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#1 Apr 22 2008 at 7:52 PM Rating: Default
T4 Warbringer VS Unwavering Leggaurds?

Warbringer i lose 600 health, but gain 3% dodge
Unwavering i have 600 more health, but lose 3% dodge.

My dodge is 19.60% with, and 16.79% without

I have 16.79 Parry/ 16.79 dodge / 27.36 block with Unwavering
I have 16.95 Parry / 19.60 Dodge / 23.71 Block with Warbringer

16k Health base with Unwavering, 15.418 base with warbringer

I mostly run heroics atm.

Which would you choose? i have both but cannot decide :(. My defense is 500 or so with either, and armor is 17.5k.

Any suggestions?
#2 Apr 22 2008 at 9:55 PM Rating: Decent
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1,331 posts
Think about effective health math, given;
  AC                 Mitigation         LPS           ELPH 
 
0 ___________________   0.00% _____    10 : 1 ____  1.00 : 1 
10,000 ______________  48.64% _____  19.4 : 1 ____  1.94 : 1 
12,000 ______________  53.20% _____  21.3 : 1 ____  2.13 : 1 
13,000 ______________  55.18% _____  22.3 : 1 ____  2.23 : 1 
14,000 ______________  57.01% _____  23.2 : 1 ____  2.32 : 1 
15,000 ______________  58.69% _____  24.2 : 1 ____  2.42 : 1 
16,000 ______________  60.25% _____  25.1 : 1 ____  2.51 : 1 
17,000 ______________  61.69% _____  26.1 : 1 ____  2.61 : 1 
20,000 ______________  65.45% _____  28.9 : 1 ____  2.89 : 1 
25,000 ______________  70.31% _____  33.6 : 1 ____  3.36 : 1


LPS (Life per stamina), ELPH (Effective Life per Health)

So, 15418 x 2.61 = 40241 hp
16000 x 2.61 = 41760 hp

What's your shield block value at? Shield block % means very little to me, this is a warrior forum, not a paladin forum.

I'll leave you with;


tankspot wrote;
Quote:
Avoidance also helps reliably keep Effective Health high. By increasing Avoidance such as Dodge, you simultaneously decrease the chance of incoming attacks not being avoided or blocked. Indeed, increasing Avoidance will keep more Shield Block charges active for longer, and with enough of it, you become virtually immune to Crushing Blows in most encounters.

This isn't to say that you need to go gem everything with Avoidance. Please note the wording in bold -- it will not increase Effective Health. It will only help stabilize your rate of effective Shield Blocks, which in turn allows Block Value to be reliably factored in. Heavy Avoidance is only important for some boss fights -- boss fights you would probably use some Avoidance gear for in the first place. Also, Warrior equipment is already unusually weighted with Avoidance stats, and you gain plenty through normal gearing.


Edited, Apr 22nd 2008 10:56pm by devioususer
#3 Apr 23 2008 at 7:12 AM Rating: Default
Well it does make more sense now to wear the warbringer pants, sure i lose 600 health and un-used block, but what really made me think was.. what is that 600 health getting me? Very rarely do i ever fall below maybe 5k health in heroics, so that extra 600 is not really benefiting me at all. Now on fights like Gruul, i can see that 600 health being huge, so i will wear them then, but in heroics and kara, the 3% dodge does seem a bit overpowered to swap out for some measly health.

Now to get the badge belt (with dodge) and the Boots of elusion (never drop), and my effective dodge will be 26%.

The 100 badge armor/legs are next on my list, but those take ages to get :(
#4 Apr 24 2008 at 5:50 PM Rating: Decent
I would think for Gruul's you'd want more avoidance (dodge) to help keep your Shield Block charges up because he hits like a Mack Truck. I could be wrong though...
#5 Apr 25 2008 at 8:31 AM Rating: Default
Thank's for the inputs :O

I decided i will just have 2 tank sets, as most of you guys do. One for avoidance, one for massive health. Of course i can mix and match pieces, but for the most part i will just have 2 sets :P. <3 Outfitter, now to get a Suneater sword to add to my avoidance set...
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