Hi,
I am tossing my equipement right now, and I am thinking about hit rating. I want to never miss a player in PvP, so I have to get sufficient hit rating to reach +5% to hit. This is basic. But I read recently in some known website I will not talk about that there is always a 1% to miss a player in PvP??
I am confused^^, perhaps the article was not very clear, and refered maybie to something else...can someone confirm that +5% to hit will NEVER miss a player in PvP? In the same way and to be sure too, I want my opponent to never parry and dodge my strikes with sufficient expertise rating, is it possible? (in that case sufficient expertise rating to reach 5% to never be parried or dodged, or say even 10% for against combat rogues and arms warriors)
I know that in PvE environnement I need +9% to hit to never miss a mob (a boss), but I mean here in a PvP environnement.