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Dont know jack about ShamansFollow

#1 May 09 2008 at 7:12 AM Rating: Decent
i want to make a 3v3 arena team (Fdruid Me, Rpaly, EnhShaman)
but dont know jack about shamans. i have list of questions to askand if u guys could give me the info i need it would be great.

1) how is enh. healing? what type of healing do shamans have fastsmall,bigslow,group or hots?
2) do u have any CC and what are its limets? how long will it last
3) do u have any spell interupts, are they ranged or melee? what its range and CD
4) do u have a healing debuff? what %
movment debuff? what %
casting debuff? what %
5) what can u dispell? what limets
6) do u have any CC outs (not the trinket)
7) what kind of damage do u have sustained or burst?
8) what kind of damage do u take best spell or phy?

thanks
Fuerza
#2 May 09 2008 at 7:24 AM Rating: Excellent
Quote:
1) how is enh. healing? what type of healing do shamans have fastsmall,bigslow,group or hots?


Enhancement is the melee DPS spec. We have fast 1.5 sec cast heals for arena.

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2) do u have any CC and what are its limets? how long will it last


No

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3) do u have any spell interupts, are they ranged or melee? what its range and CD


We have earthshock which interupts the spell and no spell in that school can be cast for 2 seconds. We also have grounding totem which redirects one spell to it and destroys it. Earth shock has a 6 second CD 5 second with talents and grounding totem has a 20 second 18 with talents.

Quote:
4) do u have a healing debuff? what %
movment debuff? what %


No. We have a movement snare. 50% movement snare for 6 seconds. Frostshock. Often refered to by shamans as lolfrawstshawk.

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5) what can u dispell? what limets


We can dispel buffs and a priests bubble with purge.

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6) do u have any CC outs (not the trinket)


No.

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7) what kind of damage do u have sustained or burst?


Burst. Elemental has the best burst DPS in the game.

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8) what kind of damage do u take best spell or phy?


We don't take anykind of damage well. Except maybe melee For resto.
#3 May 09 2008 at 9:25 AM Rating: Excellent
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2,396 posts
I'm going to do my best not to sound like a complete jerk here, but... what is the point of that team? I mean, do you have friends or guildmates who all play those classes, or... did you just pick two other classes completely randomly?

3xDPS teams really do not work without a lot of control, and your team has none. You've got no way to lock a healer down, which you can't afford not to do since you're not packing a heal-reduction debuff anywhere on your team.

On top of that, your team has no resistance to control. Shaman and Paladins are notoriously easy to shut down with CC, and so are you to anything other than roots. One Frost Mage is going to single-handedly wreck your entire team. No damage mitigation either; all three of you are soakers, and you just... can't soak without a healer.

It's got a lot of DPS but that's... really about it. People are not just going to let you walk through their team by letting you focus DPS and bursting their members down one at a time. You are going to be molested at every turn, and even in the middle ratings you're going to be systematically disassembled.

Really, really, really recommend you re-think that comp.
#4 May 09 2008 at 10:55 AM Rating: Decent
ok so its not the best but im a Feral druid and they are not know for the great arena prowess. we lack any healing debuff but we are 3 ok healers. i can still cc one guy for about 12sec and paly can stun some one for about 9+sec. its not the best but i like the idea a healer is always open. good spell control we dont have any casting debuff but as a druid i can lock a caster out for a good amount of time. its not easy geting in to a good arena team as feral so why not take the 3 classes teams dont want and learn to kick there butt. its 3 soakers but we can all 3 heal and have some ok cc and great dps.

thanks a lot Draeneipally
u gave me all the info i wanted to know

if there is something im missing out on let me know
#5 May 09 2008 at 12:02 PM Rating: Decent
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1,121 posts
the problem with off spec healers is they cant maintain mana what so ever.

It sounds great on paper but you guys aren't gonna be rolling in there with +healing or much int on your gear.

Shaman's are also notorious for this fact, if they are dps and they are forced to heal themselves it means they already are dead.

If I fall behind in pvp and have to heal myself 9 times out of 10 means I am gonna die.

Ret paladin again no spell dmg and really there only saving grace is there abuility to stun ok, and there ability to bubble and live a little bit longer in pvp.

druids are more or less fine in pvp they can manage to find a way to make it through most situations, I get really pissed when i think i have a druid and out of no where they just destroy me.
#6 May 09 2008 at 12:09 PM Rating: Decent
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2,396 posts
DruidPie wrote:
we lack any healing debuff but we are 3 ok healers. i can still cc one guy for about 12sec and paly can stun some one for about 9+sec.

Problem is... you're not. If you are not specced to heal, then your heals are essentially worthless. It would take two or maybe even all three of you to keep up with the DPS some classes can put out if you're all in melee DPS gear.

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its not the best but i like the idea a healer is always open.

See above.

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good spell control we dont have any casting debuff but as a druid i can lock a caster out for a good amount of time.

If you're opting to make use of your CC as a Feral Druid then you're in caster form, in... which case you would be much, much better off speccing anything other than heavy Feral. (Which is one of the reasons why Ferals are so unpopular compared to their counterparts.)

Quote:
its not easy geting in to a good arena team as feral so why not take the 3 classes teams dont want and learn to kick there butt. its 3 soakers but we can all 3 heal and have some ok cc and great dps.

Because it's just not going to work like that... You've got three people with almost no control, no resistance to control, and no way to avoid damage, so you're basically going to be getting controlled and soaking the entire match. And that means you are just going to die, one at a time, very quickly without being much of a threat to the other team since all of your heals are going to be very, very poor.
#7 May 09 2008 at 12:43 PM Rating: Default
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13,048 posts
Toot toot, here comes the failboat.

Just giving you ideas on what to call that team.

Because it does fail.
#8 May 09 2008 at 1:44 PM Rating: Decent
wow a lot of doom and gloom. ok well im going to try it with all the draw backs this setup has and see what will happen.

i spell controle most of the time in cat/bear form and use CC when all my stuff is on CD and drop hots on my peeps. when cyclone is on DR i go back to cat and start it all over again. maim, charg & bash dps maim again and i try to always cyclone with one Combo point on them so i can get a maim right away if need be
i spend most of my time dps and drop hots and tranquilty when needed i know this setup is not great and dont give a lot of room for bad luck.
oh and feral can get some ok +healing with little to no drop in dps

oh do all shamans get mana spring totem

Edited, May 9th 2008 5:55pm by DruidPie
#9 May 09 2008 at 2:46 PM Rating: Decent
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1,162 posts
Yes mana spring totem is a trainer ability.

Even if your set-up is not the best and you end up losing all your games, if you are playing with friends and you're having fun, that's all that matters.

Give it a shot and see for yourself.
#10 May 09 2008 at 3:41 PM Rating: Good
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2,396 posts
DruidPie wrote:
wow a lot of doom and gloom. ok well im going to try it with all the draw backs this setup has and see what will happen.

I'm not trying to shoot you down cold, I just want you to understand what you are setting yourself up for. Not too many people can maintain their cavalier attitude for long when they're plumetting to 1200. Trying to "make things work" typically does not pan out, and "just playing for fun" tends to lose a lot of its charm after you've lost 20 straight games to teams who aren't even necessarily better players than you, they simply have better-constructed teams.

Quote:
i spell controle most of the time in cat/bear form and use CC when all my stuff is on CD and drop hots on my peeps. when cyclone is on DR i go back to cat and start it all over again. maim, charg & bash dps maim again and i try to always cyclone with one Combo point on them so i can get a maim right away if need be
i spend most of my time dps and drop hots and tranquilty when needed i know this setup is not great and dont give a lot of room for bad luck.
oh and feral can get some ok +healing with little to no drop in dps

Honestly, if that is your playstyle... you would be much, much better off just going Resto. That way your team would have a dedicated healer/CC-er, and although it still wouldn't be great because of your DPS pairing (Retribution is considered situationally useful in limited comps but a general liability, and Enhancement Shaman are just a liability period outside of 5v5), you would have a much, much better shot at at least some success that way.
#11 May 10 2008 at 3:18 AM Rating: Default
I like your concept and I think can work if the other member of your group by in on it. I do understand what people tell you. But I like when somebody think out side the box because something ideas work real well. Just have to try it you will know very quickly if not working. No matter what cookie cutter build people tell you try tell there always a counter build too that. I do see group lock & preist & mage might give you trouble but who going try that type build team 3 vs 3 play?, lol
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