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Mutilate rotationFollow

#1 Apr 16 2008 at 8:43 PM Rating: Decent
Hey guys, I am currently speced mutilate for both pve and pvp. I am not saying that combat swords is less DPS i am going into raids knowing that the DPS from mutilate is lower, I just personally enjoy playing it more.

The question that I have is when on a boss fight what is a good roation to maximize mutilate DPS. On a boss i would open with garrote or ambush depending on mood : ) and then follow up with Mutilate after a posien is on him and that is where things start to get fuzzy for me.

Is SnD as important to Mutilate rogues in pve as it is to combat sword spec. And if so should I be keeping Rupture up aswell.

One last question I have a friend that plays a MS warrior. He tells me for him it is better to do smaller executes cause when bar of rage is full its not that much more damage. Ok so what I was thinking and again I do not know if this applys with rogues is that should I be envenoming(with talent bonus damage)with 2-3 combo points in hopees i get a crit and have Seal Fate activate?

Any info or tips would be greatly apreciated

Thanks

Krit
#2 Apr 16 2008 at 9:20 PM Rating: Decent
Hey, I'm a pve muti rogue, and in the same boat, enjoy Mutilate too much to spec out of it.

On bosses, I try to keep a 3 SnD and 5 rupture rotation going (this is without the two set bonus from T4). Seal fate and ruthlessness can make it a bit tricky, but I've found with Puncturing wounds, its made it a bit more stable/reliable. My optimal attack sequence is Muti-> SnD-> Muti-> Muti-> Rupture... rinse repeat.

As to SnD's importance, I'm almost certain that it's important. The majority of your damage still comes from white attacks, so SnD is a great asset in boosting your white damage. Of course you don't get the benefits of combat potency, but you still get poison procs, and mongoose procs from the SnD bonus.

I read somewhere that there is a point where Eviscerate overtakes Rupture based on your AP and crit, but Rupture is almost always the better choice (Please correct me if I'm wrong, don't have time to go digging atm). And envenom, I only ever use envenom when the boss (or trash) is about to die, something about losing more DPS while you re-stack your 5 deadly poisons.

Hope this helps.



Edited, Apr 17th 2008 5:24am by Tuloch
#3 Apr 16 2008 at 10:50 PM Rating: Decent
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13,048 posts
1) Go to rogue.radical.com.

2) Download spreadsheet.

3) Enter gear/spec into spreadsheet.

4) Read "buffed rotation" and "unbuffed rotation".

5) Profit.
#4 Apr 16 2008 at 11:11 PM Rating: Decent
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2,550 posts
Don't use envenom, there is really never a time it is better than Rupture.

Yes SnD is very important always have it up.

And now, go with the rotation the spreadsheet says.
#5 Apr 17 2008 at 4:06 AM Rating: Decent
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988 posts
Quote:
And now, go with the rotation the spreadsheet says.


It says... it will not work with OpenOffice...

Maaan! That's not ef-ing fair!
#6 Apr 17 2008 at 4:28 AM Rating: Decent
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13,048 posts
General Mut rotation is 2-3s/4-5r.

It's pretty hard to judge, because of Seal Fate.
#7 Apr 17 2008 at 5:32 AM Rating: Decent
Overlord Theophany wrote:
General Mut rotation is 2-3s/4-5r.

It's pretty hard to judge, because of Seal Fate.


Mine was 3-4s/5r when I was muti.
#8 Apr 17 2008 at 5:37 AM Rating: Good
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704 posts
I did the Ogrilla prereqs last night and I used the 2-4 SnD/4-5 Rupture and I was doing quite well. The key is to time your SnD and then get enough energy to get your Rupture points built up before Find Weakness fades, that way rupture benefits from it, even after it is gone.
#9 Apr 17 2008 at 5:42 AM Rating: Decent
Yes, keeping SnD up should be your #1 priority. Rupture always does more damage than eviscerate/envenom.
#10 Apr 17 2008 at 5:58 AM Rating: Decent
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811 posts
Makaro wrote:
Rupture always does more damage than eviscerate/envenom.


On bosses, yes. On trash - no.
3-4s4r is my usual rotation...until you get your 2pT4 SnD bonus, then you drop to 1-2s4r.
#11 Apr 17 2008 at 6:35 AM Rating: Decent
Makaro wrote:
Rupture always does more damage than eviscerate/envenom.


Not true. Granted it's trash(big whoop-di-do, I know), but if I'm running the right comp(read:enh shammy, feral druid, warrior and or hunter) I'll use envenom over evis, due to the already high rating on t5, and the 2 pc bonus of t5.

I regularly crit my envenoms for 4k+, up to 5200. Of course, I'll only use it when the mob is about to die.

Edited, Apr 17th 2008 9:36am by Salwrathis
#12 Apr 17 2008 at 8:56 AM Rating: Decent
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811 posts
Damn son, 5200 is a nice number. I'm lucky critting 3200 on trash 5pt envenom.
#13 Apr 17 2008 at 9:01 AM Rating: Decent
Thank for all the help guys. Tonight I should be going into Kara with my guild so I will be trying out these rotaions and we will see how it goes.

Thanks again

Krit
#14 Apr 17 2008 at 11:56 AM Rating: Decent
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1,039 posts
for levelling i go 42/0/X (whatever points i have) and take advantage of opportunity and setup for extra combo points. usually do a fight CS -> Mut -> wait for ~70 energy -> KS -> double Mut. if anything is left wait 2-3 seconds and eviscerate. its an easy kill and you only take like 3 hits a fight.

for raids, if your just pve, you should go 41/20 for dual wield. the DW bonus is huge for your dps. you should open with ambush or garrote, use 1 mutilate to get around 3 CP and use SnD, then double mut and rupture. i found it hard to keep 3/4 up all the time, but i came close to it.

if your gonna pvp and pve, its up to you. i went 42/0/19 because i like the talents better for burst damage from the sub tree. i open ambush -> mut and have 4 CP and use SnD then, then just spam mut to get rupture up and change targets. I like to have some combination of either just DP, just rupture, or DP and rupture, on 3 mobs at a time. it does some amazing things for your DPS if you can get dots on 2-3 trash mobs at a time.
for pvp i go ambush -> mut -> KS -> seal fate -> mut and usually take most of the health outta something. its a fun spec to use, just make sure you know how to jump shot mutilate.
#15 Apr 17 2008 at 12:15 PM Rating: Decent
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811 posts
EnthalpyTheBurninator wrote:

for pvp i go ambush -> mut -> KS -> seal fate -> mut and usually take most of the health outta something. its a fun spec to use, just make sure you know how to jump shot mutilate.


That's why it's mousewheelup for me :)
#16 Apr 17 2008 at 12:39 PM Rating: Decent
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459 posts
ThomasMagnum wrote:
EnthalpyTheBurninator wrote:

for pvp i go ambush -> mut -> KS -> seal fate -> mut and usually take most of the health outta something. its a fun spec to use, just make sure you know how to jump shot mutilate.


That's why it's mousewheelup for me :)


I have all my main keys bound to Mousewheel Up. In fact, I have everything I need bound to my mouse. It takes some getting used to at first, but the rate at which you can spam a mousewheel button (excluding middle click) without hurting your fingers or keyboard/mouse is incredible. Also, it is wonderful having 28 key bindings with modifiers.
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