack him because he says something that contradicts your massive QQ? Wow.

Theo is not an 1850 rated Shaman, he plays a Rogue. His perspective is based on watching what other Shaman do in Arena, not playing one himself in the higher brackets.

Theo, my personal suggestion to you is do what I did; make a few good Shaman buddies and convince them to let you play their account for a week. I played a 2.1k rated Shaman (remember nobody is saying it's impossible with mostly S3 gear and I was still horrified by the arena experience. You might think they're 'desirable', but for the actual player (this being a game designed for enjoyment) it is a really boring and crappy experience.

In any case, the issue of massive underrepresentation persists unaddressed. Never mind eh.
#37 May 20 2008 at 10:27 PM Rating: Good
****
8,779 posts
Quote:
In any case, the issue of massive underrepresentation persists unaddressed. Never mind eh.


thats kinda why this thread was created i think. to give shaman who wish to arena as a dps spec a place to start to optimize their arenaing.

incidentally, i wouldnt call shaman presence "massively underrepresented". hunters fit that bill more closely. the last numbers i saw from blizz had shaman around the 80% mark in 3's and near 100% in 5's, which is ideally where all classes should be. sure, compared to some classes (druids in 2's, priests in 5's) shaman are underrepresented, but in terms of the overall picture theyre about right where blizz wants them, with minor tweaks being needed at most.
#38 May 21 2008 at 11:56 AM Rating: Excellent
***
1,245 posts
How about, rather than constantly addressing each other and disagreeing on the viability of a DPS-spec shaman in high-end Arena, focus on getting DPS shamans who come to this forum to do the best that they can, as broken as they might or might not be, in the arena?

Let's concern ourselves with how we get as far as we can, instead of the issue of how far we can get.

Edited, May 21st 2008 3:56pm by Raglu
#39 May 21 2008 at 1:05 PM Rating: Decent
***
3,761 posts
Ignore the haters, good guide Theo.
#40 May 21 2008 at 1:41 PM Rating: Good
***
3,761 posts
Wow I don't read these forums much. Glad I don't, the defeatist mind set makes my brain hurt. Theo wrote a good guide on 3v3 and mostly 5v5 as an enhancement shaman. Where is your own shamans writing guides? I don't care about the drama here, or your forum overlord. If I come here as a new shaman I want advice on how to play, not crying and drama. This is a better shaman guide written by a shaman alt. Why don't you mains step up to the plate and write a better guide? Maybe if you did this thread wouldn't be necessary.

But the guy wrote a good guide that makes alot of sense.

Quote:
SEE! There is love there, you don't fee it? As long as we get Windfury totem down and cast bloodlust before we get focus-face-melted in arena IT'S ALL GOOD! I feel special knowing I buffed my group for the 20~30 seconds that I was actually alive! As long as I can add to the DPS of my group, it really doesn't matter what happens to my shaman right?

Man casting bloodlust is SO good! I am going to put Windfury totem and Bloodlust on alternating keys all over my keyboard. Then I will do a faceroll across my keyboard when arena starts! I buffed my group before dying, mission accomplished!

10/10 Theo, you rock, never will I doubt your superior knowledge of all things shaman because of your rogue awesomeness. Honestly man, please don't roll a pvp shaman, you'll get us nerfed by tearing up so much face in arena!


My main is a mage, and I cast a whole lot of sheeps and defensive novas. Part of my job is being a very good CC'er. It's tough juggling CC and damage when your sheep target is baiting you and ducking behind pillars, but it's an important job that has to be done, and done at the right times. I still have to pump massive damage while keeping CC up. If I'm going to die, I do my best to help the team as much as I can before dying. Geting a last sheep off against a player with no DR timer can be huge. I also tell myself as a mage, don't die without ice blocking twice. Do it out of LOS of priests when possible, make them work for a mass dispell.

Some of the 5v5 makeups Theo suggests scare the crap out of me as a mage. Triple melee with imp expose armor up on me and a priest to mass dispell my ice block? My 10k health and 420 resilience will keep me up for all of 8 seconds through double heals before I go down.



I haven't seen the drama/argument threads here, I really don't care. You guys just blindly followed your forum overlords role and **** all over this guide for no reason, as an outsider to the shaman forums you have no idea how sad it makes you all look.


Quote:

Theo is not an 1850 rated Shaman, he plays a Rogue. His perspective is based on watching what other Shaman do in Arena, not playing one himself in the higher brackets.

Theo, my personal suggestion to you is do what I did; make a few good Shaman buddies and convince them to let you play their account for a week. I played a 2.1k rated Shaman (remember nobody is saying it's impossible with mostly S3 gear and I was still horrified by the arena experience. You might think they're 'desirable', but for the actual player (this being a game designed for enjoyment) it is a really boring and crappy experience.

In any case, the issue of massive underrepresentation persists unaddressed. Never mind eh.


Grats on....account sharing?

Edited, May 21st 2008 5:43pm by mikelolol
#41 May 21 2008 at 2:45 PM Rating: Good
*****
13,048 posts
mikelolol wrote:
Some of the 5v5 makeups Theo suggests scare the crap out of me as a mage. Triple melee with imp expose armor up on me and a priest to mass dispell my ice block? My 10k health and 420 resilience will keep me up for all of 8 seconds through double heals before I go down.

That really the point of the triple melee setup. It's basically a stronger version of the team that I've gotten to 1910 in 2 days with.

Basically you can insta-gib any clothie, because 1) BoP isn't an issue, and 2) Ice Block isn't an issue.

It's funny for me to hear Sin and Gaudion go on like they know anything about 1900+. Sin basically just said he had to use a friend's account to play at that rating, and Gaudion dodges the subject every time I bring it up. I honestly don't think either have made it past the 1600-1700s, if that.

BTW, on my current 5v5 team, we got farmed last night by a 2k rated comp that included not only one, but two enhancement shamans (warrior/shaman/shaman/rdruid/dpriest).

Guess why? Every time we tried to focus a target, they would pop Pain Suppression on the priest, or the shamans would pop shields and healing maces on and start healing through our damage with 420+ resil and 8-10k armor. By the time we got a target down, I was dead from hamstring/frost shock/intercepts keeping me off target, our paladin was getting shock lockouts from two shamans that had shock focus macros, and because of that our hunter was dead too.

How they killed me through double evasion and ghostly strike still eludes me, as is the conundrum of how the dpriest stayed up with EA and a rogue, hunter, warrior, and feral druid all on him with just hots from himself and the druid.
#42 May 21 2008 at 7:12 PM Rating: Decent
**
947 posts
Quote:
I haven't seen the drama/argument threads here, I really don't care. You guys just blindly followed your forum overlords role and **** all over this guide for no reason, as an outsider to the shaman forums you have no idea how sad it makes you all look.


It's so easy to say this sort of thing and entirely ignore why there were detractors to the posting of this guide. You may notice I said "I appreciate your attempt to add content", and I do, there certainly arent enough guides posted here and while it is a nice attempt at doing so it doesnt address any particular issues raised, it simply re-iterates points made in another thread but this time with bullet points.

Now the 'techniques' described in this guide still do not address the class concerns, and do actually more or less boil down to casting your buffs and Purging. This is a bit galling for the other posters as the point was that merely casting your buffs and purging (you're rarely able to cause damage due to thrice-repeated inability to close distance/avoid shutdowns) is no real fun. If you're not a Shaman this doesnt matter, because you're not playing that class, you can see the group-benefits but not the player experience.

Nobody has ever said that DPS Shamans have zero potential in arena, except for a few clearly over-reactionary posters. There is a world of grayscales between 'Shaman are fine stop QQ' and 'Shaman suck cant do nothing' whines. My point, and Gaudion's too, was that the class is on the shade of gray that needs some adjustment to give it more of a role than a buffbot and purge machine, due to that role being absolutely no fun for a DPS class/spec.

Alas, I regret that the misunderstanding persists between relatively educated and expressive individuals, I guess if people are expecting flames that's all they end up seeing.

The most annoying thing is that this has become, as all internet discussions seem to, polarised between two equally ludicrous extremes so that nobody can be correct anymore. Shamans are not fine. Shamans do not suck. The truth is in between but we have apparently given up on finding it.
#43 May 21 2008 at 7:41 PM Rating: Default
Sins you are the best poster on this forum. Gaudion is good too, but like myself, he gets baited by the trolls. I'm always impressed you manage to post reasonable arguments even in the face of outright trolling stupidity.

So Theo, what was the point of this post? Do you honestly care if shaman are happy with their arena experience? Are you really that benevolent that you would take the time to write a guide for a class that you don't even play in pvp?

Somehow I doubt it, just another thinly veiled attempt to get the last word. Your point being shaman are fine and are perfectly viable for arena play, shaman players point being, try it, you will see how bad the class actually is in arena PvP. The fact is that people don't respect your opinion any more here because you refuse to listen to any reasonable counter-argument to your position. When you're proven wrong you will go OT or ignore the post, or yourself and Quor will go on a cheer-leading crusade telling everyone how great you are, listen to us.

Shaman do not get burned down the quickest because the opposing groups are worried about their damage or buffs, they get burned down the quickest because they have no defenses to avoid being focus fired/CC'd. The mentality of my arena team was never look, there is a shaman, he is going to damage us and buff his group, let's kill him! It was, look, there is a shaman, easy kill, target him first.

#44 May 21 2008 at 8:47 PM Rating: Good
*****
13,048 posts
Taurrus wrote:
So Theo, what was the point of this post? Do you honestly care if shaman are happy with their arena experience? Are you really that benevolent that you would take the time to write a guide for a class that you don't even play in pvp?

Actually, it was more your misguided "Enhancement PvP" post, that had very little information that wasn't already known, and provided to real strategy as to what team comps to look for and how you play the class in said comp.

While yes, mobility is a factor in a shaman's detriment in arena, it's less so in 5v5, and that was my point. Enhancement shamans nearly have to be a focus target, or you need some way to CC them so they can't put pressure on your healers and DPS.

Good enhancement shamans will have a "/cast [focus=harm, exists] Earthshock" macro so that they can interrupt casts on a healer while they stick to a target that's being focused by a warrior/rogue. The point of the warrior is to keep MS and hamstring up, and the job of the rogue is to get EA up asap.

Ergo, no kiting worries, because everyone's moving at the same speed. Generally you're going to pick a lock/priest to focus down first, because they have some of the most detrimental effects to cast on your team.

Taurrus wrote:
Shaman do not get burned down the quickest because the opposing groups are worried about their damage or buffs, they get burned down the quickest because they have no defenses to avoid being focus fired/CC'd. The mentality of my arena team was never look, there is a shaman, he is going to damage us and buff his group, let's kill him! It was, look, there is a shaman, easy kill, target him first.

And how high have your teams gotten? I'm not asking this to be demeaning, I'm asking for curiosity.

If you're 2k rated and saying that, then alright. If you're still in the 1500-1700s, though, I'm going to go out on a limb and say you haven't run into any geared enhancement shamans.

The reason--as I've reiterated a plethora of times--that DPS shamans get bursted down is two-fold:

First and foremost, they're an offensive dispeller. Nearly every 5v5 team has a paladin on it, and have that shaman free to walk around negates that benefit. It also happens to negate Blessing of Sac, Blessing of Freedom, etc. Priests are focus targets for much the same reason, in addition to Mana Burn.

The second reason is damage output. Shamans, if left alone on a target, can put out incredible numbers. The main reason that it's hard to see is because often shaman damage isn't used appropriately. Damage in arena is only worthwhile when there is a healing debuff up; that's a truth, and it's hard to debate that unless we're talking about catching someone overextended, and thus won't be receiving any healing at all. When a DPS shaman is on a warrior/rogue/hunter's target, the healer has to focus his attention on that one target. The advantage to this is that you can set up a switch target.

My team uses it all the time. We burst a target til BoP (sometimes our hunter can dispel it, other times they've still got too many buffs up), then switch to a secondary burst target. It's a common strategy used, as it tests a healer's target switching and healing. Sometimes on 4 DPS setups you can even throw an Earthshock/Blind on the healer as you get your second burst target low and then it's either bubble or watch your teammate die. After bubble is up, it's a simple process to switch DPS to their healer, kick/pummel/earthshock him down, and you win.

I consider myself an arena player. I PvE on the side to keep from getting bored when I'm not playing arena, and because my guild needed competent DPS. Hence, I find any discussion of arena interesting, and to hear a whole class with a defeatist attitude, I started to do research. I looked into the viability of enhancement and elemental in PvP, even though I had a good grasp of elemental's PvP viability, it being much more common in arena than enhancement.

It was one of my favorite classes when I first started playing; My three original toons were a rogue (duh), hunter, and a shaman. My shaman was my third 60. I had a blast with TUF back then. I was sad to hear how enhancement fared in S1 and S2. Now that it's making a comeback, it's like shamans already have a preconceived notion that enhancement automatically is equivalent to going into the arena naked and just throwing up Bloodlust and dropping totems.

I've laid out basic strategy. Granted, I'm much more interested in the enhancement side of the class, as I'm a rogue, and enhancement pairs well with the rogue class in 5s, but I'm still working on gathering the knowledge to form my own opinions rather than just taking a few disillusioned shaman's opinions of the class when they haven't even seriously tried to PvP.

Because let me ask you this: how many of you have dropped professions to gain one trinket for PvP? Or a set of goggles? I've done both to increase my gear--and thus odds of winning--for arena. It's paid off. I PvPed so much that I was ready to reroll to avoid more AV. I've bought roughly 30 AV tabards in the past few months now, I've played so much AV and had so many extra marks.

I'm not saying no one here is as dedicated to PvP as I am, I'm just asking if anyone puts as much work into getting better as I do on my rogue. I'd like to have a chat with people that have put that much work into their shamans, because they must have more insight into the class than most of the overlords of the shaman forums, otherwise said overlords would have written a PvP guide.

I am in no way trying to flame, and I wish that people could see that. I'm not insisting blindly that enhancement is as viable as resto, nor elemental. All I'm saying is that with the right gear and comp(s), it's still a viable choice.
#45 May 22 2008 at 5:19 AM Rating: Decent
***
2,069 posts
I dueled a Holy Pally last night waiting for Gruul's...it was awful.

20 minutes later we both still had full health and mana.


____________________________
http://www.marriageissogay.com/

Song of the day:
May 26, 2011 -- Transplants
#46 May 22 2008 at 4:03 PM Rating: Decent
Ailitardif, Star Breaker wrote:
I dueled a Holy Pally last night waiting for Gruul's...it was awful.

20 minutes later we both still had full health and mana.




And this is relevant to the thread how?
#47 May 23 2008 at 6:00 AM Rating: Good
*
217 posts
I really can't understand what all the fuss is about.

I've read the thread (cleared it in about an hour!) and all I can see is a bunch of whiny kids sitting behind their pc's [roll face on keyboard] chatting absolute bull.

Theo is not telling you how to play, Nor pretending to be Gods Gift to Shammy's. He relayed a little bit of info and some of his own thoughts into a Shammy Forum, and you lot just vent out on him for no reason.

I'm not backing you up Theo, as I'm not sure what you apparently said in a previos post (that seems to have annoyed a few of the above posters), but if you dont agree, go start your own Shaman F&Q.

See how you do....
#48 May 23 2008 at 2:23 PM Rating: Good
***
2,029 posts
Quote:
My point, and Gaudion's too, was that the class is on the shade of gray that needs some adjustment to give it more of a role than a buffbot and purge machine, due to that role being absolutely no fun for a DPS class/spec.

Speak for yourself, it's fun as hell. You can only DPS so much before it gets boring. Having to keep up with who has what buffs and debuffs, who's focusing who, in order to know what to dispel or CC and when, and then knowing when to switch over to trying to burst, and so on, is so far the funnest thing I've run into besides downing a new boss for the first time (bonus points if it's first attempt as well).

Though coming up against those druid/enhance shammy/warrior teams in full S3 with Sunwell fillins sometimes ruins it >.>

Edited, May 23rd 2008 5:25pm by lsfreak
#49 May 25 2008 at 9:47 AM Rating: Default
I hope Protardins and Prot Warriors don't see this thread.
#50 May 25 2008 at 12:34 PM Rating: Decent
***
1,188 posts
Overlord Theophany wrote:
Ailitardif, Star Breaker wrote:
Taurrus wrote:
Ailitardif, Star Breaker wrote:
We take our shaman advice from shamans...


Exactly man, pretty much every post Theo makes on these forums consists of lording his rogue experience over people, and telling them why they need to learn to play because the class is fine. All of this from an outsider looking-in perspective.


A 1700 rated 5v5 team is nothing to write home about...it doesn't even have a warlock on it.

A 1700 rated 5v5 team that just went 10-1 and got to 1852 as warrior/rogue/feral/hunter/paladin.

We beat a 2020 rated 5v5 team multiple times, as well.

So yeah, I have no clue what I'm talking about. You're totally right.


Congrats, you beat win traders.
#51 May 25 2008 at 2:24 PM Rating: Excellent
***
2,079 posts
Quote:
Yeah, holy crap, an overpopulated class has more representation in arenas than the least populated class in WoW! Your reasoning is totally sound!

This wasn't ever an argument that I was trying to "win" or convert people to. This is help so that while Sin, Gaudion, and other posters on these forums are whining about how DPS shamans aren't viable in arena, others can actually get some info on their class to do well in 3v3 and 5v5.

BTW, 5v5 is the bracket where snares and roots matter the least. There's a rogue/warrior in every comp that has an enhancement shaman for a reason.


You only discussed my first point, not my second.

2v2 is 80% RESTO shaman (for those 2k+). Resto is still above 50% for 3v3. Elemental + Enhancement finally beat out resto in 5v5 (mostly because mass dispel becomes even more important in 5v5, so you usually have a d.priest as a main healer). The dps shaman can get lost in the fray, more people to support them to keep them alive... and thus keep their buffs up.

Enhancement are an extreme rarity in 2v2 and 3v3 according to this census. Elemental have a higher representation of dps shamans in all arena brackets vs Enhancement.

It's possible because enhancement shamans with high ratings in all brackets exist, but it is not equally represented.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 182 All times are in CST
Anonymous Guests (182)