Casters and Healers alike they must be pulled to prevent adds. To do that depends on group and surroundings. Healers die first btw. 1. Improved Counterspell(Mage with Arcane Talent) forces the mob to run to you until a) melée range, or b) you start ranking it. 2. Silencing Shot(Marksman Hunter) same as Imp. Counterspell, different Class. 3. The Famous 'Corner' pull, everybody starts behind a pillar, corner, doorway, while the tank runs out shoots healer/caster and runs back to the group LoS pulling the group of mobs back to your group. 4. Earth Shock, a Shaman follows the warrior, warrior shoots and demo shout or thunderclap to get group aggro then the shaman runs to the caster, earth shocks, then runs to the warrior to pick up off him/her. 5. CC the caster kill the melée then kill the caster.