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So maybe I am crazy.Follow

#1 May 07 2008 at 8:22 PM Rating: Decent

Ok so I recently put up my healing gear and have gone Prot once again. The major problem is that my threat became to little for the guys. All the dps in my guild have surpassed my threat cap, cant tank if I can't hold agg.

I went on a mission to up my spell damage as much as possible. I did BGs (as holy >.<) until I got my Season 1 mace. I got SD gems, only 2 but they help. I did basically everything I could to raise my threat.

Of all the things I have done, none match this simple fix all. Spell damage trinkets. With a spell dam trinket and avenging wrath I can easily spike to 1k TPS and maintain it for around 20 seconds. This is amazing because I only have about 300 or so spell damage base.

Looking at the numbers, I can't be that odd to think this is a great idea. Take my spell damage for example and This trinket. That Use effect increases my base spell damage by 50%. Not to mention I am dealing 30% more damage because of Avenging wrath.

I know Im giving up a lot of Stam or avoidance but honestly, threat is my ***** right now. I can not out TPS any of your warrior tanks. And that is an issue.

This combo has given me a huge threat lead and has made boss fights much easier. I can not wait to get it into kara.
#2 May 07 2008 at 10:09 PM Rating: Decent
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S1 mace with +40 spell dmg enchant and +20 spell dmg enchant on gloves would bring you up to 259 spell damage easy. Better option imo than gemming spell dmg and or using spell dmg trinkets.
#3 May 07 2008 at 10:33 PM Rating: Decent
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Glowing Nightseye are pretty good if you want some extra spell damage and/or want to gem for socket bonuses, but definitely wouldn't ever get pure +spell damage gems.

As for the trinket: if you're really in need of more threat, might as well use it. As long as you can still remain uncrush (where it matters) and uncrittablee, use the trinket. There's probably a better way to do it though.

Edited, May 7th 2008 11:36pm by Maulgak
#4 May 08 2008 at 12:05 AM Rating: Good
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ramera wrote:
I know Im giving up a lot of Stam or avoidance but honestly, threat is my ***** right now. I can not out TPS any of your warrior tanks. And that is an issue.


I'm curious as to what other gear you're wearing. There may be other options to further increase your spell damage that you may be missing.
#5 May 08 2008 at 4:15 AM Rating: Decent

Quote:
I'm curious as to what other gear you're wearing. There may be other options to further increase your spell damage that you may be missing.


I have all the instance blues I can get plus a tank drops from kara. I have a strong feeling that when I get my T4 I can go for a more traditional gemming.


Quote:
S1 mace with +40 spell dmg enchant and +20 spell dmg enchant on gloves would bring you up to 259 spell damage easy. Better option imo than gemming spell dmg and or using spell dmg trinkets.


Son... I have all that but it isn't enough. My dps was pulling agg as if I didn't have RF on. That little Spell dam is just not going to work for fights like Prince or even Maiden.

Quote:
As for the trinket: if you're really in need of more threat, might as well use it. As long as you can still remain uncrush (where it matters) and uncrittablee, use the trinket. There's probably a better way to do it though.


I am easily. Even with my current "threat trinket" I am still near 102% avoidance and 499 def. If there is a better way, I haven't found it.

The main reason for this crap is that I went Holy for so long. Everyone else in my guild continued progression and left my tank gear at "starter heroic/kara ready".

My Armory

It does show me at 99% avoidance but look at my shoulders >.>
Ive ran Bot (mainly on heroic since its harder) and heroic Sethekk several times this week. They loot is just not working to help me upgrade those damn shoulders.

I will NOT stick an the Ex. Inscription on those. I just hate them that much.

#6 May 08 2008 at 4:38 AM Rating: Good
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i would be more interested in knowing your spell rotation. at over 300 spell dmg you should not have any threat problems in Kara. people are so quick to blame the gear and often overlook the real issues.

you dont need full avoidance in Kara except Prince/Nightbane. i would also look into dropping Spell Warding and fill Precision. also consider Reckoning for Kara runs.

based on the OP, i feel more info is needed.
#7 May 08 2008 at 4:56 AM Rating: Good
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134 posts
Like tommy said, you shouldn't be having problems building aggro with 300 spelldamage. What sort of rotations are you having? Judge on cooldown, holy shield always up, ret aura, spam consecrate if you're really having massive threat problems. What sort of DPSers do you roll with? if they're T5 and above then it's only normal an instance blue'd tank would have trouble holding aggro, but if they're T4 then there should be no issue.
#8 May 08 2008 at 7:11 AM Rating: Decent
Im using a very standard rotation. And to clairfy, I am no longer having agg issues. I have just noticed that spell damage trinkets in use with Avenging wrath is INSANE. Im tanking Heroics with around 350 spell damage and that is just fine. Where the trinkets are really helping are in the fights where mana is an issue.

Simply put, if Im not taking the damage needed to keep my threat Im losing a lot of ground. I can pop Avenging wrath/trinket at the start, than pop the trinket again towards the 75% marker on most 5 man bosses. That has allowed me to keep Kings on hunters during boss fights. Its also giving me some much needed breathing room.

**edit
Actual Rotation for Heroic bosses:
Holy shield before fight and apply SotC.
Avenger shield > Judgement
Apply SoR
Consecration
Holy shield
Trinket
Avenging wrath
Judge

and so on.


Edited, May 8th 2008 11:20am by ramera
#9 May 08 2008 at 7:12 AM Rating: Decent

Hell... I cleared Righteous defense and was still able to hold hate on trash. (I forgot all my buffs at the start and didn't notice for 20 minutes of trash).
#10 May 08 2008 at 12:27 PM Rating: Excellent
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Putting up Holy Shield so early in any heroic fight or on raid trash fights is a waste of mana IMO.

Timeline Time!!!!

0 seconds Cast Holy Shield
1.5 seconds Cast Avenger's Shield
2.0 seconds Avenger's Shield hits mob
5.0 seconds Mob gets to you

On large trash pulls you might not be wasting any charges of Holy Shield, but on bosses or small trash pulls (3 mobs or less), chances are you are.

My rotation is this:

Start at max range for Avenger's Shield

0.0 seconds Apply Seal (whichever I am using)
1.5 seconds Avenger's Shield
3.0 seconds Cast Consecration
4.5 Seconds Cast Holy Shield
4.5 Seconds Judge Seal (whichever I am using)
6.0 Seconds Re-Seal with new Seal

In my rotation I am only wasting maybe 2 ticks of Consecration, but I'm not wasting any of my Holy Shield charges.

In doing lots of level 70 5-mans and a few heroics the only time I have ever had a problem with threat was with this moronic druid in Arc 1 time.

I'm really gonna be testing myself tonight trying to tank the first half of Kara against some T4/badge/Anvil geared DPSers.
#11 May 08 2008 at 6:54 PM Rating: Decent
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713 posts

i am curious as to what your blessing your party members with?

I didnt read this above and although it sounds really obvious have you cast Blessing of Salvation, our 30% threat reduction blessing. I mean 30% less threat to your dps is a bigger difference than your Spell damage trinkets will offer you.
#12 May 09 2008 at 6:40 AM Rating: Good
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808 posts
Are you judging Improved Seal of the Crusader at the start of the fight? I've never known our tank to put talents into it. If the rate of extra crit is causing your DPSers' damage to spike above your threat, maybe you could experiment with judging Seal of Wisdom instead to see if that ameliorates any spike-related issues.
#13 May 09 2008 at 8:43 AM Rating: Good
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1,004 posts
I'm glad you've solved your threat issues, but I'm concerned a little bit about your numbers.

I've been helping one of our core healers learn his pally tank. Right now he's in Kara quality gear using a Crystalforged Sword with Superior Wizard Oil on it. If you put all of his spell damage together I'm sure it weighs in at about 200-210.

Against undead targets he can sustain anywhere from 1000-1100 Threat per Second. Against non-undead targets that obviously drops to anywhere from 750-850 threat per second. Semi-sustained spikes (up to 20 seconds) go up to about 1350 TSP on undead and 1150 on non-undead.

This seems a smidge higher even than what I remember at that gear level but not too much. It's also miles more than enough threat to handle Kara, Gruul's, Magtheridon's, ZA, The Eye, and SSC duties. We've been trying to get him a Cudgel of Consecration though to help out more.
#14 May 09 2008 at 12:36 PM Rating: Decent
Most of my dps does get Salvation. I try to keep Hunters and Rogues with might when possible. Although, rogues always get Salv during boss fights.

When I look at my threat vs. a geared warrior tank, it makes me cry. I think thats most of my concerns. I am already higher on TPS than our previous pally MT, although dps was able to pull hate off him during Phase 2 of Prince. That is a serious issue that worries me.

I was able to keep hate off of a mage doing nearly 1.1k dps in a heroic the other day. He was having a hard time catching me =D. I would have keep the lead but I didnt take enough damage to keep my mana up lol.

Edited, May 9th 2008 4:38pm by ramera
#15 May 09 2008 at 1:25 PM Rating: Good
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1,004 posts
Mages and rogues are easy :D If you're putting up 1000 TPS (which gets hard when mana dries up) they can surpass 1500 DPS (if they *can*) and not pull off of you. Mages even moreso.

Shadow Priests are where things start sucking. A DPS class who's threat (with Salvation on) is HIGHER than 1:1 with their damage. Meaning without improved VE, they're hitting 1000 TPS at about 650 DPS WITH Salvation.

I don't understand how you're previous pally MT could be losing threat like that on Prince. There's MORE than enough incoming damage to never have to worry about mana, and at the "Kara Gear level" it's easy to sustain 1100 TPS (fast attackers own) against him and spike even higher during wings. What kara-geared Mage can put up 1600+ DPS for a long enough time to not only overcome the tank's threat, but build the threat lead they need to pull? Hunters and rogues as well. It might be easier for a Fury Warrior or Elemental Shammie, but still -- they'd need at least a good 1400 DPS non stop.

Shadow Priests are the only real threat I can see.
#16 May 10 2008 at 4:05 AM Rating: Decent
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2,183 posts
I always have the hardest time keeping threat above Enhancement Shaman and Crit Chickens =/ Shadow Priests have never been an issue, except of course ones who vastly outgeared me.
#17 May 10 2008 at 4:29 AM Rating: Decent
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1,503 posts
Quote:
I am already higher on TPS than our previous pally MT, although dps was able to pull hate off him during Phase 2 of Prince.


said dps is not doing its job properly. on Prince melee threat is a non-issue, range all have threat dumps.

my mage at 62% will go invis for phase 2 unloading.
#18 May 10 2008 at 5:34 AM Rating: Good
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2,826 posts
Yeah, any DPS with a threat dump should be using it at 70% boss health. Closer to 60% for Prince works better since you are gonna be popping trinkets, bloodlust/heroism, and anything else you got to pump DPS (and therefor TPS) to get Phase 2 over ASAP.

If you have a rogue with Salv pulling hate off of you, one of you is doing something wrong. Rogues have an innate 30% threat reduction, and the Salv should bring their threat down to about 50% of their damage.
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