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MM Hunters, Zul'Jin, DPS, Mana , Long fightsFollow

#1 Apr 23 2008 at 11:36 AM Rating: Good
So I've been thinking a bit. I am an MM Hunter currently, used to be BM. Recently I have been able to push 750-800 DPS in Kara without too much mana worries. I chug an occasional potion. On a recent long fight with Zul'Jin ( we beat him yay!) in ZA mana started to become much more of a problem with my shot rotation. So I switched to Viper aspect for a bunch of the fight. Man did that ever drop my DPS! I have 5 points in Improved aspect of the Hawk and all I have to say for you MM hunters is that it is a huge DPS increase.

With all the running around on Zul'jin and trying not to die my DPS dropped down to around 550...... :( If I used my DPS heavy roatation including Arcane and Multi my Mana just could not keep up. I drank pots early but sadly all the aoe + tornado damage made me also have to drink a health pot in there once until the healers could catch up enough to heal me. So mana got bad and I layed off into a very less DPS Steady shot rotation trying for 2 steady 1 auto.

Anyway it almost makes me want to go back to BM. Ahh the simple and efficient glory of 1:1 steady auto. No Mana worries.....just Pew pew pew bam high DPS.

But now that I have silence shot and Scatter shot man would I miss them. Silence shot is great in kara to interupt Shade and Juliet for example. I also love scatter shot in heroics when a trap breaks early or a mob peals off for the healer. Bam Scatter shot ok now we have time to get it back under control. Soooo useful for heroics and Kara.

Also I know that if I really want to stay MM I should grind out a nice slow S1 2.9 Xbow rather than the Steelhawk.

Anyway this is how I am currently rolling skill and gear wise. I have nearly 100 badges waiting for the armory on Sunwell isle to open up, then I think I may pick up that sweet chest peice:

http://www.wowhead.com/?item=34912

With the haste on there it just screams BM though. I think with steelhawk and that chest I would be sitting at a very decent 1:1 shot rotation..... hmm just don't know if I can go back to BM.......decisions

http://www.wowarmory.com/character-sheet.xml?r=Tanaris&n=Shohkarrg

Thoughts comments?
#2 Apr 23 2008 at 11:53 AM Rating: Decent
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Why go MM for PvE?....
BM does more damage, is more mana effecient and MM has nothing that BM cant do or other classes cant do much better.

And get the badge X-bow first, its pure awesome and you wont replace it until the legendary bow as BM, as MM or SV Black Bow, Bristleblits and Golden bow are better (maybe the Vashj bow too...) but hey, thats T6+ content (or very end of T5 anyway)
#3 Apr 23 2008 at 1:01 PM Rating: Decent
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Quaff early, quaff often, and use rejuvination type potions (mana and healing) perhaps?

And try to use items that are off time with potions, such as healthstones, berries, seeds etc etc.

Edited, Apr 23rd 2008 2:02pm by Xizervexius
#4 Apr 24 2008 at 5:49 AM Rating: Decent
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203 posts
Since when does silence shot interupt Shade? Pretty positive it doesnt unless they fixed it recently. That's usually the reason why when I was rading marks I never took silencing shot, pretty worthless. Scatter shot is awesome, and I miss not having it as BM.

Mages got to train iceblock, I think hunters should get to train scattershot.

Its also better to keep up Hawk and take out multi and arcane shot than go to viper to keep using those shots for long fights.
#5 Apr 24 2008 at 6:39 AM Rating: Good
Quote:
Since when does silence shot interupt Shade?


Have you tried it? I did just last week. It saved me from an arcane missle volley. It works as an inturupt not as a true silence though. Just like when Juliet tries to heal on Opera.

You are probally right Aeth about BM. I will most likely respec here soon. I was PVPing on my hunter toon for a bit, but not much more these days. Though he does run Heroics with my 5 man group.

I just don't know if I can see spending 150 badges for that ugly rainbow chicken puke bow.....

It's like saying "wait until I pwn you with my rainbow **** grenades!" Sure they might hit for 3k a shot but do you feel cool throwing rainbow **** at people?
#6 Apr 24 2008 at 6:52 AM Rating: Excellent
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All the nicknames that thing has, its funny :P

"Parrot of relentless strikes"
"crossbow of flowery doom"
"technicolour Chicken Corpse" (thank Cheeky for that one)


and you shoot arrows out of what once was the beak, the place you load the arrows however.........
#7 Apr 24 2008 at 6:54 AM Rating: Decent
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842 posts
Master Shojindo wrote:
It's like saying "wait until I pwn you with my rainbow **** grenades!" Sure they might hit for 3k a shot but do you feel cool throwing rainbow **** at people?


sure do. 3k **** shots = wtfpwn
#8 Apr 24 2008 at 7:30 AM Rating: Good
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1,259 posts
I specced into MM last weekend just for nostalgia and to mess around in 5 mans.

I must agree that MM is great for 5 mans with Silencing shot and scatter shot being a godsend. However anything larger than that (10 man up) the mana efficiency is a huge anchor.

Not to mention you lose the group buff ferocious inspiration. The MM aura pales in comparison.
#9 Apr 24 2008 at 12:21 PM Rating: Decent
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203 posts
Master Shojindo wrote:
Quote:
Since when does silence shot interupt Shade?


Have you tried it? I did just last week. It saved me from an arcane missle volley. It works as an inturupt not as a true silence though. Just like when Juliet tries to heal on Opera.


Tried using silence shot a number of times before i realized it did absolutely nothing. Havent done it in a couple of months, so if they changed it since then... Also, you typically dont want to interupt the missiles, as that's a 5 second channel spell that he spends all his mana on at the start. Unless you are trying to get him to poly/pyro you(which sometimes is the strat without enough interupts/dps), let the missiles go, just interupt the fireballs and frostbolts.

Edited, Apr 24th 2008 4:22pm by uzemaki
#10 Apr 24 2008 at 1:51 PM Rating: Decent
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2,029 posts
I would recommend going either BM (for pure damage) or Survival (if your raid doesn't already have one).

As both MM and Survival though, 1.5:1 weaves with arcane/multi are the days of the past, though. You want to use a modified BM macro
/cast !Auto Shot
/cast Steady Shot
and spam away. For BM with a 2.9 speed that gives 3:2 BM with 2.8 + haste it gives 1:1, for MM/Surv it gives a 2:1. Plus it easily adapts to haste, taking a 2:1 to 3:2 to 1:1 depending on how much popped/procced at once. Higher damage than 1.5:1 while being able to mousewheel-spam and be able to watch the raid more, with not too many mana problems if you're willing to chainchug pots.
#11 Apr 24 2008 at 4:17 PM Rating: Good
I went back to BM. :)

I plan to use this macro:

#showtooltip Steady Shot
/castsequence reset=3 Steady Shot, !Auto Shot
/castrandom [target=pettarget, exists] Kill Command
/script UIErrorsFrame:Clear()

or this one

#showtooltip Steady Shot
/cast !Auto Shot
/cast Steady Shot
/castrandom [target=pettarget, exists, nodead] Kill Command
/script UIErrorsFrame:Clear()

depending on which I find I like better. Thanks for the comments!

#12 Apr 24 2008 at 10:54 PM Rating: Good
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1,519 posts
My suggestion for shade and his arcane missiles is to just drop a snake trap at his feet every 30 seconds. He targets the vipers, and blasts them. Once you get into TK, Solarian does the same exact thing. I think there's a boss in ZA that does it, but it's been a while since I've done ZA, so I can't remember which one it is (if any).

Pretty much any boss that randomly targets a single player will be fooled by snake trap, really.

As for Julianne, there are other classes that can stop her heals without having to spec for it, and lose massive amounts of DPS.
#13 Apr 25 2008 at 5:31 AM Rating: Decent
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203 posts
lsfreak wrote:
I would recommend going either BM (for pure damage) or Survival (if your raid doesn't already have one).

As both MM and Survival though, 1.5:1 weaves with arcane/multi are the days of the past, though. You want to use a modified BM macro
/cast !Auto Shot
/cast Steady Shot
and spam away.


Have to disagree with this, at least for SV. The /cast /cast macro doesn't outperform the 1.5:1 rotation unless 1) you are heavily hasted (i.e. rapid fire, blood lust, haste pots), or 2) you have the 4pc T6 set bonus (steady shot deals an additional 10% damage). When you meet either/both of these cicumstances you should switch to the /cast /cast macro, otherwise, as SV (or marks for that matter) the 1.5:1 rotation is gonna produce more dps.

Huge thread with tons of WWS stats, explanations, variables, Dr Boom tests, and whatnot on elitist jerks website http://elitistjerks.com/f31/t12346-hunter_survival_raiding_2_1_a/p73/.

Its a huge read, but very informative. I suspect Isfreak is actually referring to this threads with his comment.

Edited, Apr 25th 2008 9:32am by uzemaki
#14 Apr 25 2008 at 5:49 AM Rating: Decent
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27,272 posts
4pc T5 also works :)
#15 Apr 25 2008 at 6:23 AM Rating: Decent
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Aethien wrote:
4pc T5 also works :)


How feasable is 4pc T5 and 4pc T6. Its possible, but has anybody explored if the T5 set bonus coupled with the T6 set bonus would outweigh the stats from the T6ish gear your might swap for the T5 pieces?
#16 Apr 25 2008 at 6:50 AM Rating: Decent
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27,272 posts
I think that with 4pcT5 you'll lose dps.
Generally 4pc T5 outweights T6 pieces until you can replace 3 or 4 pieces.

That said, it counts only for BM or for the /cast/cast macro.


(this is good, we're getting a bit more theorycraftig here now :) )


Edit: /cast/cast never wins for MM btw, they get such a massive boost to their multishot that 1.5:1 remains the best rotation.
Though SV catches up/surpasses MM in dps once you get 4pc T6 and you can switch to /cast/cast.

edit 2: I have even seen reports from SV hunters where they did in excess of 2.2k dps on brutallus (where the top BM hunters are at 2.7k)

Edited, Apr 25th 2008 4:53pm by Aethien
#17 Apr 25 2008 at 7:09 AM Rating: Decent
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203 posts
Aethien wrote:


edit 2: I have even seen reports from SV hunters where they did in excess of 2.2k dps on brutallus (where the top BM hunters are at 2.7k)

Edited, Apr 25th 2008 4:53pm by Aethien


I've heard that an SV hunter put up 2.6k dps on brutallis. Though it appears his group was custom made for him: Feral druid, 2 shammies and a BM hunter. 2 blood lust, rapid fire, haste pots, and constant drums on top of that, he was hasted pretty much the entire time and was able to keep up the 2:1 rotation thoughout. Pretty sick. Wonder what I could do with that set up (certainly not 2.6k, but it would be fun none the less :D )
#18 Apr 25 2008 at 7:17 AM Rating: Decent
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uzemaki wrote:
Though it appears his group was custom made for him: Feral druid, 2 shammies and a BM hunter.
1 shaman, shamans are switched midfight for bloodlust.
Its what Havoc does for their hunters (cheeky's guild) and they have spend an insane amount of time studying raidsynergy and raiddps.
They proved with math that switching shamans to give the 2 BM hunters and 1 SV hunter with a strength totem, agility totem and Leader of the Pack 2 bloodlust's/heroisms yields the greatest raid dps increase.

edit: with that I think that even a SV hunter is capable of doing a very tight 1:1 rotation.
And i'm assuming that they also had a retadin so he used haste potions instead of mana pots.

Edited, Apr 25th 2008 5:19pm by Aethien
#19 Apr 25 2008 at 9:19 AM Rating: Decent
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2,029 posts
Hmm, well maybe the hunters I know are exceptions. The Surv hunter I know switched to /cast/cast with the ZJ bow, he even went to Dr. Boom to try and prove to himself that 1.5:1 was better and ended up boosting his DPS by about 75.
*shrug*
#20 Apr 25 2008 at 1:03 PM Rating: Good
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377 posts
By no means exhaustive, but while in Survival mode I had a marked decrease in DPS on Doc Boom tests running the /cast/cast macro compared to 1.5:1
#21 Apr 25 2008 at 1:59 PM Rating: Decent
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Its very latency dependant, the more latency you have the better /cast/cast will be in comparison.
Also, the more haste procs/buffs the better /cast/cast is.
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