Just wanna say my expectation for the changes in hunter class with the expansion.
I really want to see some huge discrimination between our talents trees.If you see it in general all the trees are the same.Dont tell me that Bm is more dps, MM more pvp focus and bla bla..This statements may be true but they dont change anything.
The way i see it? All class do the same thing with the same style of play.
Farm/solo= sent pet start the shoot rotation.if there are 2 mobs:sent pet ,lay trap start the shoot rotation with multishot.
raids/dungeon=sent pet start the shoot rotation(for all trees)
arena=sent pet start the drain mana game(for all class)
Bgs=stay behind,send pet and shoot shoot.(for all class)
I know that i am generic but imo i feel that all trees do the same thing with the same play-style.The changes in shoot rotation 3:2,1:1 doesnt mean anything to me.The differences in overall dps for a little percentage . the same.The dmg of my pet the same.etc.
So what are my expectations from the expansion?
1=BM tree.really focus on our pet with some talents that are really connect us.If our pet is dead we are dead.
2=MM tree.overall raid class that gives to other raid-mates very nice buffs.
3=SV tree.pure PvP tree.Huge survability and cc control..
Edited, May 15th 2008 7:54am by dorogodess