I'd suggest getting the
-Devilshark cape from SV.
-KoT legs for the shear stamina bonus alone. Load that up with 3 Star of Elune, since the block is not as important as getting your HP up for the time being. Should last until t4? I went the badge pants route as my upgrade.
-Head enchant from KoT rep (dodge/def = win).
-Boomstick for a ranged weapon from Sethekk Halls (heroic?) some stam > no stam.
-Shoulder enchant from scryer/aldor.
Your dodge/parry is a bit low, starting out in heroics... you'll need to avoid as much damage as possible. 30% total is what is recommeded, you're sitting at 26.82%.
HP might be a bit low, but with those KoT legs, that should boost you up.
Gems, as already said, Star of elune the heck out of the gear, unless there's a good red, yellow, blue combo with a good gem stat (+6 stam works): Red=Dodge, Blue=Star of elund, and yellow= Def+Stam), so you gain 8 dodge, and 6?defense, and 24 stam). Check my armory if you want the example lol, hard to explain.
TALENTS!!!!
1st one that jumped out at me, if you want to tank heroics is:
-0/5 on Toughness??? The extra armor value really helps (strongly suggest it 5/5)
-Shield Focus, Since your Shield block should always be in CD, that helps thru out each fight. Suggest going 3/3.
-Focused rage. Lowers cost of all abilities, might want to grab that also.
***Imp Revenge? I HIGHLY suggest getting rid of that talent. I hated it, it stops the flow of rage almost after every shield block/revenge. Most bosses you can't stun anyway. Worthless IMO.
Oh, edit* I kept the Crystal Copesh? swd until I got my Suneater. There's also a mace in Ramps? Furn? One of those that drops of the 2nd boss. That's pretty nice too. Seven hells something.
Edited, Apr 15th 2008 11:35am by GYFFORD