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Raiding ProblemFollow

#1 Apr 13 2008 at 5:30 PM Rating: Decent
I have a problem with trapping in raids with my hunter and I was hoping any experienced players could help me with solving them.

My Hunter

- specc: MM (23% crit 1902 atk power)
- pet : Owl (screech)
- Raid : Kara & ZA

My favorite specc is MM and i mostly end high in damage meters.
I dont feel like respeccing at all but if it will solve my problem then I will.
I know my shot rotation and love the way hunters take skill to play
(jump shot, CC, kiting, etc)

My question

Trapping: In my first Kara's another hunter( sv) was with us with T5 gear. So I had no competion on gear from kara and geared up really fast.
I was never asked to Trap becourse we had enough CC already.
But our GM had a issue with him and he left the guild.
That changed it all. now our GM wants me to trap and im not specced for chain trapping so when trap breaks my target wanders free for 5-6 sec while I await the cooldown and retrap. this is very hard for me and takes away a large amount of dps from the boss. we wiped at moroes 2 times becourse of this and the guild master blamed me for not being able to trap well. I told him before entering kara about this but he keeps marking me targets for trapping. ignoring what i told him.

I really need help with this and tried to find a MM raiding build with also the needed amount of SV to be able to chain trap but I cant find it. or Should i find another guild which doesnt expect me to trap?
And is trapping needed in all raids? or is it just kara?

Please give me some advise. becourse I dont know what to do anymore.
#2 Apr 13 2008 at 7:18 PM Rating: Good
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82 posts
I think most your problem can be solved by a slight change in your trapping method.

Try to put a trap in place BEFORE the fight(preferably 30 seconds before), that way you can put another trap immediatly after the first one triggered, and another one later(optimisticly assuming no resists or early breaks), you should be able to hold a mob for 60 seconds straight like that, without the need to kite at all, after a full minute, if needed, you can start kiting.

That is for a spec that holds NO talents on trap durations or a side bonus(such as the 2 part bonus from the Beastlord set), the only weak link is resists/early breaks. Having any way to shorten the CD on trap (holding 2 pieces of the Beastlord set for this fight for example) should increase the time you can trap a mob by quite alot.

Have a nice day, and goodluck in Kara.
#3 Apr 13 2008 at 7:40 PM Rating: Default
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1,292 posts
You need to do the job you're assigned in a raid. So if your GM is marking targets for you to trap, you need to trap them. You say that "this is very hard for me and takes away a large amount of dps from the boss", but your raid needs you to trap a mob and keep it trapped or you'll lose more than just DPS time on the Boss.

Seriously, it sounds like you just need to practice. Get online some time outside of raiding and head to Nagrand. Find a Clefthoof in one of the small herds near Garadar. Pretend a little. Lay your trap and wait 20 seconds or so. Hunters Mark and pull your target to it. Then send your Pet at another Clefthoof and start blasting it. When the first Clefthoof breaks your trap your cool down should be up. Lay another Freezing Trap and strafe sideways so that the formerly trapped one chases you across the trap and is frozen again. Kill a third Clefthoof, and repeat. Once you can kill two Clefthooves in a row while keeping a third trapped since the start of combat you're ready to trap the adds at Moroes.
#4 Apr 13 2008 at 10:07 PM Rating: Good
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377 posts
Keeping your trap target trapped is more important than DPS. Don't fire a shot at Moroes if necessary to keep your target under control.
#5 Apr 14 2008 at 2:12 AM Rating: Default
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1,519 posts
You should respec whether you want a real DPS build, or you want a good CC build. Full marksman hunters have become somewhat like Discipline Priests- highly situational, and almost always not ideal. The first few tiers of the MM tree are really great, but overall, the talent tree doesn't shine at all past Mortal Shots (well, maybe scatter shot, but that's not a DPS talent). You'll get much better DPS as a BM hunter, or you could get easier Crowd control as SV. Either way, you'll be more useful.

But CC-master SV builds aren't that great for raiding- especially after Kara. I honestly, really, from my own experience, feel that having extra trapping skills for Karazhan is a crutch. I've been BM since the very first day I stepped foot in Kara, and I have been expected to trap almost every time. I'll admit that I've had a few occasional breaks or resists that I couldn't retrap, but it's never wiped the raid.

Just start making note of where you're usually asked to trap and lay a trap down before the pull. In really important CC situations, don't feel wrong for stopping the tank and telling him to pull on your mark. It's not greedy to wait for your trap cooldown- it's keeping the raid alive.
#6 Apr 14 2008 at 12:21 PM Rating: Decent
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626 posts
If you use a good trap-tactic, its not really all too hard to keep a target trapped. As an example, the Moroes fight.

Everytime I need to trap a target, I set a trap at each far end of the room, being the far left or the far right. Then, when my target is trapped, I walk to the other end of the room, while dps-ing Moroes or one of his guests. When I reach the other end, I set a new trap and wait for my target to walk through. At that moment, your CD would be like 25 secs. 20 sec trap time, and 5 sec walk.

At a given moment, your trap will break before your CD is gone. At those times, you can use concussive shot to slow your target, or Intimidation if youre BM, Scatter Shot if youre MM.

Of course there are a lot of things that can go wrong, for example, your trap can be resisted. Then I use Intimidation and wing clip my target, kiting him throught the room till CD is gone again.

There are ofc also situations where you don't have enough room to walk around. For these fights, try to use as much room as you have. I find those situations highly situational tho, only if the raid doesnt have enough CC for big thrash pulls and in those situations you will only need to trap for a small period of time.

While doing all of the above, I haven't had much trouble trapping. You just need to practice and to master it really.
#7 Apr 14 2008 at 2:08 PM Rating: Good
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10,601 posts
Get your tanks to grab all the non shackled adds and moroes and don't worry about traps?

In the moroes fight you shouldn't really need more then 2 or 3 traps in a row, but the advice about switching sides of the room is good. Also if you want to stay MM then use your scatter shot etc to buy you a few seconds. The advice in this thread is all good. Getting mages to watch your traps and frost novaing helps, as well as any other class throwing a stun or a slow.

Is your guild doing T5, or was the hunter an exception? If they are then your tanks should be able to pick up all the adds with no real problem.
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#8 Apr 14 2008 at 2:45 PM Rating: Decent
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797 posts
Two pieces of the Beast Lord set mostly solves the trap delay issue. That 4 second reduction in trap cooldown helps a lot.
#9 Apr 15 2008 at 12:57 PM Rating: Decent
Hunters are spoiled BC. Learn to kite your target if your trap fails. Winglip, conussive shot to slow them down when your trap cooldown is not up. You need to get aggro built on that add as well or when he breaks the trap he is gonna nail a healer.

So on Moroes, lay your trap on the left or right side of the room, make sure your cooldown is up before they pull. Hit your target with a aimed shot and immediately a conussive shot. Hit him as much as you can beofre he hits your trap. After he hits your trap put a trap between him and you and open up on the raids target. After he hits that second trap repeat. Now you will be getting close to cooldown expiring (usually the 4th trap with me) so get as far from him as possible and get ready for him to break the trap. After he breaks the trap immediately hit him with a conussive shot which should give you time for your 4th (or 5th) trap.

After 4 or 5 your raid needs to throw you a bone and kill that *******. If not I use the almighty wingclip method, run through him, keep running till he is about to lose wingclip debuff, turn arond and conussive shot, blast him till he gets to melee range, then wingclip and repeat. I never feign death when a trap breaks or a healer is gonna get their face removed.


edit: change he's to she's when needed. or if it makes you nerds feel better, shim's.

Edited, Apr 15th 2008 5:00pm by ithikul
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