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40/18/3 or 40/0/21Follow

#1 Apr 15 2008 at 6:16 PM Rating: Decent
Hello, I have just recently started raiding and was wondering about which spec of the two below would be better and what spells i would be primarly useing. the spec i have been useing in the few raids ive done is:
http://www.wowhead.com/?talent=oi0Vc0fzxIziZxtM0fZ0h

with this spec i would maily be casting fireball and stacking scorch on bosses

this 40/0/21 spec i have been told is good but im not too sure what ill be casting whether its frost spells or arcane spells

http://www.wowhead.com/?talent=of0yc0czxIziZZVA0coc0o

to me it looks like 40/0/21 you would be casting frost spells since you have the +dmg talents for frost and if you pick up cold snap that doesnt really help arcane spells. please let me know if im correct in my thinking so far and which of these two builds would i be better off raiding as, or any other thoughts or comments on the builds

Thank you
#2 Apr 15 2008 at 8:39 PM Rating: Decent
Well, your first build would be built towards more of a constant spell dmg build based on fire spells according to the fact that you aren't deeply specced into fire. The build gives you less choice as to when to PVP and when to PVE since most of it results in the amount of intellect, and pretty much spelldmg that you have. But let's say that you wanna go pure PVE with it.

Sure, you've left out the crits from the fire tree (crit mass, pyromaniac and combustion) and the specific + fire dmg talents like fire power, playing with fire and molten fury. I'm gonna make an argument here and say that you're sacrificing ALOT of dmg and burst dmg for mind mastery and spell power.

No calculations involved, it'd seem that going into mind mastery and spellpower would benefit more overall. But since you've spent no talent points in terms of improving your frost spell tree nor arcane missiles and such, the 2 end tier arcane talents that you've chosen to take arent exactly that much beneficial. So, let's try something here.

http://www.wowhead.com/?talent=oi0Vc0cZxgM0fzI0eRt

You'll probably wanna argue that:

1. There's no points in elemental precision: less spell hit & mana cost
2. No more imp. CS and PoM, AP, etc.

Well, the thing with fire spells is that, even when resisted, they do partial damage. But with that increment in fire spelldmg from the talents that you had just gone through, that gap is immediately refilled. And with the decrease in mana cost of spells? Well, that's filled again with pyromaniac.

As for imp. CS. PoM and AP, they're really just PVP talents. Sure, AP and PoM will give you burst damage in raiding, but does it increase your DPM? No, not by a longshot. Combustion will give you much better options in terms of burst dmg. And imp. CS is really just for PVP, if you're thinking about serious raiding, there's no point for that given that you know how to time your CS's.

The rest of the talent points lost, well, Spell power, mind mastery, arcane pot. and arcane instability again are all filled by the numerous talents which will increase your DPS dramatically. Yes, you will lose that 50% crit dmg increment. But you will have a greater (9% crit chance as opposed to that 3% from arcane insta, not counting combustion) chance to crit in the end. Not to mention, that spellpower that you get from mind mastery, which normally would rarely add up to over 200, and I mean like on epic, t6 mages. Inturn, you get spellpower bonuses from talents like imp. fireball, playing with fire, firepower and molten fury. That's quite alot of stacked dmg on that fireball.

Oh and, I do know that I left blastwave out, but feel free to take it and drop something.

Now, as for your second build, I can see that you're speccing towards full, dedicated raiding as you've even ignored shatter. Yes, your frost spells will benefit from your arcane tree talents and your mana pool would likely last alot longer, given that you dont blow AP all the time.

Ice barrier is a great way to mitigate dmg (especially with the recent changes, making it susceptible to spell dmg. But getting it would sacrifice alot of spell dmg talents from the arcane tree.

So once again, we go into the argument of: which will benefit you more? deep arcane or deep frost? Well, from your build, we lose arctic winds, imp. frostbolt and winter's chill for + spelldmg. That winter's chill would benefit you alot if other members of your raid consists of frost mages. The problem is, you'll be sacrificing that sweet 50% crit bonus, which, with shatter, can give some pretty amazing results.

So the bottom line is, if you dont have alot of spell crit, I dont suggest you to follow that latter build, since most of your DPS will come from shatter + spell power's crit bonus, and without winter's chill and imp. frost bolt, that wont happen as often. But the fire build may drain you out pretty quickly. But if you're going pure raiding, it shouldn't be a problem for you to get +int gear , and it's not like that evocation, gems, pots and dark runes wont come in handy.
#3 Apr 15 2008 at 10:34 PM Rating: Good
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geadathemage wrote:
Hello, I have just recently started raiding and was wondering about which spec of the two below would be better and what spells i would be primarly useing. the spec i have been useing in the few raids ive done is:
http://www.wowhead.com/?talent=oi0Vc0fzxIziZxtM0fZ0h

with this spec i would maily be casting fireball and stacking scorch on bosses

this 40/0/21 spec i have been told is good but im not too sure what ill be casting whether its frost spells or arcane spells

http://www.wowhead.com/?talent=of0yc0czxIziZZVA0coc0o

to me it looks like 40/0/21 you would be casting frost spells since you have the +dmg talents for frost and if you pick up cold snap that doesnt really help arcane spells. please let me know if im correct in my thinking so far and which of these two builds would i be better off raiding as, or any other thoughts or comments on the builds

Thank you


Both builds are decent for raids at early raid levels(Kara, Gruul, maybe Mag). I have to ask if you're a tailor. If so, then what I'm about to say next will probably change.

The frost build will indeed be the higher damage of the two at early raid levels. This is due to a bug in Elemental Precision that gives frost spells a bonus 3% hit. And indeed, you will be chaincasting frost spells(mostly frostbolt). Use Icy Veins early, cold snap to get it back quickly often, and burn hard.

If you're a tailor, fire will be better as Spellfire >> Frozen Shadoweave.

#4 Apr 15 2008 at 10:52 PM Rating: Good
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wwcool wrote:
Well, the thing with fire spells is that, even when resisted, they do partial damage. But with that increment in fire spelldmg from the talents that you had just gone through, that gap is immediately refilled. And with the decrease in mana cost of spells? Well, that's filled again with pyromaniac.


There is no difference in the damage loss of 3% total resist from binary and non-binary spells. And +hit is easily the biggest boost to damage of any possible damage increases until you reach the hit cap).

wwcool wrote:
The rest of the talent points lost, well, Spell power, mind mastery, arcane pot. and arcane instability again are all filled by the numerous talents which will increase your DPS dramatically. Yes, you will lose that 50% crit dmg increment. But you will have a greater (9% crit chance as opposed to that 3% from arcane insta, not counting combustion) chance to crit in the end. Not to mention, that spellpower that you get from mind mastery, which normally would rarely add up to over 200, and I mean like on epic, t6 mages. Inturn, you get spellpower bonuses from talents like imp. fireball, playing with fire, firepower and molten fury. That's quite alot of stacked dmg on that fireball.


Empowered fireball is a less powerful talent at early gear levels than Mind Mastery. Overall, the Arcane/Fire type builds tend to be much stronger at early gear levels due to the initial strength given by the same talents you knock. Those talents just don't scale well and tend to be less useful as other talents begin to surpass them. Right about when your gear is passing mid/late Kara.

wwcool wrote:
Now, as for your second build, I can see that you're speccing towards full, dedicated raiding as you've even ignored shatter. Yes, your frost spells will benefit from your arcane tree talents and your mana pool would likely last alot longer, given that you dont blow AP all the time.


Actually, thanks to the recent changes to spirit, a mage specced into his second build should be able to blow AP every single time it's up. The regen is that good. Whether threat put out by the tank will allow him to do so is another matter entirely.

wwcool wrote:
shatter,


Almost completely useless in raids.

wwcool wrote:
That winter's chill would benefit you alot if other members of your raid consists of frost mages.


This is certainly a valid point. Deep frost is great when the rest of your mages are Arcane/Frost.


wwcool wrote:
As for imp. CS. PoM and AP, they're really just PVP talents. Sure, AP and PoM will give you burst damage in raiding, but does it increase your DPM? No, not by a longshot. Combustion will give you much better options in terms of burst dmg. And imp. CS is really just for PVP, if you're thinking about serious raiding, there's no point for that given that you know how to time your CS's.


Imp CS is certainly a PvP talent, but with the new spirit regen, AP is now a very useful addition to a raid build if you're already that deep in the arcane tree. AP + Icy Veins yields a lot of power(though I must admit, I'm no longer sure if you can still use them at the same time, though I think so).
#5 Apr 16 2008 at 5:57 AM Rating: Decent
here is my char armory page i couldnt link it with my first post because i couldnt get on to the armory then
http://armory.worldofwarcraft.com/character-sheet.xml?r=Warsong&n=Geada

im not a tailor so i cant make ether of the two sets. so for where im at now it sounds like i might be better with the arcane frost build? or should i go into a deeper fire/frost build?
#6 Apr 16 2008 at 7:15 AM Rating: Good
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geadathemage wrote:
here is my char armory page i couldnt link it with my first post because i couldnt get on to the armory then
http://armory.worldofwarcraft.com/character-sheet.xml?r=Warsong&n=Geada

im not a tailor so i cant make ether of the two sets. so for where im at now it sounds like i might be better with the arcane frost build? or should i go into a deeper fire/frost build?


For now, I'd say the Arcane/Frost. Unless you have several other mages in guild with that that you run with already. Then go deep frost.

A bit after you've cleared Kara and are mostly Kara geared, though, you might consider the cookie cutter Deep fire/Icy Veins build. I'm using it if you'd like to see it(Armory Poldaran on Dalaran...the point in Impact can go anywhere you want).
#7 Apr 16 2008 at 8:56 AM Rating: Decent
edit:nvm

Edited, Apr 17th 2008 5:28pm by geadathemage

Edited, Apr 17th 2008 5:29pm by geadathemage
#8 Apr 20 2008 at 3:16 AM Rating: Good
Quote:
AP is now a very useful addition to a raid build if you're already that deep in the arcane tree. AP + Icy Veins yields a lot of power(though I must admit, I'm no longer sure if you can still use them at the same time, though I think so).


You can. Put that on with a nice damage trinket and if you're a troll, berserking, you're a gatling mage.
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