I disagree /shrug
Quote:
If you use ravage (or any other opener), it will hit you 4-5 times at least before it dies.
I generally don't use ravage... because that "also" means prowl.
I use FFF, meet target half way, and mow it down from there with some exceptions depending if the opponent is a caster that won't meet half way.
And I rarely get hit 3 times before most opponent's LV68'ish are dead. In fact I got hit 5 times total between 3 seperate targets that I didn't pounce in the video I will link below.
In the video I start with two attempts at prowl >> pounce >> mangle >> shred. And 3 attempts, though one was accidental, of just kill it without bothering with prowling.
Something to note is that my pounce macro is a castsequence/reset macro including Tiger's Fury and Pounce (and even rake if I'm not prowling, but that's niether here nor there). So for the video I was stuck using Tiger's Fury and that added some varying amount of additional wait time (waiting on energy to tick some) before actually starting the prowl fights.
That said, you can note that I was waiting on a cooldown timer for prowl (I moved the mouse over prowl's icon in my action bar to show the omnicc timer counting down still. You can see the big "Prowl Ready Now" toward the top of the screen once it was ready; prowl is bound despite what may look otherwise from the video) before I could move to the 2nd opponent. And then when moving to the 3rd opponent, I again, was waiting for a cool down on prowl but inched too close to the 3rd opponent and ended up aggroing it. I thought, "meh" and just burned it down with no real regards for how, didn't even FFF it.
Moving to the 4th target I FFF'd, met half way ish, and burned it down, looted, and moved to the 5th target. Same more or less for the 5th target.
On the two targets I prowled/pounced I was hit zero times. While that may sound great, I feel that the pounce's bleed effect went nearly entirely wasted. As did Leader Of The Pack since I took zero damage and had nothing for it to recover for me. Maybe it's a bonus to not have a repair bill, you know... not getting hit and all, but unless you flat out die and take a 10% durability reduction, I don't think that's a big deal. Definitely not a deal to me to say the least.
I took a total of 5hits from the 3 targets that didn't get pounced. Leader of the Pack makes up for that by a long shot.
A Lv70 resto druid I've recently been able to convert to feral sometimes for solo purposes is loving the survivability and loves rarely having to come out of cat to heal since LotP does most of the work. I even asked her about speccing into Nuturing for an improved heal for LotP and I got an answer something like "it's not needed lol" and she's in some fairly nub'ish dps leathers (fel feet, stylin' purple hat, blue 70legs, a shadow prowler's I made her, the stam trinket from UB's last boss, a healing trinket (she has no dps trinkets and only uses the swift flight quest's idol), some dps shoulders out of kara, and a few other blues/kara purples) and this was in regards to the same targets in the video (Lv67s)
I don't see the point of pouncing unless you need the edge against the target. I just don't see it as being as effecient in terms of kills/hour.
Maybe in some situations, gear depending, level depending, mob type depending, and as I above said previously in my first post in this thread, "Not saying it's never worth using".
Anyway, I will leave it at that. Just my opinion on the whole solo dps deal. Different preferences will I'm sure be largely based on a lot of variables.
http://files.filefront.com/Moviewmv/;10152887;/fileinfo.html
**** Quality if you stream it as full screen. I downloaded it from filefront and watched the downloaded version and it turned out half decently watching it full screen in both windows media player and nero show time4 /shrug.