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Real question for all ShamanFollow

#1 May 15 2008 at 11:59 AM Rating: Decent
I haven't played in about 1 year and I am thinking of coming back and finishing my spec up that I wanted and get WoTLK.

But after seeing all the things going on in WoW forums and everyone complaining about everything going on I was just wondering honestly.

ARE THERE ANY REAL HYBRID SHAMAN?? Has anyone actually tried to be an actual hybrid and spec in all 3 things and/or gear the same way, meaning not just gearing up for high str, ap, hit etc but actually gearing up with some of everything.

If so what type of results did you honestly find out. Are there some pros and cons and if so what are they?

Just asking because messing around with the talent calculator I was trying to maximize shock and physical damage with a little healing here or there. That way you can fit in and not be the main healer or back up but just as "support" in case the other 2 miss something but you can still DPS.

Serious question thanks for any serious reply and if anyone can post this question in the Shaman Forum in WoW.com I would appreciate to see what some of them have to say as well. I am frozen out of my account as I have not played in a years time but I am planning on playing again and would like to see responses to this question.
#2 May 15 2008 at 12:21 PM Rating: Excellent
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2,396 posts
Phastos wrote:
ARE THERE ANY REAL HYBRID SHAMAN?? Has anyone actually tried to be an actual hybrid and spec in all 3 things and/or gear the same way, meaning not just gearing up for high str, ap, hit etc but actually gearing up with some of everything.

If so what type of results did you honestly find out. Are there some pros and cons and if so what are they?

This question has already been asked to death, and answer is the same every time.

No, there are no "real hybrid Shaman" anymore. There are not hybrid anythings anymore. The closest things to hybrids that exist now are limited to a select few arena builds; many Druids, for instance, spec 13-11-37. However, those that spec that way still gear entirely for Restoration and are, in form and function, still true healers. They just spec the way they spec to pick up a few extra tools.

PvE, though, is far more skewed, and helps to drive the point home. You do a far bigger service to yourself and others by choosing a single role and specializing in it. Heal without being fully specced/geared for it, and you run both of the very real risks of being unable to keep up with both the amount of incoming damage and running out of mana during long fights. DPS without being fully specced/geared for it, and you cause anemic damage that causes fights to draw on longer, straining your tank and healer and possibly pushing them over the breaking point and causing a wipe (which is really all the more heartbreaking when the target{s} are almost dead). And this all becomes 1000% truer once you reach raiding content, which is literally designed to be almost impossible without precise specialization and maximization of that chosen role for all classes involved.

There is only one benefit to a hybridized build/gear set, which is solo grinding. But most pure DPS build can do that just as well or even better anyways; the only ones likely to notice an improvement in solo grinding from hybridizing are healers, and even then it's largely debateable since +healing gear now has free +spell damage on it.

Bottom line: Other than when you are on your own, 99.99% of the time you are only going to be performing a single role, and your "sideline" abilities are going to go completely to waste.
#3 May 15 2008 at 7:19 PM Rating: Good
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1,121 posts
the only hybrid spec that ever worked was something like this back in the day:
http://www.wowhead.com/?talent=hE0zxZxibzV0sZxoet00o

the problem is you get no good talents that sit at the end of the tree, so it is more or less a broken consept, here are the main reasons why hybrid dont work in BC like they did pre bc:

1. Resil killed the two handed weapons
2. the drastic increase in health killed the two hander
3. all of our best elemental talents are too deep to get for a hybrid build (Lightning mastery, Lightning Overload, and all the other goodies you get along the way)
4. all the best enhancement talents are too deep (Mental quickness, storm strike, Dual Wield, and shamanistic Rage)
5. all the best resto talent's are too deep (Mana tide, and earthen shield)

just be happy for this, shaman in all specs have + healing to buff there heals some (or for restos +dmg) elemental can easily have 1000 healing. enhancement gets some + dmg with mental quickness so there heals (and shocks) aren't so gimp. resto now gets dmg from + healing gear, so these kind of help shaman when they need to back up heal for some reason or have to solo as resto.
#4 May 15 2008 at 8:04 PM Rating: Decent
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947 posts
Yeah I have to agree. I'm not sure why the idea of a hybrid Shaman is so so very attractive to people, but it isnt anything like what you're hoping.

Rolling, or at least trying to roll, a hybrid will be a disheartening and spirit-breaking experience; if you're determined to roll a Shaman just pick a spec for 70 and while you'r levelling (as Enhance...) try to gather gear for that spec.
#5 May 15 2008 at 8:28 PM Rating: Default
Actually I was using a hybrid type spec and I was playing this when BC first came out and had no trouble what so ever and stopped playing when I got to level 63.

I was actually one of the fastest leveling Shamans on my server and probably would have hit 70 pretty easy, only about 6 shaman were in front of me as far as level was concerned because I grinded and quested everything.

Killing things solo was not much of a problem, you can look up my stats in the armory if you would like, Phastos-Wicked(guild)koryestraus or however its spelled.

That was part of my solo battling if you look at it, but I had 2 fist of reckoning (other in bag) so I was using shields to help me fight before all this talk of people doing it now and how it helps fighting rogues etc.

And as far as not being able to spec into everything, I have did the talent tree and yeah you may not be able to spec into everything evenly but I am enhance and I used the talent tree to spec into a little of everything-16,34,11 build. Now that may not be full hybrid but the way I had it specced I feel gives me a little of everything.

And besides we are supposed to be a support class, my spec I am going for gives me the ability (hopefully) to do just that, use the best of shock spells as well as damage of physical assault and if need be a quick heal for MYSELF mainly or a quick spot heal here or there (not going to concentrate on healing, it wouldn't work like that)

My overall thought process on that is that I have looked at the talents and there are things in each tree that compliments a little of something in another or leads to damage from another source so to say.

Thanks for all the replies though.
#6 May 16 2008 at 2:58 AM Rating: Decent
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2,396 posts
I'm left to wonder why you even bothered to ask that question here... It sounds to me like you already made up your mind a long time ago.

Phastos wrote:
I was actually one of the fastest leveling Shamans on my server and probably would have hit 70 pretty easy, only about 6 shaman were in front of me as far as level was concerned because I grinded and quested everything.

Killing things solo was not much of a problem, you can look up my stats in the armory if you would like, Phastos-Wicked(guild)koryestraus or however its spelled.

That was part of my solo battling if you look at it, but I had 2 fist of reckoning (other in bag) so I was using shields to help me fight before all this talk of people doing it now and how it helps fighting rogues etc.

I'm kind of curious what information or statistics you used to base all of those assumptions off of... the armory didn't exist when TBC first released, and I have no idea how you proposed to know that no other Enhancement Shaman ever thought of throwing on a shield against a Rogue. You obviously think pretty highly of yourself, so no offense, bud, but I'm pretty sure at least one of the Horde players had a handle on the class before you came along and figured it out.

Quote:
And as far as not being able to spec into everything, I have did the talent tree and yeah you may not be able to spec into everything evenly but I am enhance and I used the talent tree to spec into a little of everything-16,34,11 build. Now that may not be full hybrid but the way I had it specced I feel gives me a little of everything.

That build is so bad I don't even know where to start. I'd pick it apart and offer you an alternative, but something tells me you wouldn't recieve the criticism very well, so I'll reserve my effort until I'm (hopefully) proven wrong.

Quote:
And besides we are supposed to be a support class, my spec I am going for gives me the ability (hopefully) to do just that, use the best of shock spells as well as damage of physical assault and if need be a quick heal for MYSELF mainly or a quick spot heal here or there (not going to concentrate on healing, it wouldn't work like that)

Enhancement already buffs shocks on its own (Mental Quickness and Shamanistic Focus). The main reason to go Elemental is to buff your lightning spells, which Enhancement will never be casting since they have to stop meleeing to do it. Enhancement really gets zero benefit from speccing into Elemental.

There's nothing stopping you from casting a heal here or there, but as someone who plays a healer, I am here to tell you that if the party is on the ball it will very rarely ever be necessary, and even when the need does arise, you can do it without having specced/geared for heals in any capacity. Furthermore, only going 11 talents into Resto (I'm assuming/hoping for Totemic Mastery), you actually miss the single best reason for Enhancement to be there: Nature's Guidance.

Lastly, our biggest buffs and what actually slots us into that support role at the end of the day is our totems which, again, you don't need to spec any which way to take full advantage of. But something you can take advantage of that you are choosing not to is to pick up Enhancement's single biggest support buff: Unleashed Rage.

Quote:
My overall thought process on that is that I have looked at the talents and there are things in each tree that compliments a little of something in another or leads to damage from another source so to say.

Please trust me in saying that while I am sure some of the talents spread around might lead you to believe that, people now far more experienced than you have been playing around with Shaman talents for quite some time and have reached a much different conclusion. There is no Enhancement build that is going to provide more damage or all-around support than a 0/47/14 build, and no build on the face of the planet is going to be able to stop you from casting an off-heal every now and then or consistantly laying totems (again, I hope).

16-34-11 will get you to 70, but beyond that... No one is going to want to take an Enhancement Shaman with a build like that along.
#7 May 16 2008 at 3:37 AM Rating: Decent
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1,121 posts
leveling is not hard tho... so what if you where leveling as a specific spec, leveling or "the grind" is the only time you can axtualy have fun with odd specs thats pretty much it cause if you go into a group as a pug like that you will get booted.

seems like you want a enhancement shaman without the percs and buffs for your group of being aenh but you see thats part of reason why ppl inv you.

level as you like, again during the grind your spec doesnt matter and as long as your melee it shouldn't be hard anyhow.
#8 May 16 2008 at 4:56 AM Rating: Decent
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Quote:
I was actually one of the fastest leveling Shamans on my server and probably would have hit 70 pretty easy, only about 6 shaman were in front of me as far as level was concerned because I grinded and quested everything.



Killing monsters in Azeroth is a joke, so really you could almost forgo talents until level 58 and still be viable. In Outlands, after several gear reward quests, Shaman are still pretty uber compared with the mob quality.

The reason a balanced shaman is simply unacceptable now is that anyway you cut it, you can't specialize in everything and be good at anything. Support class yes, but are you going to be supporting your group fully if you gimp your dps, healing or ability to save mana, build mana, enhance the speed of your casting/melee/heals?

I recently went from Enhance/Resto to Enhance/Elemental because I wanted to try something new. With my gear my HR is capped easily and the 3% increase from the Nature's Guidance talent seemed a waste. I miss the increased range on my totems and the reduced mana charge, but for PvP, 5 second shocks (with Stonebreaker Totem procs) and the increase in Shock damage I do notice I'm winning an increased amount of battles vs. Druids and caster types. Five second ES interrupts are sooo nice, that single second can mean a flash heal goes off or gets stuffed.

All that being said, it's your 15 bucks a month and your game. Play how you want. Just don't be stunned when your fellow Shamans look at your spec and giggle.
#9 May 16 2008 at 11:32 AM Rating: Good
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Quote:
I recently went from Enhance/Resto to Enhance/Elemental because I wanted to try something new. With my gear my HR is capped easily and the 3% increase from the Nature's Guidance talent seemed a waste. I miss the increased range on my totems and the reduced mana charge, but for PvP, 5 second shocks (with Stonebreaker Totem procs) and the increase in Shock damage I do notice I'm winning an increased amount of battles vs. Druids and caster types. Five second ES interrupts are sooo nice, that single second can mean a flash heal goes off or gets stuffed.


In pvp, you don't need much +hit to hit the weapon hit cap. In PVE versus bosses that are level 73, 3% is rather big. It can mean gemming completely differently and dropping +hit armor for other armor which increases dps more.
#10 May 16 2008 at 1:09 PM Rating: Default
Guadion i'm not sure if you seen my spec or not but i'm Draenei and was speaking strictly on that alliance spec. Sorry for any confusion.

As far as any critics I openly allow and know that people are going to have their opinions on this topic which is why I opened it as a question. Any info on this is well taken and appreciated.

Yes I am pretty much still going to try my spec but thats just that try it to see if its what I want to do but other builds that I see might make me think and try them at the end as well. Dont some people try elemental but go to enhance to see and so on etc?

If you also look at my armory it tells you that I haven't been playing since March 07 and was level 63 almost at 64. If I remember right I was fighting those giant "war of the world" looking squid things when my account lapsed lol. And you know that at any given time you can check to see what Shaman are online (and believe me I was checking every day and was on 24 hours sometimes playing) but had friends like Casius and some others that were ahead of me.

As far as shield was concerned it was mainly stating that back then everyone either went with 2h or DW because of the BIG BANG or the quick Kill where I honestly never ever used a 2hander that I can remember but did DW. I have taken down my fair share of monsters and did instances pretty easy.

Far as my group was concerned everyone on my server that I played with pretty much knew what I brought to the table and was constantly im'd for to go to Zul and other instances at my level. I was never the primary healer because they knew I wasn't specc'd as such but knew I was able to fit into any group as long as they had a primary healer and a tank. In my groups we did trials as far as what totems to drop for what things(being noone in Alliance had much exp with Shaman) as far as what totems to drop. Would pull Same level monsters and drop certain totems to see what the outcome was and things like that before we went to the harder bosses etc. Maybe things have changed now but I will see when I get back online.

As far as 1v1 is concerned I took my fair share of losses just like I have beaten nearly every type of class out there in just battles. Beat Warlocks, rogues, druids, warriors, priest but all this as I read was before they started "nerfing" Shamans from what I see.

I don't know what to expect from the changes was just trying to see if anyone else had any type of hybrid makeup.

But tell me if i'm wrong in my understanding of this, letting you into a little of what my thought process was.

Elemental helps increase shock damage and totem damage as well as shock crits increase chance for melee crits (which enhances enhancement), Enhancement is main physical DPS and with Mental Quickness and SS (enhances elemental), Resto either cut down heal time or save mana so you can either quick heal yourself or not use alot of mana healing yourself so you can shock etc, and with the +% hit stat it enhances elemental and enhance? is that not correct or am I over thinking things?

Do you see why I said something from each talent was "made" to help out something in another? So if your a straight damage dealer then Enhance/Ele is probably the best fit for that and so on and so on. Just my thoughts on this.
#11 May 16 2008 at 2:12 PM Rating: Good
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Phastos wrote:
Far as my group was concerned everyone on my server that I played with pretty much knew what I brought to the table and was constantly im'd for to go to Zul and other instances at my level. I was never the primary healer because they knew I wasn't specc'd as such but knew I was able to fit into any group as long as they had a primary healer and a tank. In my groups we did trials as far as what totems to drop for what things(being noone in Alliance had much exp with Shaman) as far as what totems to drop. Would pull Same level monsters and drop certain totems to see what the outcome was and things like that before we went to the harder bosses etc. Maybe things have changed now but I will see when I get back online.

After the tank and healer slots have been filled, the only thing left to find is DPS. Most MMO's do tend to have certain classes that slot into parties purely as support classes to the exclusion of all else, but in WoW such a class, role, or the desire for such really doesn't exist. There is a strong synergie of buffs between all available classes filling all three roles, and all are capable of providing buffs while, and in most cases through, providing their primary function.

As I've already said, there is nothing that can or should stop you from tossing off-heals and laying totems when such need arises, but by choosing to spec and gear towards things away from your primary focus, you're actually giving up more buffs and utility than you're claiming with your build.

Specifically, you gave up all three totem-enhancing talents and Unleashed Rage in Enhancement. Even worse, you're choosing to neuter your own damage potential with only 1/3 Mental Quickness, 3/5 Weapon Mastery, 0/5 Unleashed Rage (which will buff all melee damage in your party, not just your own), and 0/3 Nature's Guidance over in Resto. The lack of Shamanistic Focus in particular I am at a complete loss to explain. Missing that and Shamanistic Rage is going to leave you a water-sucking relic from days gone by, when most Enhancement Shaman now can keep going almost indefinitely.

Quote:
Elemental helps increase shock damage and totem damage as well as shock crits increase chance for melee crits (which enhances enhancement), Enhancement is main physical DPS and with Mental Quickness and SS (enhances elemental), Resto either cut down heal time or save mana so you can either quick heal yourself or not use alot of mana healing yourself so you can shock etc, and with the +% hit stat it enhances elemental and enhance? is that not correct or am I over thinking things?

Convenction and Elemental Focus are both surpassed and made completely unnecessary by the single point necessary for Shamanistic Focus. Concussion, likewise, is too little reward for too many points. 3/3 Mental Quickness is more than enough. You'll Shock, yes, as any Enhancement will, but you're depriving yourself of so many melee-augmenting talents that overall you're giving up a ton more damage than you're gaining.

Elemental Devestation would be nice, but it's simply far too deep in Elemental to justify the cost/reward ratio of what you're giving up back in Enhancement and in Restoration to get to it.

Quote:
Do you see why I said something from each talent was "made" to help out something in another? So if your a straight damage dealer then Enhance/Ele is probably the best fit for that and so on and so on. Just my thoughts on this.

Your thoughts... but--there's no other way to say this--just outright wrong. You're more than welcome to your opinion, but what I'm saying has absolutely nothing to do with opinion; it's been proven the world over and accepted as the status quo for well over a year. A 0/47/14 Enhancement or 41/0/20 Elemental Shaman is going to blow your build's DPS out of the water and they're going to be able to sustain that higher DPS for longer while still dropping totems, off-healing, and providing more/better buffs.

At the end of the day it's your $15 a month... you should spec and play how you want to. I just want you to understand that you are guaranteeing yourself sub-par performance when leveraged on a general scale, and it's unlikely you're going to be invited along to do anything other than standard pre-70 content; a lot of people would probably even drop you for that if they saw your build.

I would, and I'm not saying that to try to be mean.

Edited, May 18th 2008 12:09pm by Gaudion
#12 May 16 2008 at 3:18 PM Rating: Default
Really, it's impossible to hybridize as a shaman because there is no synergy between the trees. Second, each spec has vastly different gear requirements, so you can't be effective at anything as a hybrid.

Elemental devastation sort of stacks with enhancement, but it sucks so most enhance shammies spec into the resto tree for nature's guidance.

If there was more talent synergy at the lower level talents (1-20 points), you might see more hybrid specs coming out, but right now the only way to be effective is to pick resto, ele or enhance and spec into the tree 40+ points.
#13 May 16 2008 at 3:29 PM Rating: Good
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1,121 posts
ok phastos, you asked us shaman in alla a question we gave you our responses. if you didn't want to hear our opinions which is what it sounds like, then please don't ask.

I don't think me or guadion tried to make you feel bad, as a matter of fact we responded in a very nice and in my opinion a helpful way, gave reasons why it doesn't work and even told you, level as you wish to you can make it either way to 70.

I could have said straight up, NO horrible idea (not like it matters you will learn that or quit at 70 cause no one would play with you).

So yes in mine and many the spec sucks, play as you wish though (atleast tuntil you get a clue at 70). Have fun BC is an entirely new game (meaning you past experiences in wow and specing have completely changed, back then everyone was more or less a hybrid).

Good Luck and by the way please don't ask opinions to a subject if you don't want to hear the answers.
#14 May 17 2008 at 11:03 PM Rating: Decent
"ok phastos, you asked us shaman in alla a question we gave you our responses. if you didn't want to hear our opinions which is what it sounds like, then please don't ask."

And this little statement is based on what? Where did you get I don't want to hear your opinions or anyone elses? What gave you that idea at all?


"But tell me if i'm wrong in my understanding of this, letting you into a little of what my thought process was."

"Do you see why I said something from each talent was "made" to help out something in another? So if your a straight damage dealer then Enhance/Ele is probably the best fit for that and so on and so on. Just my thoughts on this."

Do you see anywhere in there where I even remotely said anything about not caring about your opinions or anyone elses? Matter of fact I said I asked for opinions and know how some people would take this question and answer.

Please don't assume anything.

I was simply stating the reason for me asking these questions and why I thought that all trees can enhance another tree so you can understand why I asked the questions I asked.

people have stated their thoughts on this and I appreciate all of it.

And if your not use to people explaining why they say what they say or letting you know why people say or ask the questions they ask then you shouldn't be answering questions.

"what makes the sky blue- the sky is blue because it is so don't ask anything else about it, accept that I said it"
#15 May 18 2008 at 6:26 AM Rating: Excellent
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947 posts
Ok look.

Phastos, please don't respond to trolls with flames. Trolls eat flames and grow stronger, and eventually begin to fart flames of their own and the cycle begins anew.

Firstly, the reason people are a bit upset is that if you ask a question and people take the time to answer, they have actually put aside some time and energy to help you out. Not all forumites are sadass loners with more time than money, many people have jobs and families and choose to occasionally post just to be nice people.

Now when you get good advice, outright denying it and going with your original plan is, while totally within your rights, just a bit galling. That is all. You appreciate the comments, fine, no problem, but it isnt somehow inhuman of the regulars to be a bit miffed that you ignored the advice, it's a normal human reaction.

What makes it even more bemusing is that your build is extremely weird and mathematically not as good as even a few changes would make it. Shamanistic Focus is a MUST for any melee-using Shaman, it turns your shock spells from inefficient liabilities into a nice little mana investment and a low-cost debuff/interrupt. You simply should listen to this advice, it'e like standing in the rain refusing to open your umbrella but asking everyone around you (who are staring at you from beneath their fully-deployed umbrellae) how best to avoid getting wet on a rainy day.

In my opinion, not taking Shamanistic Focus at least is the dumbest possible thing you could do, it is one of the biggest buffs in Shaman history. Investing 5 talents into a 10% reduction instead of 1 into a 60% reduction is just... odd.

Unless you have respecced like a million times already and its costing you 100g a pop, I strongly reocmmend you take on board some of this advice and you will have more fun. Shamanistic Rage would allow you to toss more heals and more spells because when you run low you just charge right back up again, as well as taking less damage and stressing out your healer a bit less.

Play however you like, nobody can force you or even really pressure you to do anything but what you want to do, the advice is given in the genuine hope that you will take it and enjoy your play more, and I think you will be pleasantly surprised if you give it a go.

~sin
#16 May 18 2008 at 6:44 AM Rating: Good
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1,121 posts
I apologies if i was a bit mean with my reply, but Sins completely right.

Sure level as you like but when we give you advise and you respond with well thanks for the tips but i was grinding a year ago and was leveling faster then the rest of the shaman and pre bc i also did this, its basically a thanks for your help, didn't really want it, just wanted people to know what i am doing regardless of others opinions etc etc.

and Sins is also right about shamanistic rage, enhancement was always our grind spec, but with this it made shaman enhancement grinding even better.

anyhow gl, when you are actually looking for advise please come back.
#17 May 18 2008 at 10:23 AM Rating: Good
Hello all,

this is my first post, but i have been reading the shaman forum for a while now.

I just started playing WoW and my Shaman is my first toon (34 right now)

I was reading this thread and was reading a lot of ppl saying that for an enchant shaman, i should go into the restro tree as my 2ndary tree. I was just wondering why??

I was thinkin about going 16/45/0, basically trying to max out my Shock damage and lowering the mp cost as much as possible.

If you do the 0/47/14 build, what do u take? what are the pros and cons about it??? I did some reading on wowWiki about shaman builds, and i thought the 16/45/0 looked ok, but i am curious/new?

Thank you for any advice

#18 May 18 2008 at 11:11 AM Rating: Good
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155 posts
Things you will be getting by going Restro:
Improved Healing wave (Reduce casting time by 0.5 sec)
Improved Reincarnation and/or
Totemic Focus (reduce mana cost of totems) 3/5 or 5/5
Nature's Guidance (increase %hit)
Totemic Mastery (increase range of friendly totems)

As for going Enh/Ele, the main purpose of going Ele for an Enhancement Shaman is for Elemental Devastation. Also known as the suicide build. Main reason for this is that you are only focusing on damage, so once you run out of mana you are pretty much screwed.

The problem with this is that you would have to be spamming your shock spells along with your Stormstrike, which would not allow you to get in spell interrupts and slow when you need it.

Another problem is that you wont have enough spell crit to get the full use of Elemental Devastation, and even if you did, you would be sacrificing other important stats to get it. Major reason why many do not go into Elemental.
#19 May 18 2008 at 11:58 AM Rating: Decent
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1,245 posts
Ryugan wrote:
As for going Enh/Ele, the main purpose of going Ele for an Enhancement Shaman is for Elemental Devastation. Also known as the suicide build. Main reason for this is that you are only focusing on damage, so once you run out of mana you are pretty much screwed.

The problem with this is that you would have to be spamming your shock spells along with your Stormstrike, which would not allow you to get in spell interrupts and slow when you need it.


I thought people tried Elemental-Enhancement hybrids for Reverberation, not Elemental Devastation.
#20 May 18 2008 at 12:43 PM Rating: Good
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1,121 posts
reverb is definitely why people go suicide, getting an inerrupt every 5 seconds is nice.

but once you get dw the extra hit and even spell hit is considered very strong talent and hard to pass up for most.
#21 May 19 2008 at 3:43 AM Rating: Default
First of all to anyone that thought I was completly disregarding anything they was saying I do apologize. I am not saying I am not going to use your specs period just that it took me so long to get to this level and I just wanted to finish it out and see what I can get. I know eventually I will have to respec for end game, PVP, Arena etc but just wanted to finish my creation up lol. Honestly I might end up with the 0/47/14 as I do not want to be a full Caster.

Well actually the SF thing I think is a WoW error so to say. I haven't played since March of 2007, they didn't do the updates yet for focus and not having to spec for 2h weapons so when they did updated everything and I didn't have to spec into that I don't think it put the point there. Not sure, I really can't believe that I didn't spec into that when I was playing unless I misunderstood it or something.

But can you elaborate on something, what you were saying about Elemental focus and Convection vs SF and the mental Quickness vs Concussion thing. Are you saying I can take points out of those areas and apply them elsewhere as long as I get SF and full MQ and I won't lose sleep (or damage)?

So would I be able to put more points elsewhere based on this?

#22 May 19 2008 at 6:14 AM Rating: Decent
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1,121 posts
Here is the thing if you want to be mainly enhancement (dual wield using wf etc etc) then you need to go all the way (no point not too) grab mental quickness since with this talent 1/3 of your attack power now also gives you spell dmg.

average noew 70 shaman I assume hits 70 with around 1200 Attack power and would then have 400 spell dmg also, this increases your SPells dmg and your healings spells healing. The reason shamanistic focus is so nice is it lowers the cost of your next shock by a significant amount.

The reason why going into resto as a support is for cheaper and increased range on totems and for the extra hit for spells and melee attack which is very nice, helps those shocks stick and reaching the hit cap with your melee attacks is important.
#23 May 19 2008 at 9:48 AM Rating: Excellent
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2,396 posts
Phastos wrote:
Well actually the SF thing I think is a WoW error so to say. I haven't played since March of 2007, they didn't do the updates yet for focus and not having to spec for 2h weapons so when they did updated everything and I didn't have to spec into that I don't think it put the point there. Not sure, I really can't believe that I didn't spec into that when I was playing unless I misunderstood it or something.

Look, guy, I really want to help you and I am going to try my best to do so in the nicest way possible, but... C'mon. At least man up and admit when you made a mistake.

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But can you elaborate on something, what you were saying about Elemental focus and Convection vs SF and the mental Quickness vs Concussion thing. Are you saying I can take points out of those areas and apply them elsewhere as long as I get SF and full MQ and I won't lose sleep (or damage)?

Certainly. Look at it this way:

Shamanistic Focus takes 60% off the Shock cost whenever you melee crit. Have you any idea how often that happens? With a dedicated Enhancement gear set you'll easily have a 25-35% chance to crit, and with WF on both weapons you're going to be critting so often that SF might as well be a passive talent and not a proc. I almost never have to Shock without SF up, and since it is up constantly, I can Shock every time they're off cooldown without worrying about my mana at all, so my DPS basically just gets a huge boost and I pay a mana penalty so small it's barely noticeable. And here is the key: All of that for one point.

Convection gives you a flat 5% off of your Shock costs. Nowhere near the reward of SF, and you spent five points to get it.

Elemental Focus only procs off of spell crits. With a full Enhancement set on you are going to be looking at anywhere between a 5-7% chance for your Shocks to crit. Not very impressive, not very rewarding, and not at all worth having to go 11 points into Elemental to get there.

Mental Quickness takes an additional 6% off of base Shock costs when maxed (again trumping Convection in the cost/reward scheme), and is already conveniently located along your path further down the Enhancement tree. Also, consider the math when compared to Concussion:

Earth Shock does an average of 675 damage base. 5% more (for five points, mind you) nets you an extra 33.75 damage.

For three points, assuming you've got 1500 AP (not at all hard for an entry-level end-game Shaman), 3/3 MQ nets you an impressive 450 bonus spell damage, which after the spell coefficient translates into 192.87 extra damage. Roughly six times as much damage for 60% of the cost in talent points. And unlike Concussion, it continues to scale upwards as your gear improves. If that weren't enough, it also applies to your heals! At this point I just feel like I'm pitching a set of kitchenware on an infomercial...

*Note: Flame Shock is actually your main DPS Shock, but I chose Earth Shock for the example since it's far easier to understand. Flame Shock has two seperate coefficients for both the initial and DoT components.

Quote:
So would I be able to put more points elsewhere based on this?

By skipping all of the lackluster, expensive, bad-investment talents in Elemental, you save enough points to do the following:

Pick up Nature's Guidance in Resto, which is a huge DPS boost by increasing both your melee hit %, allowing you to itemize for more AP and crit, and that of your Shocks.

Max out all of your damage talents in Enhancment.

Take Shamanistic Rage, which will drastically improve your staying power--and thus, DPS--in long fights.

Pick up Unleashed Rage and all of the totem-improving talents in Enhancement, giving you lots of utility/support, making parties love you long time. (As long as, of course, you're a good player.)

Edited, May 19th 2008 1:50pm by Gaudion
#24 May 20 2008 at 8:27 PM Rating: Default
No honestly I seriously don't remember if I didn't spec into it or not if on purpose or by accident but that will be rectified.

Question, have you ever totaled the damage up to see how much the diff of overall damage is vs certain things? Like the initial LS,flame shock, auto attack, SS, ES,Auto attack, ES etc? Not including totem damage or damage increase (ala GoA, SoE).

Also I am trying to understand more about what totems and spells increase or are increased by Mental quickness and such, is there a site to explain it further. I have looked at Elitist jerks or whatever but still am a little confused on some of them.
#25 May 21 2008 at 2:37 AM Rating: Decent
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2,396 posts
Phastos wrote:
Question, have you ever totaled the damage up to see how much the diff of overall damage is vs certain things? Like the initial LS,flame shock, auto attack, SS, ES,Auto attack, ES etc? Not including totem damage or damage increase (ala GoA, SoE).

I'm not quite sure what you're asking here.

Quote:
Also I am trying to understand more about what totems and spells increase or are increased by Mental quickness and such, is there a site to explain it further. I have looked at Elitist jerks or whatever but still am a little confused on some of them.

Again, I'm not sure what the question is. Mental Quickness functions exactly like the tooltip says: 2/4/6% off the cost of your instant-cast spells and increases your spell damage/healing by 10/20/30% of your attack power, and I just explained how that would affect a spell like Earth Shock. What is there to be confused about?
#26 May 21 2008 at 12:01 PM Rating: Good
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1,245 posts
Gaudion wrote:
Phastos wrote:
Question, have you ever totaled the damage up to see how much the diff of overall damage is vs certain things? Like the initial LS,flame shock, auto attack, SS, ES,Auto attack, ES etc? Not including totem damage or damage increase (ala GoA, SoE).

I'm not quite sure what you're asking here.

Quote:
Also I am trying to understand more about what totems and spells increase or are increased by Mental quickness and such, is there a site to explain it further. I have looked at Elitist jerks or whatever but still am a little confused on some of them.

Again, I'm not sure what the question is. Mental Quickness functions exactly like the tooltip says: 2/4/6% off the cost of your instant-cast spells and increases your spell damage/healing by 10/20/30% of your attack power, and I just explained how that would affect a spell like Earth Shock. What is there to be confused about?


I'm not going to pretend to be less confused than you, but I think he's asking if anyone has actually calculated the DPS of different rotations (which is an obvious [to us] 'yes') and is confused about whether Mental Quickness will affect the mana cost of totems, which are instantly casted (but are not "spells", though I think Mystical Skyfire Diamonds can proc from setting down a totem).
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