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#1 Apr 25 2008 at 12:46 AM Rating: Decent
42 posts
I'm sure this has probably been discussed previously in the past, but as I've only recently started reading these forums while at work, I have yet to find any threads on it.

Anyway, here goes. I just started working on my warlock again, and I've been trying out the Drain Hunting method of grinding. I've been having some issues with balancing my health and mana, as in how much I have left over when I finish a string of mobs. I'm wondering if it's my methods or perhaps my stats affecting the issue. I often find that after a string of mobs, I have 50% or less health left, but full mana.

Not sure what I'm doing wrong, if anything at all. If you think it's my methods, feel free to ask me questions or refer me to any previous threads you know. If not, I have a question. When balancing your stats for solo exp grinding, do you focus more on mana or health, or do you try to even them both up as much as possible?

Any productive criticism and feedback would be great. Thanks!
#2 Apr 25 2008 at 12:51 AM Rating: Decent
Drain hunting - send pet, dot, dot, dot, Life Tap, Drain Life

If you're NOT doing that, that's why you have low health. No Drain Life.

If you ARE doing that...then there's no reason Drain Life shouldn't be keeping you at or near full health.

Maybe you haven't trained up Drain Life? What level are you? Where are your talent points?

EDIT: Ah, level 50. No help to me, but some of our more...erm...experienced 'locks will be able to advise you on stuff like Fel Armor (do you have it yet?), Improved Drain Life (have you spent the points in it?) and stuff like that.

Your tactics should be like above though.

Edited, Apr 25th 2008 4:53am by Inoperante
#3 Apr 25 2008 at 1:23 AM Rating: Decent
42 posts
Hmm, I'm using Drain Life as I should be. Maybe I don't understand the drain-hunting concept. Is your VW taking on the majority of the mobs at once, or are you supposed to be doing more fear juggling? Or a balance of both?

Also, does balancing mana and health with your equipment produce any effective or different results?

Quote:
Maybe you haven't trained up Drain Life? What level are you? Where are your talent points?

EDIT: Ah, level 50. No help to me, but some of our more...erm...experienced 'locks will be able to advise you on stuff like Fel Armor (do you have it yet?), Improved Drain Life (have you spent the points in it?) and stuff like that.


Yes, I'm lvl 50, general affliction spec all the way up to UA. I have Imp Drain Life and Fel Armor, etc.
#4 Apr 25 2008 at 1:30 AM Rating: Decent
Ah...Affliction spec. Then you aren't drain hunting, you're drain TANKING.

If you were drain hunting, yes, your VW (or Felguard in my case - better to be demon-specced for drain hunting) would take the aggro.

As you're drain tanking, you WILL need to work harder on your health. More +stam on your gear for a start. It's not really my thing, so I'll leave it to Aff 'locks to help you out more.
#5 Apr 25 2008 at 2:59 AM Rating: Decent
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423 posts
Drain Hunting
Minimum Level: 14
Mandatory Talents: Improved Corruption, Soul Siphon, Improved Life Tap, Fel Concentration, Empowered Corruption
Boosting Talents: Siphon Life, end-game build of SM/ruin or full Affliction, improved VoidWalker and fel stamina for demonologists
Description:
The idea of this techinque is to destroy mobs while losing as little life and mana as possible. A good Drainhunter has little or no downtime. The main thrust of drainhunting is to let your Voidwalker engage the mobs while you dot them, lifetap, and drain them. In general, the cast sequence is (send in the VW), DoT, DoT, DoT, Lifetap, Drain Life - wand if necessary. If you are farming shards, finishing with Drain Soul is a good idea. Since you want to keep aggro on your Voidwalker, give the VW enough time with the mobs to taunt them twice before your first cast. This technique allows you to have your demon engage several monsters at once. DoTs + Drain bring down mobs very fast. Throw the dots with the LEAST damage first (Curse of Agony, Corruption) before tossing an immolate, so you don't draw aggro from your VW. If you encounter a runner, Curse of Recklessness thrown after Drain life will keep them on the Voidwalker. After a battle against multiple mobs, let your Voidy Consume Shadows to regain health. Also, if you are at full life but not on mana, Life Tap after a battle (this is probably good advise for all techniques, not just Drainhunting).
Enhanced and rewritten by Ohmikegod

Drain Tanking
Minimum level: 23-24
Mandatory Talents: 5/5 Fel Concentration
Boosting Talents: 2/2 Soul Siphon, 1/5 Shadow Embrace, 2/2 Nightfall, 1/1 Siphon Life
Description:
This is the reverse to Hunterlocking: aside from the opening moves, the warlock is tanking instead of the pet. The technique is again deceptively simple: send your pet, cast your dots, life tap, drain life. If you have Nightfall, cast your instant shadowbolts at the end of a drain life. The point though, is that instead of using the voidwalker and casting with finesse, you will strive to get the monster turn on you once you're done casting your DoTs and life tap. To speed up damage output you will use a succubus or, situationally, a felhunter as your primary pet. In general, to maximize exp / hour, you will mainyl concentrate on monsters 2-3 levels below yours (whereas drain hunting would allow you to fight higher stuff) and avoid getting more than 1 add. In the later levels, though, this is enough to take on yellow elites without breaking too much of a sweat.
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