Kanngarnix wrote:
Yeah and all it takes for that taunt not to be so simple anymore would be if it was resisted, on cooldown, or the tank not paying any attention at all. That's in addition to the possible taunt immunity of bosses that seems to be quite common :)
All that is true, but I'd still recommend the Imp Rejuv. I also have never had aggro issues with Tranquility without the improved version. I may have just been lucky, but I do know that I throw out Rejuvs alot more often than Tranq and I get a lot more healing out of those points than I would if they were in Imp Tranq.
I may cause a wipe at some point because I tranq, pull aggro and die. But I've saved more than a few wipes by the boost to my rejuvys as well.