im basing it off the uber-simplified warrior dps table:
Quote:
1 STR ~= 2.2 AP ~= 1.05 Crit ~= 1.3 Haste ~= 1.45 AGI ~= 1.66 Hit ~= 6.5 Armor Penetration
now, not all of that translates directly for rogues (1 str isnt 2.2 ap, its 1.1 for rogues with kings up), but the ap/haste ratios still work since ap and haste apply equally to the two melee classes. since rogues only get 1 ap from str and 1 ap from agi, we can call 2 agi ~= to 1.3 haste (since thatll give rogues 2.2 ap with kings). so in this case youve got 13 ap and negligible crit compared to 10 haste rating. 13 ap equates to about 11 agi (rounding up), which in turn equates to about 10 haste rating. but, as noted, rogues get more from haste than ap, and since the two are about equal in terms of conversion, id say snag the haste, even if it is a pretty minor amount. after all, every little bit adds up.
oops, forgot that only 5 ap is coming from agi. in that case, its 8 ap + 5 agi (which comes to 5.5 ap with kings) vs 10 haste. that lowers the equivalency down to about 8 haste rating with everything factored in (including the wee crit from agi). so from a pure min/max perspective, the haste is better, even before the side bonuses of haste rating are added in. as simplified as you can make it, 22 ap is about equal to 13 haste rating for a rogue.
Edited, Apr 14th 2008 6:00pm by Quor