Ieatrocks wrote:
Raiding as a hunter is super easy though. Mash one button real fast, and two others (mend pet and feign death) occasionally.
I really hate those discussions, but I always have to enter them :-)
Playing a hunter in a raid is not that hard, there you are correct. However, playing a hunter is probably harder than playing any other ranged DPS class.
A typical boss fight from a mage/warlock POV? Mash the button of your primary spell really fast. Yeah that is probably very hard :-)
Hunters have a weird shot rotation which is depending a lot on your latency. Timing the shots is not that easy (at least a lot harder than spamming shadowbolts and life tapping now and then).
Since timing is everything you have to adjust your rotation to your procs, rapid fire, drums, heroism (yes you can use a macro for this, but it is not always as effective).
And don't forget we have a pet which has to be controlled (not hard, but just one thing more you have to look after).
And then there is hunters mark, scorpid sting duty, misdirection, kiting. Some boss fights are super easy and playing a hunter is really easy. In other fights you have to be aware of so many things that it is very hard to keep up on DPS.
However says that playing a hunter is very easy should do Illidan as the only hunter :-)
Just to describe your duties a bit:
- Hunters mark / scorpid sting duty (pretty obvious).
- Illidan is to be repositioned since he leaves fire patches which tick for 5k every 2 seconds (and if you don't call your pet back before the flame patch is placed, your pet is toast).
- There are several aggro resets where Misdirection is crucial. If you **** up, the raid likely wipes.
- People get a debuff every 15seconds which will spawn two tiny adds which have to be slowed and killed before they reach anyone. You lay frost traps for those adds and nuke them with one mage helping you (and placing a frost nova to help).
- Illidan spawns some demons which paralyze people and kill them when they reach them. You have to slow those with your frost trap, and nuke them hard once they spawn.
Lets compare this with a warlock:
- He has to mash 3 (or whereever his shadowbolt is on his action bar). And about 5-10 times he has to put a curse on Illidan.
I know this comparison is unfair, but really why should playing a hunter be easier then any other ranged DD class?