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#27 Apr 24 2008 at 11:46 AM Rating: Good
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I look at it like this...

Yes, Warriors and Druids have tanking weapons that are CLEARLY made for them. No, Paladins generally don't. We share our tanking weapons with DPS casters, most notably Shadow Priests...

Okay -- but there ARE full sets of armor that are CLEARLY Paladin tanking sets. And if we don't want to use those sets, we have the option of using armor that is more generic for plate-wearing tanks. There's *almost* no such thing as "Warrior Tanking Plate" -- just as there's *almost* no such thing as a "Warrior Tank's Shield". Generic tanking plate and shields work just as well for us as Warriors, and we get the option of wearing sets that are made especially for us if we want more threat, or damage in general at the cost of some survivability.

It would certainly be interesting to see a high spell damage mace/sword with a defensive stat.. Dodge especially. But I won't lose any sleep over it.

I am happy that we got a real weapon option for the (Late) Tier 4-Tier 5 area now though. The Hyjal mace and Amani punisher are still great goals, but the Cudgel of Consecration really helps Pally tanks bring the threat up outside of Kara (where exorcism no longer applies) so that they have a fair chance at getting one of those other maces in the first place.

As for the issue about the new badge gear... I agree that it's largely side-grades, though there are a few less-than-stellar pieces that are useful for different application.

Oh.. and +400 is a comfortable place to start for spell damage in later content if you've been working on your cast sequences. True, 200-250 works well in Kara with exorcism.. but if your WHOLE group is kara geared (either alts or maybe you're new to kara) you don't even need exorcism to hold aggro, and there's nothing wrong with pushing rather miniscule numbers like 500-600 TPS because the DPS can't even push that yet.

Edited, Apr 24th 2008 2:47pm by Losie
#28 Apr 24 2008 at 12:59 PM Rating: Good
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127 posts
nvm

Edited, Apr 24th 2008 5:43pm by nimrokon
#29 Apr 24 2008 at 2:02 PM Rating: Excellent
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3,801 posts
nimrokon wrote:
Quote:
sanctity aura = 10% more threat = 10% more raid dps! in theory of course


Actually, 10% bonus to holy damage should allow dps to do much more than 10% more damage. Holy damage gets a 190% threat multiplier from improved righteous fury. I'm not going to try and figure out what percentage of your total threat that is as you do get 'some' from regular swings, but it's probably going to be at least a 15% threat increase.


Yes, holy damage does get a 190% threat multiplier. However, getting Sanctity Aura will not increase your threat by 15%. In fact, it won't even increase your total threat by 10%, because your threat level already has that 190% adjustment in place.

Sanctity Aura only affects damage dealt. All your passive threat generation (Spiritual Attunement, shield spikes, Thorns buff) along with your minimal white damage threat drops your holy damage to about 90% of your overall threat.

Now let's say you're doing 1000 TPS. That means you're doing 900 TPS from holy damage, which means you're doing around 473 holy DPS. Now, boost that by 10%, you're doing 520 holy DPS, which is 988 threat. Add that 100 non-holy TPS back in and you're up to 1088 TPS.

Bottom line: Sanctity Aura is great if you can get it and need the threat. It's not 15% extra TPS, it's not even 10% extra TPS, but if you need extra TPS, get it.
#30 Apr 24 2008 at 2:47 PM Rating: Good
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127 posts
nvm

Edited, Apr 24th 2008 5:43pm by nimrokon
#31 Apr 24 2008 at 3:26 PM Rating: Good
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nimrokon wrote:
So, that's really only about a 9% threat increase, for about a 12-13% damage increase with salv up.


This is incorrect as well. The only way a percentage threat increase would lead to a different percentage damage increase is if there was some new mechanic introduced that adjusts the amount of threat they are getting per damage done.

Say you're doing 1k TPS. There's a rogue who wants to ride you really close. They have a natural threat reduction of 29%, and salvation with another 30%. They can do 2,012 damage in order to match your threat.

Now, let's say your threat goes up 10%. Their max damage will also go up, because the threat per damage doesn't change. Your new threat will be 1,100 and their new max damage will be roughly 2,213 (2213 * .71 * .7 = 1099.861, and 2,213 = 2012 * 1.1)

While we're on this subject, I'd also like to point out that salvation is not a 30% max DPS increase. If you're doing, again, 1k TPS, a rogue can do 1,408 damage without surpassing your threat. Give the rogue salvation and they can do 2,012 DPS, and increase of 604. Going from 1408->2012 is an increase of over 42%.



The main thing to look for is whether the threat per damage ratio is changing. If it is changing (i.e. the rogue gets salvation) it is a very very good thing. If the ratio is not changing, and the only change is the tank's TPS, then the damage will scale at an equal rate.
#32 Apr 24 2008 at 3:48 PM Rating: Good
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You're right again Ialaman. My brain is apparently not working correctly today. I did, at least, get the salvation ratios correct (in that they multiply and not add).
#33 Apr 24 2008 at 4:11 PM Rating: Good
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146 posts
Quote:
if you've been working on your cast sequences.


This is another thing I need to ask about, am I doing this right? As far as I can tell the sequence I should use is shield block, consecrate, judge righteousness, exorcise if possible, repeat. This is all well and good if mana is not an issue, but in kara (pretty much the only place I ever get to tank) mana has become an issue even on bosses, though judging wisdom does alleviate it slightly.

So I can spam everything for half a minute or so before I start running oom, then what should I do? So far I make sure I keep Holy Shield up, and if its not too bad I'll stop judging, because I feel consecrate is the better threat, eventually you start judging and stop consecrating, then you stand there looking helpless for a bit and drink a mana pot, cursing the wasted consumables.

Hmm i'm on a bit of a rant here, so i may as well finish it off. Eventually you can't even holy shield anymore and you get crushed to half health, at which point you rejoice at the prospect of 8k of heals, but all you get is 800 mana, so you consecrate (at this point you're threat has almost gone and your dps is complaining) and put up holy shield and go back to being useless for a bit. Spiritual attunement needs to be buffed slightly, maybe through talents, so if I get smashed down to half health I at least have the mana to keep going for more than 10s before running oom again, make it the 41 point talent for all I care, not like anyone would side spec to get avengers shield.
#34 Apr 24 2008 at 4:21 PM Rating: Good
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3,801 posts
Tinyknight wrote:
So I can spam everything for half a minute or so before I start running oom, then what should I do? So far I make sure I keep Holy Shield up, and if its not too bad I'll stop judging, because I feel consecrate is the better threat, eventually you start judging and stop consecrating, then you stand there looking helpless for a bit and drink a mana pot, cursing the wasted consumables.

Hmm i'm on a bit of a rant here, so i may as well finish it off. Eventually you can't even holy shield anymore and you get crushed to half health, at which point you rejoice at the prospect of 8k of heals, but all you get is 800 mana, so you consecrate (at this point you're threat has almost gone and your dps is complaining) and put up holy shield and go back to being useless for a bit. Spiritual attunement needs to be buffed slightly, maybe through talents, so if I get smashed down to half health I at least have the mana to keep going for more than 10s before running oom again, make it the 41 point talent for all I care, not like anyone would side spec to get avengers shield.


The first thing you want to drop from your rotation if you're tanking a single target is Consecration. The amount of mana it costs per threat it gives is HORRIBLE for a single target. That's the first thing I would cut. If that's not saving enough mana, I would slow down the frequency of my judgments. Instead of every 8 sec (I have 2/2 improved) I might slow it to every 12-15 sec. Should that still prove insufficient, drink some mana pots. If worse comes to worse, you should have rank 1 holy shield somewhere on a bar so you can use it. It's like, 125 mana, something you should be able to have easily. I usually never drop Exorcism from my rotation if a boss can be hit by it, it's awesome threat/mana. You may want to even swap to a Sporregar shield so that you block less damage, as well as doing additional threat.

If you're doing all of the above and are still having mana issues, then I would start stripping off gear, or putting on healing gear with MP5, or just intentionally sitting and taking some crits. Stand in AoE's or whatever. Your incoming damage should always be sufficient to easily sustain a Shield+Judgment rotation at minimum.



But seriously, stop consecrating, especially on single targets. Yes, it's nice seeing that constant steady threat, but it is a HUGE mana drain.
#35 Apr 24 2008 at 9:08 PM Rating: Good
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1,004 posts
On trash that's exactly what I would start with.. laying off the Consecration then slowing down or caesing judgements.

Against bosses, I would keep Consecration going until AFTER I'd chugged a pot and start to feel like there's the possability that I might have mana issues. I'd slow down Judgements first against bosses though.

The reason for this is that is maximizes your threat lead, especially through wings. If you're going to hit wings, hopefully it's at a point in the battle where you have the MP to take advantage of it.

Of course, you can always tank Attumen and Moroes together eh... And Romeo & Juliette. Tin Man, Lion, and Tito, the imps AND Illhoof, etc etc... I found that to help for mana greatly when I was gearing in kara.
#36 Apr 24 2008 at 9:09 PM Rating: Decent
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591 posts
Quote:
This is another thing I need to ask about, am I doing this right? As far as I can tell the sequence I should use is shield block, consecrate, judge righteousness, exorcise if possible, repeat. This is all well and good if mana is not an issue, but in kara (pretty much the only place I ever get to tank) mana has become an issue even on bosses, though judging wisdom does alleviate it slightly.


The only boss in kara you need to consecrate on is Ilhoof and thats if you're tanking everything, imps+boss. Only other time i occasionally use consecrate on kara bosses is moroes, and then only if i'm tanking more than 1 add at the same times as moroes. And also on Prince during phase 2 when you should have more mana than you can use due to amount of incoming dam.

And remember for trash, you don't have to be uncrushable, swap some gear for extra threat/mana.
#37 Apr 24 2008 at 10:26 PM Rating: Decent
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134 posts
was just kidding about the whole sanctity aura thing, my guild leader's been pressing me to respec into 41/20, but i give himt he excuse that i'm helping the pally tank's threat.
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