Think about effective health math, given;
AC Mitigation LPS ELPH
0 ___________________ 0.00% _____ 10 : 1 ____ 1.00 : 1
10,000 ______________ 48.64% _____ 19.4 : 1 ____ 1.94 : 1
12,000 ______________ 53.20% _____ 21.3 : 1 ____ 2.13 : 1
13,000 ______________ 55.18% _____ 22.3 : 1 ____ 2.23 : 1
14,000 ______________ 57.01% _____ 23.2 : 1 ____ 2.32 : 1
15,000 ______________ 58.69% _____ 24.2 : 1 ____ 2.42 : 1
16,000 ______________ 60.25% _____ 25.1 : 1 ____ 2.51 : 1
17,000 ______________ 61.69% _____ 26.1 : 1 ____ 2.61 : 1
20,000 ______________ 65.45% _____ 28.9 : 1 ____ 2.89 : 1
25,000 ______________ 70.31% _____ 33.6 : 1 ____ 3.36 : 1
LPS (Life per stamina), ELPH (Effective Life per Health)
So, 15418 x 2.61 = 40241 hp
16000 x 2.61 = 41760 hp
What's your shield block value at? Shield block % means very little to me, this is a warrior forum, not a paladin forum.
I'll leave you with;
tankspot wrote;
Quote:
Avoidance also helps reliably keep Effective Health high. By increasing Avoidance such as Dodge, you simultaneously decrease the chance of incoming attacks not being avoided or blocked. Indeed, increasing Avoidance will keep more Shield Block charges active for longer, and with enough of it, you become virtually immune to Crushing Blows in most encounters.
This isn't to say that you need to go gem everything with Avoidance. Please note the wording in bold -- it will not increase Effective Health. It will only help stabilize your rate of effective Shield Blocks, which in turn allows Block Value to be reliably factored in. Heavy Avoidance is only important for some boss fights -- boss fights you would probably use some Avoidance gear for in the first place. Also, Warrior equipment is already unusually weighted with Avoidance stats, and you gain plenty through normal gearing.
Edited, Apr 22nd 2008 10:56pm by devioususer