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And the winner is....Follow

#1 Apr 21 2008 at 11:54 AM Rating: Excellent
So I recently got a damage meter. I've had a threat meter for a long time, but I figured for fun, I'd track damage on my guild's recent Kara run, so I started it up and we went to town.

P.s. I'm a rogue. The group was three rogues (combat, mutilate, mutilate) a hunter, a shadow priest, a warlock, a druid tank, a warrior tank, a paladin healer, a priest healer.

Guess who won! :D

Not me. The freaking shadow priest! Now to satisfy my own ego, both the s.priest and I were head-and-shoulders above the rest, and I did pull ahead once or twice, but by the time the s.priest had to leave (and she had to leave a bit early) there would have been no catching up for me.

I had no idea shadow priests were so destructive. I always thought it was like paladin. They *could* DPS, but it was more of an alternate thing they could do to be versatile if you didn't need another healer, not that they were a freaking top-tier DPS.

Is this normal, or is my guild's shadow priest just a goddess???


Did I mention I'm now leveling up a shadow priest?

Edited, Apr 21st 2008 12:55pm by digitalcraft
#2 Apr 21 2008 at 12:20 PM Rating: Excellent
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digitalcraft, Goblin in Disguise wrote:
Kara run


digitalcraft, Goblin in Disguise wrote:
I had no idea shadow priests were so destructive. I always thought it was like paladin. They *could* DPS, but it was more of an alternate thing they could do to be versatile if you didn't need another healer, not that they were a freaking top-tier DPS.

Is this normal, or is my guild's shadow priest just a goddess???


Shadow priests have always been known to be incredibly powerful damage-dealers, much stronger than a paladin. Shadow priests are, in fact, so different from Disc and Holy that people often treat them as a separate class. It's further outlined as such because of Shadowform, which increases damage output while restricting the casting of holy spells. When you shut down half of the class's abilities so that the other half is pumped up, it screams an entirely different playstyle.

Shadow Priests actually were suffering... they are incredible damage dealers with a set of Frozen Shadoweave and some nice blues and epics around the Karazhan level. Unfortunately, they were plagued with poor scaling as they went further down in progression, and people found that good Ret Paladins could go past shadow priests.

Hopefully, with all this new spell haste gear lying around, Shadow Priests can pick up their old spot in the far endgame. And that old spot is incredible, destructive damage.
#3 Apr 21 2008 at 2:17 PM Rating: Good
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Like was mentioned SPriests can obtain some nice gear that puts their dps pretty high in the lower end of raiding. It starts to drop off. On my Spriest I was pretty high on the dps in kara and gruul with higher geared guildies. I talked to other spriests and they said it drops later on in higher content and it becomes more of a potion-drinking class spec.

They'll shine early on and start to drop. Their gear doesn't scale very well right now.
#4 Apr 21 2008 at 2:32 PM Rating: Good
MentalFrog wrote:
Like was mentioned SPriests can obtain some nice gear that puts their dps pretty high in the lower end of raiding. It starts to drop off. On my Spriest I was pretty high on the dps in kara and gruul with higher geared guildies. I talked to other spriests and they said it drops later on in higher content and it becomes more of a potion-drinking class spec.

They'll shine early on and start to drop. Their gear doesn't scale very well right now.


What classes scale better?
#5 Apr 21 2008 at 5:15 PM Rating: Excellent
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Pretty much everything. Adding in talents and common multipliers:
Shadow bolt: .6178 +dmg/sec, scales well with crit and *very* well with haste
Fireball: .5767 +dmg/sec, scales well with crit and *very* well with haste
- Scorch: .4300 +dmg/sec, scales well with crit and *very* well with haste
Starfire: .5082 +dmg/sec, scales well with crit and *very* well with haste
- Moonfire: .5675 +dmg/sec (12 seconds to get full effect, .0473 +dmg/sec), scales poorly with crit and haste
Lightning bolt: .4360 +dmg/sec, scales well with crit and *very* well with haste
- Chain Lightning: .3963 +dmg/sec, scales well with crit and *very* well with haste

Mind Flay: .3054 +dmg/sec, scales well with haste, no crit
Mind Blast/SWD: .4592 +dmg/sec, scales poorly with crit and well with haste
SWP: 1.572 +dmg/sec (24sec to get full effect, .0655 +dmg/sec), scales poorly with haste, no crit
VT: 1.071 +dmgsec (15sec to get full effect, .0714 +dmg/sec), scales poorly with haste, no crit
Averaging out the damage of each spell, the grand total is about .27 or .28 +dmg/sec. Less than half the scaling of mages and warlocks. And unlike them, we get fairly little out of haste and almost nothing out of crit.
#6 Apr 21 2008 at 7:10 PM Rating: Excellent
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digitalcraft, Goblin in Disguise wrote:
What classes scale better?

isfreak wrote:
Pretty much everything.


Even the joke of the DPS classes, Ret Paladins, did better DPS when BT/Hyjal-geared than Shadow Priests BT/Hyjal-geared.


It's tempting to see if priests could do more DPS as Smite-spec using mage gear at far endgame raidng. (I doubt it, because I'd guess there would be too many mana issues with Smite's inefficiency).
#7 Apr 21 2008 at 7:14 PM Rating: Good
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Smiter priests can do better in things like SSC or TK when the priest themself is in mostly T6. But that's purely because they outgear the instance so much that the boss dies before mana becomes an issue.

Just another sad comment:
Shadow priest, full Sunwell gear + 4pT6, fully buffed: 1850 *MAX* theoretical dps
Fire mage, full Sunwell gear + 4pT6, fully buffed: 2550 theoretical dps before counting cooldown stacking post-20%
D:
#8 Apr 21 2008 at 10:00 PM Rating: Excellent
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978 posts
The reason the SP is owning in Kara is because of tailored epics. I remember those days fondly, when I could top the dmg meters in kara and gruul's lair. Even on most fights in T5. Then I hit T6 content and completely burned out on being the mana *****. Yes, it's sweet. But I hated the fact that no matter how hard I tried I just couldn't keep up with the dps anymore except for a few fights. So, since we already had two other shadow priests who are just as badass as me and we were short healers I did the unthinkable .... I switched mains to my resto shaman :D I'm loving it. I think I just needed a change.

Anyways, after totally derailing the thread, OP I wouldn't worry. Soon enough you will be tearing up the damage meters. The best geared rogue in my guild is a beast, on a very good day one of the BM hunters and one of the arcane mages can give him a run for his money, but all in all every knows he is our best dps.
#9 Apr 22 2008 at 7:21 AM Rating: Decent
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Quote:
Anyways, after totally derailing the thread, OP I wouldn't worry. Soon enough you will be tearing up the damage meters. The best geared rogue in my guild is a beast, on a very good day one of the BM hunters and one of the arcane mages can give him a run for his money, but all in all every knows he is our best dps.

Truth. Our best rogue does godly on Anetheron, which is about the only fight until then that actually required NO movement by the melee. He was just shy of 1700dps with no new badges gear and no Curse of Recklessness O_o
#10 Apr 22 2008 at 2:58 PM Rating: Decent
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sadly enough it won't last, we did RoS and Mother this past week (first tries) and i was usually anywhere from 6-12 while the top 5 or so spots were almost exclusively a mix of locks, rogues, and one shaman (our only raiding ele shaman). We simply don't scale as well into the later instances as other classes.
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