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Hardly a waste. You use Ice Block when he has Cloak of Skill up, this makes him waste it.
Sounds to me like that he's making you waste Iceblock. Oh wait, "Sounds like to me that you're wasting your iceblock."
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You also have Cold Snap, which you can use to reset should he decide to gouge/blind you.
Does the long cooldown on cold snap or that debuff called "Hypothermia" ever bother you?
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It's up to the mage as to what is more critical; taking away his resistance at what's going to be a crucial part of the fight or getting out of damage. I prefer the former.
You're "taking away his resistance" by frost novaing him, forcing him to either take around 4k dmg of frostbolt and icelance crit, or cloak of shadows/vanish/imp. sprint/PVP trinket out of it. Iceblock contributes in no way of taking away his resistance. It contributes in taking away your resistance, like when you're blinded or Kidney shotted without blink up, not to mention that if you're getting backstabbed with crippling poison on you, helpless. Iceblock usually fixes that.
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The elemental is present because it's another frost nova and something else for the rogue to hopefully beat up. It buys you time in a fight where you have very little of it.
Not picking on the elemental comment there. However, a good rogue wont let you get far by using gouge and blind, then killing the elemental. Yes, the elemental is something that should not be ignored. Yes, the mage's frostbolt is something that should not be ignored. I'm commenting on the fact that, it doesnt take long for rogues to kill that elemental. Your best odds are probably to gain as much distance as possible, then either trying to dish out dps with frostbolt, or trying to heal up. There's 2 things that a rogue can't ignore, an average dps water elemental and a mage casting frostbolt/healing up. Either way, that rogue will suffer, even if he escaped that freeze from the elemental.
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Then what is the point of blinking if I'm helpless? And ONLY 3 seconds? Being stunned that long against a rogue is an eternity. Didn't I say "BLINK IF YOU GET STUNNED"?
Given a choice between being stunned for 6 seconds, and stunned for 3, I choose the latter. Also, I'd stick with the fact that, a rogue can cast roughly 2 sinister strikes/hemo in that 3 seconds. White damage aside, the rogue wont be able to deal too much damage to your health pool. But if you blow Iceblock or trinket, and the rogue restealths with you blinded, or if he has a chance to set himself into position after gouging, then you have a problem.