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A Hunter's Plea for HelpFollow

#1 Apr 18 2008 at 1:14 AM Rating: Excellent
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I will try and keep this post as short as possible for brevity's sake, but I fear that it will be impossible to do so. I'm a level 70 Dwarf Hunter, and I have a problem. Actually, that's an understatement. It's a huge problem. I do not have a clue what the hell I am supposed to be doing in a group instance. To those of you reading you're no doubt scratching your heads and asking yourselves "How did you get to level 70 then?". I started many years ago on EQ and found that I really enjoyed soloing. In fact it actually puzzled me why anyone would want to group if you could do the task solo, keep all the loot, and have the ability to say "Hey, I did that on my own while you required 3 people to help". Alas, EQ didn't cater well to soloers and on that game by level 50 you were pretty much relegated to having to group, like it or not. I grew to detest the reliance that I had on others to get things done. Shelving quests for months at a time because others in your guild "didn't feel like" helping turned me into a hard-boiled "do it yourself" man.

When I came to WoW I was pleasantly surprised how much of the game was geared towards people like me who enjoy soloing. As I leveled up I came to the approach that if I couldn't find a spot in a group to complete a quest oftentimes I'd simply wait until my level was substantially higher than the dungeon in question and do a solo run through it. This was only made more palatable by the presence of my pet, who serves as a built in 2nd group member by default. I largely soloed my way to 70 and was at one time very proud of that. But as you all know by level 70 it simply becomes a requirement to go into instances to complete quests. And herein begins the crux of my problem.

Everything I have done to get myself soloed to level 70 is instantly tossed out of the window when I'm in an instance. I'm told that as the group Hunter I have to "trap" certain mobs, as depicted by whatever specific icon the group leader places over it's head. Other mobs are denoted by skulls, big red X's, and an assortment of other Lucky Charms icons. After a few runs of having nonstop expletives tossed my way I ultimately determined that to get the target mob's attention better I use Distracting Shot, at which point he veers away from the pack and comes at me. Have an ice trap ready, and voila! Freeze dried fel orc. This small action, and learning to use it reliably, took me a long time with little to no explanation from party members. In fact they all stood around most of the time amazed that I didn't know how to do it already, despite my numerous explanations that I'd never had to do it this way before.

The entire reason for this post stems from some incidents tonight during a non-heroic run through Magister's Terrace. The group was composed of myself, a feral druid, a priest, DPS Warrior, and a Warlock. I've made a grand total of one run through the place and I hate it with a passion. The group leader is the Priest, who was otherwise a pretty affable guy and extremely patient. That first pull, if any of you know what I'm talking about with regards to MgT, is a beast. On both sides are 3 very strong mobs. On top of that a roaming patrol of 2-3 comes by from time to time. The pull is such that no matter where you set up your trap the whole bunch is going to come pretty much in a straight line with little to no deviation in it's path. The priest puts the blue square icon (the eponymous "trap" symbol indicating that this mob is the one to be trapped) on the caster, which has now made my life difficult. I can throw everything I have in my ******* at this ***** and she will not come until her mana's gone. By then the group is wiped and everyone is pointing at me as the cause. After the wipe I tried laying a trap at her feet, which she resisted, and half of the group died. Guess who they pointed at again.

The fun doesn't stop there. Not quite off that first platform the group leader pulls the two mobs in front of the first building entrance. The mobs opposite of the side we pulled are still alive and kicking. He has placed the "trap" icon over one of the 2 door mob's heads and as I maneuver into position to trap the intended mob from an oblique angle I inadvertantly pull the other 3 mobs behind me, while my Distracting Shot pulls the mob who I was supposed to be pulling to start with. What follows looks like the movie reel changing scene from the Shawshank Redemption, as we again wipe. Now I'm really feeling self conscious, and I'm telling myself, "For God's sake don't ***** up anymore.". The Priest chides me gently telling me I must have more situational awareness. I take it on the chin and we soldier on.

The first boss in the instance is a rather mean and nasty guy named Selin Fireheart. Selin stands on a platform overlooking a room and in each corner are two giant green crystals from which Selin draws some sort of power while whooping and hollering about how whatever party is there sucks for challenging him. There are two regular elite mobs in the room underneath Selin, and the group leader marks one with the white skull, the symbol of "attack this mob first". Through some fluke the group ends up pulling the other mob while the Skull Mob stands there. My pet is already on his way in to attack the skull mob and before I can stop him he not only agroes the skull mob but also Selin. Selin drops a translucent barrier in place, which is particularly sucky because now none of us can get into the room as we were pulling into the hallway just outside it. Selin quickly dispatches my pet and runs out of the barrier room through the still closed barrier and begins demolishing the group again. The group leader is telling me to dismiss my pet as that will somehow lower the barrier, but I'm now out of mana and Selin is agroed on me. We wipe again.

I am now feeling humiliated and would like for nothing else but to slink out of the place and forget the name "Magister's Terrace". Soloing is soooo much easier than this but I need to complete the damned quest and there's no way around it. We manage to kill Vellaxus with only my death at the end of that (which I can live with quite easily and happily at this point) and proceed past the "movie orb" as I like to call it. We go deeper into the complex through a couple of L shaped hallways until we hit an open yard. The Priest marks a group of 4 mobs and puts the now infamous blue square over a naga's head. I hate big pulls because they almost never play out how they're supposed to for me. I try to stand to one side of the hallway and put down a trap. I target the blue square head naga chick and sure enough she comes right at me, along with all the other mobs. You see, through some cruel twist of fate I have placed my trap directly in front of oncoming traffic, where it freezes the Big Red X mob instead of the intended Blue Square. I'm in total horror at this point and can only guess that either the puller has repositioned himself behind me at some point, or that I have unwittingly placed the trap in a bad spot. The Priest is now screaming for me to "retrap" and I remember thinking at that moment "He doesn't know there's a 1 minute timer on it before I can use it again. Amazing". We predictably wipe, and I feel it incumbent upon myself to send a tell to the Priest explaining what happened and why it went wrong.

I was about to offer to put up a Repair Bot, give everyone 20g for repairs, and split the scene before it got any worse when he replied and said, in essence, that I basically had no idea what I was doing. I couldn't argue with that. At that point I was booted from the group, which wasn't totally unexpected but still stings quite a bit when it happens.

I am at wits end. I do not know what the hell I can do differently. I seldom group with other Hunters so I don't have the benefit of seeing how others do it. I'm basically reliant upon extremely patient groupmembers to explain to me in detail what I'm supposed to do, all the while trying desperately not to portray myself as some sort of WoW version of Corky from "Life Goes On". I do seriously wish to improve in this area, but I'm now growing so fearful of group instances that I don't even respond when calls are made for extra people for instances where I have 3-4 quests stockpiled. I read the forums but they basically say the same things over and over again (get Agility gear, pick one of two masteries, don't melee, etc.) without any specifics or examples as to how I'm supposed to do my thing in an instance. Thus I bring my case before each of you in the hope's that this non-ending nightmare which I call "Grouping" drives me to become a soloer, not out of choice, but rather out of necessity.
#2 Apr 18 2008 at 1:50 AM Rating: Excellent
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27,272 posts
ok i'll start with trapping casters, you trap those using LoS (lign of Sight)
Basically, lay your trap right around a corner, shoot the mob and run around that same corner behind your trap.
The caster will be unable to see you and thus run after you right into your trap.

As for the other things, try to not send in your pet until the tank has engaged the mob, its just a bit safer to do.
Also always have your pet on passive in an instance, this prevents the pet from randomly running off.

The last trap, if the tank manages to get behind your trap its his fault.
Absolutely nothing you can do about it.

Besides that, you know what to do, it just requires a bit more practise and experience ;)
To train your trapping skills, pull a relatively weak mob and try to keep it trapped for as long as you can.
Use whatever you need, take distance after its trapped kite it if you need to and try to keep that mob doing what you want it to do for as long as you can keep up.
You can get a caster to make it a bit more difficult for yourself and force yourself to practise LoS pulling, but i would advise to take a lower lvl mob (say 60-65) so it wont kill you as easely and you wont see as much resists.


Edited, Apr 18th 2008 11:57am by Aethien
#3 Apr 18 2008 at 1:58 AM Rating: Excellent
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377 posts
Practice chain trapping mobs with your pet dismissed. Drop your trap early and then when the cooldown is half done pull something. Run off and as soon as the CD is down drop another trap. Once you can keep something trapped indefinitely practice kiting. Pick a helboar in hellfire and shoot it, again with your pet dismissed and start running along the road. Strafe and shoot it (or jumpshot for style points) with concussive shot and drop frost traps in your path to keep him slowed down.

When you trap something in a group just make sure to do your trapping well away from the rest of the group.

Start with an easier instance, ramparts for instance. Lowbies will love to have a 70 with them for easier run and there should be less stress on you, since if things go to sh*t you can solo probably 2 mobs easily (I'm guessing at your skill level). Then just work your way up from there till you feel comfortable.

I've noticed what stands in most people's way in grouping is the fear of ******** up, so starting with something easier should make you feel more comfortable with it.

Edit:
Silly Aethien beat me to it. :(

Edited, Apr 18th 2008 6:07am by Ieatrocks
#4 Apr 18 2008 at 2:10 AM Rating: Excellent
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27,272 posts
Ieatrocks wrote:
Edit:
Silly Aethien beat me to it. :(
Its cause I'm that good. ;)
#5 Apr 18 2008 at 2:26 AM Rating: Good
deleted

Edited, Aug 26th 2008 9:39pm by kawainui
#6 Apr 18 2008 at 5:33 AM Rating: Excellent
I am a little curious, could you link your armory.

What Aethien said is pure gold. From what I hear MgT is kinda rough as far as instances go. Try to get into some of the other 70 instances for practise and gear. The Beast Lord gear sounds like it will be very good for you. Mech, SV, Slabs, BoT, are all fairly easy instances as far as trapping and CC go. All the good hunters here where **** at one point, keep at it.
#7 Apr 18 2008 at 5:56 AM Rating: Excellent
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1,259 posts
If it's not a well tailored group, I still hate running heroic MgT. You definitely picked a really challenging instance to learn on :P

I agree with everyone above. Pet on Passive, growl off. Ask questions all the time if you have one. It shows you want to learn.

Practice trapping on any mobs in outland. Different types react differently. LoS is very helpful for casters. Depending on your spec you could also use Silencing shot/Wyvern Sting.

Don't give up.
#8 Apr 18 2008 at 6:27 AM Rating: Good
You've basically had 70 levels to practise soloing and no time practising instances, that's where the problem is (same as me).
I just started running Ramps (As Ieatrocks suggested) which worked great.
Even running players through lower instances like ZF can be a big help on group dynamics.

Work your way up from Ramps upto higher level instances and you'll be fine.
You already seem to have a good understanding of what's going on. Just keep reading/asking questions.

Oh and thank you for using paragraphs!
#9 Apr 18 2008 at 7:10 AM Rating: Excellent
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10,601 posts
To reaffirm what others have said.

1) start with easier instances, that one is hard.

2) practice in the wilderness

3) trapping casters is really hard.

I made a cool picture to illustrate how you should trap. Good luck, with no talents you should be able to trap 3 times without kiting assuming no resists.

You probably want to to fire more then one arrow at the mob, if you have time to ensure the healer doesn't peel it off. I usually hit steady shot and then spam arcane so that you get 3 hits off at once for a bunch of threat. If you are MM then you can also use silencing shot to pull the caster mobs towards you.

Screenshot


Screenshot


Edited, Apr 18th 2008 10:14am by Xsarus
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#10 Apr 18 2008 at 8:01 AM Rating: Excellent
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I'll confirm that you should hit the to-be-trapped mob with something heavy as the first shot, at least arcane shot and one or two autoshots. If I can time the tank's pull well enough, I'll use aimed shot to start. If I don't do this its not uncommon for the healer to overtake me on the trapped mobs aggro table. Once the trap defrosts, its not good if the mob heads toward the healer and not the hunter with his waiting follow-up trap.

Edited, Apr 18th 2008 9:03am by ItsaGaAs
#11 Apr 18 2008 at 9:17 AM Rating: Excellent
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84 posts
I know how you feel, and you have the balls to say it! I did just as you have 0-70 solo and now I need to run with groups and suck.
#12 Apr 18 2008 at 9:34 AM Rating: Excellent
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329 posts
Stealthdonut - nice name.... more importantly your given description of how things went will set your tone for the future. You understand that some of the things were your fault, and you admit those and now know you need to get better.

I use to hate grouping with Hunters, but recently I have been running with 2 hunters in my guild and they both truly understand the class and how to pull aggro of my priest. It comes with experience and practice...

To put this in better perspective for you... I use to be a Shadow Priest and I leveled all the way to 70 as shadow and proceeded to gear myself up to over +1100 spell/shadow damage. My guild asked me to go straight Healer as do to a split we lost the two 70 priests in the guild. No problem right???? WRONG!!!! My healing gear is at a paltry +600 or so, the last time I truly healed an instance was for a Bog run, and before that very well could have been Deadmines. It is a whole new world, but I understand it and took the time to ask questions of those who know. Your first great thing was to post on the boards as there are tons of people who understand as you can now see by the response to your post. I have a lvl 40 Hunter thanks to everyone here...

Find yourself a couple of great people to group with who will be patient and help you understand what the heck is going on and how to do things in a group. Also, ask what role they want you for in the group. Pending on group Synergy, they may only be looking for DPS and then your primary focus can be just like you solo... kill, kill, kill. This will also allow some time for you to continue to learn crowd control as this is a bonus to the group and not the reason for being there.
#13 Apr 18 2008 at 10:06 AM Rating: Good
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1,519 posts
I wouldn't blame you for a crappy run at all. Last night, I ran with people who raid Tempest Keep and Serpent Shrine with me, and we still wiped several times because we just had a really bad group make up. MgT is really difficult in that the ideal group make up is a Pally tank, Priest healer, Mage, hunter and either a Warlock or Rogue. You had a DPS warrior which killed one method of CC AND AOE damage.

Everyone else has really good advice for you, and I don't have any extra. I'll just agree with them.
#14 Apr 18 2008 at 10:21 AM Rating: Excellent
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1,259 posts
Sir Xsarus wrote:

Screenshot


Screenshot


Edited, Apr 18th 2008 10:14am by Xsarus


Awesome, awesome pictures :D

I <3 ms paint.
#15 Apr 18 2008 at 10:26 AM Rating: Excellent
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10,601 posts
Monsieur Ebonspine wrote:
Sir Xsarus wrote:

[img=trap1]

[img=trap2]

Edited, Apr 18th 2008 10:14am by Xsarus


Awesome, awesome pictures :D

I <3 ms paint.
I am pretty awesomeSmiley: grinSmiley: grin
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#16 Apr 18 2008 at 10:30 AM Rating: Excellent
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881 posts
rate up for your good attitude and coming here for advice. That alone will put you above a lot of other players in this game. I can't believe the number of people who have never heard of this or any other WOW related website.

I can't help you out, I'm just a lowly 59 level hunter who also needs to learn trapping like right now. So thanks to all who provided helpful info.
#17 Apr 18 2008 at 10:48 AM Rating: Good
40 posts
All excellent advice.

Have you considered creating a new Hunter with a focus on the instances as you level? Even Deadmines have something to teach.

Any experience gained with your alt can be applied to your main.
#18 Apr 18 2008 at 11:05 AM Rating: Default
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979 posts
The one big question i have is did you do anything with that group before ? , The one thing i have found if it is a group that just came together in some random way the chances of them working together as a team when needed are low.

I have tried groups like that in the past , And they suck big time,,,

Best advice i can give , is if you have a Guild then get a team up with them , if not my guess is you have a few you chat with , ask them to help you learn , I would practice with others as a team before trying the harder instances , and places like hellfire are easier , build yourself up to the higher places with a group you know if possible..
#19 Apr 18 2008 at 3:08 PM Rating: Excellent
17 posts
When I first made my post I genuinely thought that it would elicit an Armageddon-like quantity of flaming, interspersed with shouts of "Noob", "Huntard", and "You suck hahaha". I was hoping for at least 2-3 posts that may offer me insights into how not to wipe my various groupmembers, and I am extremely pleased that so many have offered such a wide variety of helps here. I will try and respond to questions and comments:

Aethien wrote:
Quote:
ok i'll start with trapping casters, you trap those using LoS (lign of Sight)
Basically, lay your trap right around a corner, shoot the mob and run around that same corner behind your trap.
The caster will be unable to see you and thus run after you right into your trap.


Funny you should mention the LoS item. The Priest in the group told me to employ that very method. I had not a clue what the hell he was talking about, only that I had to pull the caster and that it never works out how it's supposed to. I have inadvertantly used the LoS method before without knowing it had an official moniker on my own and now, duly armed, will employ it to great effect in instances. I have noticed however sometimes caster mobs seem to be able to cast damage through some walls. What do I do in those instances besides get distance to try and draw the caster away further? I'm worried my group members will think I'm abandoning them or something.

Aethien wrote:
Quote:
As for the other things, try to not send in your pet until the tank has engaged the mob, its just a bit safer to do. Also always have your pet on passive in an instance, this prevents the pet from randomly running off.


I know to turn Growl off as I've been verbally *****-slapped for that numerous times. However I have seldom put my pet on Passive and will do so from now on. There's no worse feeling in the world than watching your pet run through half a zone to get to one mob and aggroing a third-world country's population worth of mobs along the way.

Ieatrocks wrote:
Quote:
Practice chain trapping mobs with your pet dismissed. Drop your trap early and then when the cooldown is half done pull something. Run off and as soon as the CD is down drop another trap. Once you can keep something trapped indefinitely practice kiting. Pick a helboar in hellfire and shoot it, again with your pet dismissed and start running along the road. Strafe and shoot it (or jumpshot for style points) with concussive shot and drop frost traps in your path to keep him slowed down.


I will be practicing this as soon as I log in. In fact, after having contemplated this, I can even foresee the occasional application of this in pvp, provided the enemy toon travels towards me in straight lines.

rinkkel the Flatulent wrote:
Quote:
I am a little curious, could you link your armory.


I would but I'm not sure how to do this. I have been made aware of some way on the Blizzard pages to look up various persons in the game to see how they're outfitted, but I've not used it and am uncertain how to go about it. I can tell you that I use Sun Strike 2.0 goggles, 4 out of 5 pieces of Gladiator Chain Armor from pvp, and a Cloak of Blade Turning I got from Kael'thas in...*cringes* Magister's Terrace, the one time I made it all the way through. As an aside, that one time I did make it through I was primarly tasked with providing DPS power, which explains why it went easier for me. I have a Goblin Rocket Launcher trinket, and the rest of my stuff is primarly composed of blues and a handful of greens. I detest pvp but have to do it or continue to endure heckling for my green armor. I've discovered that the Gladiator set appears to have attained some kind of "cliche" status due to it's being a prevalent feature in one form or another on most Hunters I come across, and I still get heckled, but not nearly as much, thank God.

Sir Xsarus wrote:
Quote:
To reaffirm what others have said.

1) start with easier instances, that one is hard.

2) practice in the wilderness

3) trapping casters is really hard.

I made a cool picture to illustrate how you should trap. Good luck, with no talents you should be able to trap 3 times without kiting assuming no resists.

You probably want to to fire more then one arrow at the mob, if you have time to ensure the healer doesn't peel it off. I usually hit steady shot and then spam arcane so that you get 3 hits off at once for a bunch of threat. If you are MM then you can also use silencing shot to pull the caster mobs towards you.


Sir Xsarus, your post is freakin' awesome. I'm primarily a visual learner and have been all my life. Nothing spells out how something is supposed to work quite like a picture, or in this case a sequentially themed picture. Looking at this I now know how I should have pulled the first caster in MgT, and would that I could go back and change things.

For the record, I'm 2/3'rds BM and 1/3rd Marksman, thus I don't have Silence Shot. I do, however, have Distracting Shot and have read that one can use it on a mob that's already in an ice trap to increase agro without breaking the trap itself, although I'll need to practice this on my own to see if it holds true. In this fashion I could conceivably maintain that specific mob's agro despite what the healer may be doing.

sandralover wrote:
Quote:
The one big question i have is did you do anything with that group before ? , The one thing i have found if it is a group that just came together in some random way the chances of them working together as a team when needed are low.

I have tried groups like that in the past , And they suck big time,,,


This was a pickup group. I don't know how it is for heroic MgT runs but getting a regular group can be quite time consuming. My first, and only successful run through the instance took two hours to form, and went through more roster changes than Menudo (Ok, I admit I stole that from MST3K) so I was relatively pleased when this group finally went in after 45 minutes. The whole group was extremely patient with me, especially the Priest, until I got them wiped one time too many. I had not previously met any of them.

I almost quit WoW last night over this (in conjunction with several other similar group experiences like this), or at the very least was prepared to roll a new character based upon what class had the absolute least amount of responsibility in an instance. I don't particularly care for tossing out the white flag though and reasoned that if I could figure out precisely what I was doing wrong I could correct it and not become a walking wipe generator. I am extremely happy that I posted and thank everyone that has left responses. If you have further advice please post it and rest assured I will be coming back to obtain more knowledge on the subject!



#20 Apr 18 2008 at 3:46 PM Rating: Excellent
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27,272 posts
StealthDonut wrote:
When I first made my post I genuinely thought that it would elicit an Armageddon-like quantity of flaming, interspersed with shouts of "Noob", "Huntard", and "You suck hahaha". I was hoping for at least 2-3 posts that may offer me insights into how not to wipe my various groupmembers, and I am extremely pleased that so many have offered such a wide variety of helps here.
We only flame people that deserve flaming, mostly those people that a: ask questions answered perfectly in the FAQ, b: fail to type reasonable english and show a lack of even trying (a.k.a leetspeak and all that) c: are retarded/jerks.

Since you can type english (and a lot too :P ), ask detailed questions and are brave enough to admit that you dont know everything we are more than happy to help :)

And as said in this thread, the keys to being a valuable member in a group are really experience, confidence, will to learn and attention.
Some skill always helps ofcourse, but that comes in time with the experience, confidence and will to learn.

The things you currently lack are the first two, so doing some lower level instances to learn along the way will certainly help, as will the solo practise.

I'm sure that you will learn and become a hunter people want in their groups, hell you might even start enjoying it ;)

Edited, Apr 19th 2008 1:47am by Aethien
#21REDACTED, Posted: Apr 18 2008 at 4:04 PM, Rating: Sub-Default, (Expand Post) My hunter is 46.. Trapping without having points in survival seems like a waste of time. Maybe drop one trap then dps. Hunters are DPS. Never tag a mob until the tank has aggro from the rest of them. Seems to me that the tank should be pulling, you drop a trap, get whichever mob. Then dps and let the tank have him if your cooldown on your trap isn't over. I won't waste time kiting a mob when I can be DPSing the heck outa targes.
#22 Apr 18 2008 at 4:12 PM Rating: Good
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27,272 posts
bsgnitro wrote:
My hunter is 46.. Trapping without having points in survival seems like a waste of time. Maybe drop one trap then dps. Hunters are DPS. Never tag a mob until the tank has aggro from the rest of them. Seems to me that the tank should be pulling, you drop a trap, get whichever mob. Then dps and let the tank have him if your cooldown on your trap isn't over. I won't waste time kiting a mob when I can be DPSing the heck outa targes.
so ssssssh, you dont count yet ;)
lvl 70 is a totally different game from lvl 46.
#23 Apr 18 2008 at 5:33 PM Rating: Decent
http://armory.worldofwarcraft.com/

Some of the better hunters in here would be great people to look up and see how they gear and are specced.

To link your own, type your name and go to your profile, then just copy and paste on the forums.

Your attitude is why you recieved help here. I wish all posters looking for help where like you.
#24 Apr 18 2008 at 7:46 PM Rating: Excellent
17 posts
#25 Apr 18 2008 at 8:38 PM Rating: Good
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377 posts
I've seen much, much worse. You seem to have a pretty good idea what you're looking for, just need to build on it a little more. In running lower level instances to get your confidence up, you'll likely fill in most if not all of the weak points in your gear.

Your spec isn't terrible, but the cookie cutter 41/20/0 will give you noticeably more dps.
#26 Apr 19 2008 at 1:00 AM Rating: Good
You have respectable gear, your definitely concentrating on the right stats.

The only possible problem is your weapon, it seems a bit fast for a BM hunter, something 2.7-2.9 might be better.

What shot rotation do you use?
Most BM's will use a 1:1 (Steady, Auto, Steady, Auto etc).

As for your talents, personally I would drop catlike reflexes in favour of ferocious inspiration, drop one point out of frenzy (4/5 is enough to keep it up 99% of the time) and drop one point in endurance training then use those points to max out mortal shots.
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