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One-handed sword info pls.Follow

#1 Apr 27 2008 at 6:59 PM Rating: Decent
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I've been leveling as combat since 30 now, but have found a major problem. There are no damned swords!

I'm level 38 right now and I'm still weilding the butcher. I've not found anything with a better top end damage as of yet, so I'll continue to wear it until I do.

It seems like from lvl 34 and up, there are no slow swords. I swear, looking at the AH right now, there are absolutely no one handed swords from 42 to 58. The ones you see up every once in a while have 1.8-2.1 speed.

So my question is, where can I find some good one handed swords for leveling? Which dungeons can I find some in?
#2 Apr 27 2008 at 8:38 PM Rating: Good
Go get the quest Into the Scarlet Monastery from Varimathras in UC it will give you Sword of Omen. Then get Bring the End from the Andrew Brownell in the Magic Quarter and that will give you Vanquisher's Sword.

http://wow.allakhazam.com/db/quest.html?source=live;wquest=3341

http://wow.allakhazam.com/db/quest.html?source=live;wquest=1048

Those are both pretty solid swords that will last you for a while.
#3 Apr 27 2008 at 10:18 PM Rating: Good
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You shouldn't look on the AH for your swords. Like Stomata said, those two quests give you two great swords that will last you until Thrash Blade from Maraudon.
#4 Apr 27 2008 at 10:24 PM Rating: Decent
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Thanks. They are solid DPS wise, but is there nothing slower?

Just wondering.
#5 Apr 27 2008 at 10:27 PM Rating: Decent
Quote:
Those are both pretty solid swords that will last you for a while.


Definately, i had them until around level 45-50 until i replaced the Sword of Omen with http://wow.allakhazam.com/db/item.html?witem=17705;source=live -- Thrash Blade with Crusader = ownage.. i leveled so quick.
#6 Apr 28 2008 at 5:33 AM Rating: Decent
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10 WSG wins ... Just 10 ... and you can have the perfect sword-

http://www.wowhead.com/?item=19556

38 is a fun level to be a Rogue ... No resilience = GG
#7 Apr 28 2008 at 5:54 AM Rating: Good
Just wondering Stomata... but how exactly do you know he's horde? I can't, for the life of me, find where he said, "Hey, I'm also horde." or undead, etc.
#8 Apr 28 2008 at 7:56 AM Rating: Excellent
I had a hunch.
#9 Apr 28 2008 at 8:18 AM Rating: Decent
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Jordster, Assassin Reject wrote:

10 WSG wins ... Just 10 ... and you can have the perfect sword-

http://www.wowhead.com/?item=19556

38 is a fun level to be a Rogue ... No resilience = GG


I'm not twinking at 39. I already have a rogue at 29, and a warrior at 39.

That is a really nice sword though. Exactly what I'm looking for, other than being a BG reward...
#10 Apr 28 2008 at 8:44 AM Rating: Good
Stomata wrote:
I had a hunch.

Ah, I see

Edit: If for some reason someone that is alliance comes by, here is a similar quest to the one SM quest above as well

In the Name of the Light: Gives the Sword of Serenity as an award option.

Edited, Apr 28th 2008 12:47pm by xNocturnalSunx
#11 Apr 28 2008 at 8:50 AM Rating: Decent
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baveux wrote:
Jordster, Assassin Reject wrote:

10 WSG wins ... Just 10 ... and you can have the perfect sword-

http://www.wowhead.com/?item=19556

38 is a fun level to be a Rogue ... No resilience = GG


I'm not twinking at 39. I already have a rogue at 29, and a warrior at 39.

That is a really nice sword though. Exactly what I'm looking for, other than being a BG reward...


Who said anything about twinking?

PvP is one of the most fun parts of being a Rogue ... and you L29 doesn't have Blind or Kidney Shot.

10+ games of WSG and I guarantee you're a better PvP'er and a better overall Rogue than you were going in ...

If you're in a hurry to level, my advice is bad, of course.
#12 Apr 28 2008 at 8:51 AM Rating: Decent
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xNocturnalSunx wrote:
Stomata wrote:
I had a hunch.

Ah, I see

Edit: If for some reason someone that is alliance comes by, here is a similar quest to the one SM quest above as well

In the Name of the Light: Gives the Sword of Serenity as an award option.

Edited, Apr 28th 2008 12:47pm by xNocturnalSunx


2.2 Swords are bad.
#13 Apr 28 2008 at 9:40 AM Rating: Decent
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Why do you want a slow sword?
#14 Apr 28 2008 at 10:21 AM Rating: Excellent
MentalFrog wrote:
Why do you want a slow sword?



All weapons of a certain level usually have a similar dps, depending on quality.

So, for instance, if you have a 30 dps sword with 2.2 speed, and a 30 dps sword with a 2.7 speed, the only difference is that each hit with the slow sword is for more but more time inbetween, right?

For white damage, these two will give same results. HOWEVER, rogues have special abilities that are entirely dependent upon your energy. Since energy regens at the same rate no matter what your sword speed, you'll do these special attacks at the same rate no matter your weapon speed.

So suddenly speed becomes irrelevant, dps becomes irrelevant, what is left? The per hit damage of the weapon.

So, a slower weapon, with equal dps as a faster weapon, for a rogue, will make stronger special attacks, leading to more overall damage. That is why.



So I guess to answer your question, its not that you want a slow sword, you want the weapon with the highest damage per hit. This USUALLY equates to slower weapons since weapons are balanced by dps, not by damage. IF you're looking at a given range of weapons, its nearly always the slowest that will have the highest per-hit damage.


Blizzard could very easily change this by making energy regen rate related to weapon speed. They'd have to make changes though, since suddenly daggers would be so much better than other weapons, since you can only ambush and mutilate with daggers.

Edited, Apr 28th 2008 11:25am by digitalcraft
#15 Apr 28 2008 at 11:34 AM Rating: Decent
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digitalcraft, Goblin in Disguise wrote:
MentalFrog wrote:
Why do you want a slow sword?



All weapons of a certain level usually have a similar dps, depending on quality.

So, for instance, if you have a 30 dps sword with 2.2 speed, and a 30 dps sword with a 2.7 speed, the only difference is that each hit with the slow sword is for more but more time inbetween, right?

For white damage, these two will give same results. HOWEVER, rogues have special abilities that are entirely dependent upon your energy. Since energy regens at the same rate no matter what your sword speed, you'll do these special attacks at the same rate no matter your weapon speed.

So suddenly speed becomes irrelevant, dps becomes irrelevant, what is left? The per hit damage of the weapon.

So, a slower weapon, with equal dps as a faster weapon, for a rogue, will make stronger special attacks, leading to more overall damage. That is why.



So I guess to answer your question, its not that you want a slow sword, you want the weapon with the highest damage per hit. This USUALLY equates to slower weapons since weapons are balanced by dps, not by damage. IF you're looking at a given range of weapons, its nearly always the slowest that will have the highest per-hit damage.


Blizzard could very easily change this by making energy regen rate related to weapon speed. They'd have to make changes though, since suddenly daggers would be so much better than other weapons, since you can only ambush and mutilate with daggers.

Edited, Apr 28th 2008 11:25am by digitalcraft


So why do you want a slow sword?
#16 Apr 28 2008 at 12:06 PM Rating: Good
Terrorfiend
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slower weapon assuming similar DPS will do more damage overall with special attacks.

when people say "too fast" they are generally comparing that item to an item of similar quality and therefor similar DPS.

edit: for MH... OH you want fast.

Edited, Apr 28th 2008 1:08pm by KTurner
#17 Apr 28 2008 at 12:11 PM Rating: Good
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19,369 posts
KTurner wrote:
slower weapon assuming similar DPS will do more damage overall with special attacks.

when people say "too fast" they are generally comparing that item to an item of similar quality and therefor similar DPS.


You're assuming similar dps.

The problem is you have a bunch of scrubs looking at the wrong stat when comparing upgrades.


Like I said before;

MentalFrog wrote:
Overall slower weapons have higher dmg. The reason is to keep slow and fast weapons balanced to the same lvl of dps. If you had a slow weapon with the same dmg per hit as a fast weapon why would you ever take the slower one? The faster one would have a higher dps.

You probably won't find a fast weapon with the same dmg per hit as a slower weapon unless the required lvl of the faster one is a much higher lvl than the slower one. This is why people say the slower is better. The fact is though is the speed has nothing to do with why it's better. This is why looking for a slower weapon is misleading. It irks me when players say this.

Hopefully players look at everything when considering an upgrade. For example let's say you have 2 swords.

75 dmg w/ 2.6 sec = 28.8 dps

80 dmg w/ 2.5 sec = 32 dps

The dmg difference isn't that much. The speed difference isn't that much. However if I asked someone and they said to go with the slower weapon it'd be false in this case. I'd lose 5 dmg on my special attacks and it'd be slower. The faster one would hit harder as well as make my special attacks hit harder. The difference is small but your dps would be lower with the slower one than the faster one.

Now if I looked at the dmg per hit instead of the speed I'd clearly take the faster one.

Think of it this way. Computer hardware has a certain cost. Now let's say you have $2000 dollars to buy a new computer. You go to store A and they give you a certain spec list of everything you can get for that price. Now you go to store B and the list is the same. You jump to the conclusion that $2000 will get you exactly that. Spend any less and you'll get less. Now you go to store C and they have the exact same setup as store A and B except at $1800 instead of $2000. Since you concluded that spending less will result in less you clearly think that buying from store A or B is the way to go. That's false because you're getting the same exact hardware at 10% off. You're not getting less but getting more for your money.

This is the same kind of thinking behind the 'slower weapon in the main hand'. It's false and you should be looking at dmg because that's the stat that's really effecting the mechanics behind it.

Now the off-hand is different and speed plays a much bigger role in dps than the dmg. The reason is because the off-hand has things like poison procs & combat potency that proc per hit. Faster weapons means more hits. The more hits you get off the more procs you get. The dmg from the off-hand doesn't affect things like sinister strike.

So with the Main hand dmg will take the top priority because that will increase your dps the most. In the off-hand speed takes priority because it increase your dps the most. Also shiv costs less energy the faster your off-hand is.


Stop telling people to get slower weapons. That's like saying painting racing stripes on my car will make it go faster.
#18 Apr 28 2008 at 12:25 PM Rating: Decent
MentalFrog wrote:
digitalcraft, Goblin in Disguise wrote:
MentalFrog wrote:
Why do you want a slow sword?



All weapons of a certain level usually have a similar dps, depending on quality.

So, for instance, if you have a 30 dps sword with 2.2 speed, and a 30 dps sword with a 2.7 speed, the only difference is that each hit with the slow sword is for more but more time inbetween, right?

For white damage, these two will give same results. HOWEVER, rogues have special abilities that are entirely dependent upon your energy. Since energy regens at the same rate no matter what your sword speed, you'll do these special attacks at the same rate no matter your weapon speed.

So suddenly speed becomes irrelevant, dps becomes irrelevant, what is left? The per hit damage of the weapon.

So, a slower weapon, with equal dps as a faster weapon, for a rogue, will make stronger special attacks, leading to more overall damage. That is why.



So I guess to answer your question, its not that you want a slow sword, you want the weapon with the highest damage per hit. This USUALLY equates to slower weapons since weapons are balanced by dps, not by damage. IF you're looking at a given range of weapons, its nearly always the slowest that will have the highest per-hit damage.


Blizzard could very easily change this by making energy regen rate related to weapon speed. They'd have to make changes though, since suddenly daggers would be so much better than other weapons, since you can only ambush and mutilate with daggers.

Edited, Apr 28th 2008 11:25am by digitalcraft


So why do you want a slow sword?



digitalcraft wrote:

So I guess to answer your question, its not that you want a slow sword, you want the weapon with the highest damage per hit. This USUALLY equates to slower weapons since weapons are balanced by dps, not by damage. IF you're looking at a given range of weapons, its nearly always the slowest that will have the highest per-hit damage.


nice try. No, actually not really. At least read the comment!
#19 Apr 28 2008 at 12:28 PM Rating: Decent
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digitalcraft, Goblin in Disguise wrote:

nice try. No, actually not really. At least read the comment!


digitalcraft, Goblin in Disguise wrote:

speed becomes irrelevant


Again, why do you want a slow sword?
#20 Apr 28 2008 at 12:31 PM Rating: Decent
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Mental, Felsteel Longblade is a 2.20 speed, 83 DPS sword.

Would you expect a 71 DPS 2.70 speed to come even close to matching that as a MH sword?

It does. They're actually fairly even, in terms of DPS.

Why? Normalization. Anything under 2.40 speed actually loses out on damage because of how AP is calculated into the damage of Sinister Strike/Hemo.

So yes, speed does matter. And that's why Failsteel Lolblade is a piece of ****; because blue swords are better than it.
#21 Apr 28 2008 at 12:50 PM Rating: Decent
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Overlord Theophany wrote:
Mental, Felsteel Longblade is a 2.20 speed, 83 DPS sword.

Would you expect a 71 DPS 2.70 speed to come even close to matching that as a MH sword?

It does. They're actually fairly even, in terms of DPS.

Why? Normalization. Anything under 2.40 speed actually loses out on damage because of how AP is calculated into the damage of Sinister Strike/Hemo.

So yes, speed does matter. And that's why Failsteel Lolblade is a piece of sh*t; because blue swords are better than it.


Which one has a higher dmg per hit?

[wowitem=23540]Felsteel Longblade[/wowitem]

or

[wowitem=30788]Illidari-Bane Broadsword[/wowitem]

Sinister Strike formula:
(Attack Power / 14) * Normalized Weapon Speed + Weapon Damage + 98 = Damage

Sword normalized speed is 2.4. Nowhere is the weapons dps or speed taking into the formula. The only difference (excluding stats) is the damage range per hit.
#22 Apr 28 2008 at 12:57 PM Rating: Good
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...is it just me, or are all of you saying basically the same thing?

Take whichever sword/fist has the highest top end hit value and that us usually going to be the sword/fist you want. If that happens to be a slow one, good for you, if its a not as slow one, good for you.
#23 Apr 28 2008 at 1:10 PM Rating: Decent
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19,369 posts
GodOfMoo wrote:
...is it just me, or are all of you saying basically the same thing?

Take whichever sword/fist has the highest top end hit value and that us usually going to be the sword/fist you want. If that happens to be a slow one, good for you, if its a not as slow one, good for you.


Pretty much yeah.

Basically what I'm trying to say is for everyone to stop telling people to look for a slow weapon. The reality is they need to look at the dmg range because that's what's really going into the mechanics behind it not the weapon speed. The slower weapon speed is a result of blizzard trying to maintain an even dps on weapons of the same lvl. In order to do that higher damage weapons need to be slower than lower damage weapons of the same level.


#24 Apr 28 2008 at 1:27 PM Rating: Decent
MentalFrog wrote:
digitalcraft, Goblin in Disguise wrote:

nice try. No, actually not really. At least read the comment!


digitalcraft, Goblin in Disguise wrote:

speed becomes irrelevant


Again, why do you want a slow sword?


digitalcraft wrote:
So I guess to answer your question, its not that you want a slow sword, you want the weapon with the highest damage per hit. This USUALLY equates to slower weapons since weapons are balanced by dps, not by damage. IF you're looking at a given range of weapons, its nearly always the slowest that will have the highest per-hit damage.


dude, you're making my eye start to twitch.
#25 Apr 28 2008 at 1:40 PM Rating: Decent
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digitalcraft, Goblin in Disguise wrote:
MentalFrog wrote:
digitalcraft, Goblin in Disguise wrote:

nice try. No, actually not really. At least read the comment!


digitalcraft, Goblin in Disguise wrote:

speed becomes irrelevant


Again, why do you want a slow sword?


digitalcraft wrote:
So I guess to answer your question, its not that you want a slow sword, you want the weapon with the highest damage per hit. This USUALLY equates to slower weapons since weapons are balanced by dps, not by damage. IF you're looking at a given range of weapons, its nearly always the slowest that will have the highest per-hit damage.


dude, you're making my eye start to twitch.


So you don't want a slow weapon. You want a high damage one. That's my point, stop telling scrubs to look for slow weapons.
#26 Apr 28 2008 at 2:18 PM Rating: Good
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If anyone is looking for a super slow main-hand after reading this thread--and I mean actually reading it--then they deserve to be called a scrub.

I've always gone by the highest mean average for my main-hand in a combat build regardless of all other stats aside from hit or agi (both are secondary). My idea being that the higher average would give me better sustained DPS output, which is what the combat tree is all about. Before flaming, see notes below.

For off-hand I've always gone to the fastest possible speed I could find regardless of all other stats aside from hit and agi (which are again secondary). Again, for the sole reason noted above.

See a pattern? Combat builds are focused on sustained DPS output. And your gear should be chosen with this priority in mind for maximum efficiency. And make sure both weapons are of the specialization type you have chosen, obviously.

NOTE: These "personal guidelines" are probably too simple to be perfectly true 100% of the time. But served me well leveling. I openly admit that I'm no expert. So "grain of salt" my comments and do some research on your own. No thread comment, no matter how witty or well-written, can replace personal research and understanding. Ever.

NOTE #2: Far as I can tell DPS is the result of stats but not really a stat in-and-of-itself. Avg. damage / weapon speed= DPS

*edited for stupidity

Edited, Apr 28th 2008 6:48pm by TherionSaysWhat
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