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Stats for H MGTFollow

#1 Apr 14 2008 at 6:31 PM Rating: Default
I was just wondering what suggested stats were for tanking H MGT?
Mainly hp pool

in my tanking gear im at like 12.5k hp unbuffed which i'm not thinking is enough
and with HS up at like %93.37 avoidance
#2 Apr 15 2008 at 7:24 AM Rating: Decent
imo, it will depend on your group. I had simular stats when I went and had no problems. I ran with some people from my guild. I've yet to try it with a pug though.
#3 Apr 16 2008 at 9:29 PM Rating: Good
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1,004 posts
Heroic MrT doesn't require NEARLY as much out of the tank as other instances. Why?

You simply can't run in and pull everything randomly Consecrating like you can in some other Heroics without dying, regardless of your gear. You need to use a well thought out CC strategy and take things as planned.

One boss has no TRUE aggro table and you're either DPSing or healing.. You're only useful for about 30 seconds on the last boss.. then you turn into an off-healer who might throw down a consecration as you float over Kael...

Your avoidence is low. I wouldn't step into ANY heroic if I could take an un-blocked hit (regardless of the fact that they can't crush) in ideal conditions. 12.5k HP on the other hand is plenty unbuffed as long as you have some fire resist in ADDITION to your Aura.
#4 Apr 16 2008 at 9:31 PM Rating: Good
How much FR we talkin here?
#5 Apr 16 2008 at 10:37 PM Rating: Good
Kael's fireball cannot be partially resisted, so I have no idea what he's talking about.

The HMT gear requirements are pretty light. Most of the damage is magic, and not really that excessive either. You can skate by without CC if you have a halfway-competent healer and can gather the mobs via LoS.

EDIT: For reference, as DPS spec I can easily tank the instance in a mix of DPS/PvP gear with a shield and a halfway-decent healer. Gear isn't really an issue.

Edited, Apr 17th 2008 2:39am by RPZip
#6 Apr 17 2008 at 7:12 AM Rating: Good
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1,004 posts
Umm..

Pyroblast? If you don't have ANY fire resist to Pyroblast (which attacks the highest person on the aggro table which will be the tank because it happens before the gravity lapse) you'll die -- straight up. Granted, none of the smart groups I've killed Kael with have had to worry about it, but there have been times in PuGs where he's gotten to it and the fire resist turned a sure wipe into a victory. Usually it's not because the DPS is taking too long on Kael, but rather because it's taking too long on the pair of Phoenix... Can't have one up when he lapses and all.

The flamestrike and phoenix can be resisted as well -- but you shouldn't be getting hit by them unless you're a little slow on the strategy.

I do however agree with what you're saying about the gear requirements... pretty light. Especially for the nice trinket and mace that you can get out of it (if you don't have the ZA or Hyjal trash mace).
#7 Apr 17 2008 at 8:21 AM Rating: Good
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2,183 posts
Losie wrote:
Umm..

Pyroblast? If you don't have ANY fire resist to Pyroblast (which attacks the highest person on the aggro table which will be the tank because it happens before the gravity lapse) you'll die -- straight up. Granted, none of the smart groups I've killed Kael with have had to worry about it, but there have been times in PuGs where he's gotten to it and the fire resist turned a sure wipe into a victory.


Seriously, is it possible to reduce the Pyroblast to an amount that will NOT kill the tank flat out? I had my FR Aura on and took a Pyroblast for 48k. On a later attempt though I bubbled about half a second before the spell was launched at me and he still cast it at me, but I was immune :)

So yea, would the FR make Pyroblast survivable? Not that it matters because loading up that much FR for a fight that is not exclusively heavy fire damage probably isn't the smartest thing to do.
#8 Apr 17 2008 at 3:37 PM Rating: Good
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63 posts
I have way worse gear than maulgak but i've pugged H Mgt the last 4 days and cleared each day with minimal deaths. (except the first day where i' wiped six times on Vexallus)

I'd recommend buffed, to be at least 14k hp, whatever avoidance, 14k armor.

Like above posters say, CC is what makes or breaks this instance and the 3rd boss is clearly easier the more CC u have.

personally, I'd follow this train of thought when building a pug for this instance:

1)get an aoe healer, or one with good HoTs (Priests and druids own in this instance although i did have a pally on my first run. jsut lot harder)

2) get two forms of immediate CC at the least. (I would say magex2 or mage/lock. Most mobs are caster type humanoids and having 2 sheep before pull or during pull or, even a lock to enslave sisters of torment and then SUPER SEDUCE an add, is godlike)

3) one form of survivable CC/DPS (hunter or rogue. SAp no longer broken by Avengers shield so its all good, and for pvp fight rogue can do some crazy things with blind and gouge andthe like. I enjoy hunters cuz they can trap like the blood knight or a cumbersome mob. good for 3rd boss as well.)

I've had little problems with trash in heroic MgT when i've stuck to the idea of building strong party makeups. I wiped a load of times in normal MgT with wahtever makeshift groups but if you have a strong group in H MgT, that thing is for the most part easy mode.

CC wise, this is what i would assign: (in case u cared to know)
Sheep: Mage Guard, Physician, Bloodknight, AoE consortium guy, Ranged NAga chick
TRap: Bloodknight, Physician,
Enslave: Sister of Torment
Seduce: WArlock, Magister
Sap: Anything.

Couple of things I find to make Vexallus (second boss fight) easy (cuz i assume people have much difficulty with this - i know i did)

THe faster you kill, the faster and more of the debuffs you get. So, you may want to go with slow DPS however, if you can remove the buffs quickly, then you might be pressed to just go all out DPS.

If that is the case, I would try to tank at least two to three of the adds within the first two add groups. As soon as you can't stand the debuff, bubble then break bubble and get aggro on boss. Have a mage or a rogue pick up the other adds (or split among the two) then when they need to, Ice block and cloak of shadows.

AFter that its just full DPs on boss and with all party members alive, that section should be trivial. (although it might be worth noting that I used AR items:notably JC neck piece and Violet signet trinket)

When tanking that, I tank on the stairs and liberally towards one side of the stairs, so that I guarantee to pick up the add that spawns on that side. (ala consecrate)


For kael, I really dont feel as if the pyroblast itself is an issue. The fireballs, and phoenix maybe.

Simple solution to the pyroblast cuz I've yet to wipe from that. But guess you have to understand how it works.

Pyroblast:
1)comes 1 minute after initiating combat with kael (can someone confirm this? it seems to happen and my next point will explain why)
a) since i believe this to be true, I use avenging wrath BEFORE I PULL, to ensure that i will not have forbearance status when he casts pyroblasts)
2) pyro hits the guy top on aggro table.
3) if you get him below 50% it doesn't happen.
4) He has a shield that has 10k HP, if it isn't downed before he casts PYro, u cannot Counterspell or silence the pyro
a) however, if you have a lock in group, he can cast Curse of Doom on him as fight begins, because a minute in, it will go off and remove the shield, leaving kael open for a mage counterspell

With that said, if you have no way to silence the pyro, it can easily be absorbed ( i dont know if this was mentioned earlier) by simply bubbling 70% or more into its cast time. You will be number one on threat and he WILL throw the pyro to u if you wait. If you bubble early, he will go to next on aggro list and pwn face.
Be sure to unclick the shield status after casting bubble tho so u can regrab aggro (truth be told, if tank dies to pyro no big deal cuz phase 2 follows and there is no tank at that point)

I dont know if this information was addressed earlier cuz I kinda feel like i learned the pyro trick from this forum but IDK.

Anyway, good luck and hope trinket drops for you.


anyway jsut some advice i guess. Following those guidelines has made my experience in that instance so much easier and runs are pretty quick.


Edited, Apr 17th 2008 7:42pm by kensanity

Edited, Apr 17th 2008 7:46pm by kensanity

Edited, Apr 17th 2008 7:47pm by kensanity
#9 Apr 21 2008 at 4:46 AM Rating: Decent
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146 posts
second boss trick
can also use the candle stick trick
if you can get in the right spot on the candles on the sides
it's between the wall and the candle kinda standing up on the candle a bit
hard to get there but works like a charm
you can't grow therefore can't get the debuff
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