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How do you guys feel about your performance in arena?Follow

#1 May 16 2008 at 5:34 PM Rating: Decent
As the most under-represented class in arena, I'm guessing we suck hard? I do roll a hunter in BG's and I can be a pest there, but the few arenas I did, I got burned down very fast.

Yes, I suck, my gear sucks, and I need to L2P.
#2 May 16 2008 at 5:38 PM Rating: Good
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As long as someone/something can keep you running you're not much more useful then when you're dead.
And seen as how any class can force us to run by getting into melee range it's easy to figure out why we are so bad.
#3 May 16 2008 at 7:44 PM Rating: Decent
Just get better at kiting, staying alive, utilizing your abilities, and getting better gear any you'll be fine.
#4 May 20 2008 at 8:55 AM Rating: Decent
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Taurrus wrote:
How do you guys feel about your performance in arena?

nice - 3 weeks in 2v2, 1 week in 3v3 and i'm just 26 points short of my waraxe... besides that... ummm... pee-vee-pee suxx0rzs a LOT! ;]
#5 May 20 2008 at 9:26 AM Rating: Decent
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We have the tools to disengage a single target from melee, multiple- forget it.

I feel our weakness is that we are still too much of a glass cannon. We deal so much damage and are a little too easy to kill with just two melee players on us.

If we are focused fired, we die only slightly faster than any other non-healer supported class, and slightly less fast than clothies or leather wearers. This is a function of armor more than class.

I don't see the need for Hunters to complain over Arena performance. We only suffer against teams that know how to engage hunters. Against teams that do not engage a hunter properly, we can devastate them. So, we roll the dice each time we accept combat. You go in knowing you are a popular target but if you can force the enemy to go defensive or ignore you, you can blast away doing more damage than just about any other class in Arena. I generally only get beat out by locks or other hunters for dps when I survive long enough. Glass Cannon syndrome!

Personally, I am not a good Hunter by comparison to other players. I am so-so reflex wise, so my reactions aren't always proper. I know the class and know what I should do, but what my dyslexic fingers ACTUALLY do may be another matter... ^_^
#6 May 20 2008 at 9:43 AM Rating: Excellent
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sloshot wrote:
I don't see the need for Hunters to complain over Arena performance. We only suffer against teams that know how to engage hunters. Against teams that do not engage a hunter properly, we can devastate them. So, we roll the dice each time we accept combat.
When you arena you have to assume you are going against people who know what they are doing. Saying our class is fine because we can kill scrubs is not a good argument.

I liked the idea of auto while moving to start to address the issue (recent pvp thread). I don't think there will be many changes at this point. They're heading full steam into WotLK and there will be enough changes there that everything will have to be rebalanced again.
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#7 May 20 2008 at 12:42 PM Rating: Good
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All things have to be assumed equal level to equal level, not 'scrubs' or anything else.

Against equal teams I do well, which it's hard to find teams as bad as we are. So, here I am at the bottom claiming that I still do okay in Arena. Even if a good team lets me live, I can hurt them.

Auto on the run is fine, you can manually do it, just pause a sec and run again.

If you really wanted to make a dent in our ability to defend against melee, make scatter work like multishot- up to 3 targets in range. Instant reasonable chance to get range. If more than 3 melee are on you, it doesn't matter what class you are, you are dead.

What ever changes get advocated, they have to be fair to everyone.
#8 May 20 2008 at 3:34 PM Rating: Decent
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sloshot wrote:
Even if a good team lets me live, I can hurt them.
A good team either focuses you down or avoids you altogether through pillarhumping.
#9 May 21 2008 at 1:55 AM Rating: Decent
No reason to argue about hunters in arena.We suck bad..Hunters and shamans are still the worst choise for arena<

That doesn't mean that we cant play,enjoy or at least have over 2200 rating.
We can but is so so much harder for us than other class.

My advise try to find a good resto druid for 2v2.And enjoy drain mana games that last 10 min. I really like that.
Or better wait until expansion.We still are good in raids,BGs and farming.
#10 May 21 2008 at 2:00 AM Rating: Decent
Ah ,also pls stop whine for a buff.It is useless now.We not gonna have another buff until expansion.
LIke "beastcoil".. another buff for hunters that is uselless even in pvp even in pve.
#11 May 21 2008 at 4:09 AM Rating: Decent
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Well, personally I find arena as a hunter to be quite enjoyable. I mean, the highest i've ever gotten to would only be ~1700-1750 (Nothing to brag about), and it was quite challenging, but worth the effort. Now, since i don't play as much, i just maintain 1550 rating and slowly collect points for S4.(4600 points right now :p)

dorogodess wrote:
LIke "beastcoil".. another buff for hunters that is uselless even in pvp even in pve.


The instant cast time for 'Beastcoil' was reverted at the last moment, but the 30 yard range was still kept. Not really that much of a buff, but it's still not entirely useless in some situations.

#12 May 21 2008 at 4:25 AM Rating: Decent
I tried to use "beastcoil" in arena 2v2 in a resto druid.A disaster.Every time i tried ,he just shipted off.!1.5 sec its a long time
#13 May 21 2008 at 4:59 AM Rating: Decent
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If you dont see why it's useful even after that you're not paying attention.
#14 May 21 2008 at 5:27 AM Rating: Decent
dont get it?:(
#15 May 21 2008 at 6:22 AM Rating: Decent
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I'll help you, "Shift"








And no, not the button on your keyboard.
#16 May 21 2008 at 8:16 AM Rating: Decent
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Aethien wrote:
A good team either focuses you down


Agreed, but that's not what I said, I said if they let me live. Focusing me down is not letting me live. ^_^

Aethien wrote:
or avoids you altogether through pillarhumping.


Only if you let them. I've had people try to avoid me in every arena, I get to them. They cannot heal if they don't have los to the person being healed. The hunter's job is to find the spot they can't avoid and still do their job then set up where they can't avoid you either. If your team is doing their job, they will keep pressure on the target as well.

There is not a single ranged class I fear in arena. They may be better than me, have better gear, etc. but I know I have a fighting chance at killing them. Melee is another matter.

All in all, I think we are pretty okay in Arena, maybe a tweak here and there, but I'll restate, any class under focused fire is doomed without healer support so you can't count that. I guess in the end it makes more difference on which Arena you get and how much space you have to run around, but primary difference is skill of your team versus skill of the enemies. I suppose if all the top teams don't have hunters, then Blizz needs to do something to pump up the class a bit for Arena. If there are a few up there, then we are probably fine.
#17 May 21 2008 at 10:22 AM Rating: Decent
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ive been levelling a hunter

but on my rogue in arena, BMhunter priest and dual BMhunter just pwn us in 2s. theres nothing you can do. we try to LOS and the pets kill my partner. we try to take one of the hunters out and the other one will CC and i get stuck.
its ridiculous.

if we could manage to last the 18 seconds TBW is up we would be fine, but their burst damage screws us up.
#18 May 21 2008 at 11:43 AM Rating: Decent
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Quote:
I guess in the end it makes more difference on which Arena you get and how much space you have to run around...


You're definitely right one that one.

The Arena with the bridge in the middle is my favorite by far. I'm running with two RL friends(MM hunter and lock with my BM hunter) and we smile huge when we pop into that one.

Getting on top one of those pillars with freezing traps gives us the time we need vs stealthers and melee. They never get an opener(even with ShS, since we trap the wire AND the back of the pillar) and most melee blow their trinket on it right away, giving us better CC management afterwards.

Second favorite one is the GY. So many times we've gone against duel stealther teams and just waited it out inside the starting area with freezing traps, pets staying at the door, and flares. Eventually the purple gumdrop appears and we're the ones starting the fight.(The only time this plan severely backfired is when a mage stormed in, trinketed out of one trap, resisted the other, and proceeded to WTFPWN both of us with a shammy just outside the door for heals)

With a string of good arenas, I went 9-1 with the hunter and 4-1 with the lock the other week.

#19 May 21 2008 at 3:39 PM Rating: Decent
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Meh. The opinions here vary wildly. As do my Arena matches. My 5v5 and 3v3 teams have three Hunter's each, and occasionally we're all together for a run of matches. This is because my Arena teams are all made up of RL friends, and we're playing Arena for the free gear, not to build a winning Arena team.

Our matches go like this:

Against a team which sucks, and has no real clue how to win in Arena, we pwn.

Against a team which knows how to win in Arena, we lose without getting a single kill.

All this demonstrates is that a team of Hunters can do a lot of damage if left alone to do so. And that a smart team won't leave the Hunters alone to do so.

So I'm firmly in the camp of those who understand that Hunters blow in the Arena. We're a one trick pony, and it's too easy to avoid that trick. Those who feel that Hunters are 'just fine' in the Arena have failed to understand just how awful it is against a higher rated team, one which by definition knows how to eliminate the threat of a Hunter.
#20 May 21 2008 at 11:55 PM Rating: Decent
Aethien now i get it .You can try to use beastcoil or at least pretend to, so the druid shift from cat or bear form and be vulnerable in our attacks and stop running..
Eh right?
#21 May 22 2008 at 8:23 AM Rating: Decent
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dorogodess wrote:
Aethien now i get it .You can try to use beastcoil or at least pretend to, so the druid shift from cat or bear form and be vulnerable in our attacks and stop running..
Eh right?
close but no.
#22 May 22 2008 at 11:59 AM Rating: Decent
A good hunter seems to give people a real run for their money however I am NOT a good hunter in PvP :(
#23 May 22 2008 at 12:34 PM Rating: Decent
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Quote:
Those who feel that Hunters are 'just fine' in the Arena have failed to understand just how awful it is against a higher rated team,


I don't see how advocating the conclusion that Hunters are effective in Arena means that someone doesn't understand. I question the perception of 'eliminating the hunter' by being a priority target makes hunters 'less' effective as a class in the Arena, I say it proves the opposite.

Oddly, like Kompera, I play Arena for the EXACT same reasons and have the EXACT same results as he does. I've come to a different understanding of Hunter effectiveness in the Arena. I don't know if he is playing MM/SV spec in Arena or what, but I do know I have never left my PvP MM/SV spec since I started Arena. Like RAIDing, spec makes a difference and not all specs are good at all things.

As a dedicated Arena Hunter I've found that I fully understand what Kompera is saying and I agree with everything but his conclusion. My disagreement stems from the inclusion of the idea that all classes can be marginalized by elimination and an understanding of the higherarchy of Arena influences. The more dangerous the class, the higher up the targeting list they go. That has little to do with balance issues IMO, it speaks more to threat levels and class roles. All of that is even trumped by Arena Lottery and Gear levels. Team composition is less critical the higher number of team members, but even then, Arena Lottery can kill certain classes of a team and make one team have a handicap out of the gate and give their foes an advantage.

Nobody likes dying early or being the early target. That probably has more to do with fewer Hunter's being used in Arena or on winning teams than any fault of the class. That's how I'm looking at it. You can say I'm wrong, and that's fine, but how can you 'fix' an issue that nobody can even properly define? How do you expect Blizz to fix it? I don't think any minor tweak will be able to fix it.

Simply put, Arena doctrine is pretty solid and Blizzard would really have to redesign both the Arena's themselves and how they work to prevent current doctrine from dominating a match, even at the highest levels of play. Even then, new doctrine would take it's place and some other class would be 'unfun' to play because of X,Y,Z reasons and they would be unrepresented.

I'd rather they leave us alone and work on bigger issues with the class balance, not focus on Arena unless it's to totally rework it. As it stands, I have much bigger complaints about Arena than being a Hunter in it.
#24 May 22 2008 at 1:13 PM Rating: Decent
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You say hunters are fine, then please explain to me why we are the least common class in 2k+ arena for all brackets?
#25 May 22 2008 at 3:04 PM Rating: Decent
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sloshot wrote:
Quote:
Those who feel that Hunters are 'just fine' in the Arena have failed to understand just how awful it is against a higher rated team,


I don't see how advocating the conclusion that Hunters are effective in Arena means that someone doesn't understand.
And as Yoda would say, that is why you fail. Anyone advocating that Hunters are effective in the Arena is operating under the failed logic which focuses on how potent a Hunter can be when left alone to deliver their DPS. Good Arena players don't allow that. Thus, my conclusion.

How about an analogy? People tend to like those. You have a VW bug. I have a Lamborghini. My potential speed is much higher than yours. But you have the keys to the gas pump. If you fail to deny me access to the gas pump, I will beat you in every speed race. If you are smart enough to deny me access to the gas pump, you will win every speed race.

Quote:
I question the perception of 'eliminating the hunter' by being a priority target makes hunters 'less' effective as a class in the Arena, I say it proves the opposite.
And I say that it proves my point and not yours. Neener, neener. More maturely, stating something without any support doesn't make it so. I've described why Hunters are not viable against seasoned Arena opponents. You've failed to describe why Hunters are effective against seasoned Arena opponents.
#26 May 23 2008 at 12:18 AM Rating: Decent
ppl in arena they dont focus on Hunters cause of their insane dmg..
THEY FOCUS ON HUNTERS BECAUSE WE DIE EASY!!!!!!

Many believe that clothies or the leathers die more easy ..
But its not true.
Mage,rogues,priests,locks have more survivability.
Shamans,war,pallys also.
So if a mage can ice block, a rogue can vanish, a druid sham priest can heal himself, a palla bubble who is left?
War,locks and hunters.
War have more stamina and armor and inverve for run away
Locks have more stamina and HS.
Hunters have what?trap and feign death?
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