No, I didn't ask you to repeat your question - what I wanted to know, in light of the responses, what exactly, your issue was.
To summarize:
- Any beast, humanoid, demon, dragonkin, undead, elemental, etc at or around your level will yield you a soul shard if you're draining soul while it dies.
- when you quest, most of the time you're killing the above types of mobs around your level - which means that if you drain soul it should be very easy to maintain your supply.
- to ensure that mobs in a zone are likely around your level, hit the zones by level section to the left.
- Azeroth and Outalnd are thick with mobs. How is it that you're not encountering any? How are you able to level without encountering quest mobs or mobs that yield XP?
- I have no idea what your hang up is on sentient. What does that have to do with anything? Besides, by the commen definition, most (all?) mobs you kill are sentient.
So. What, exactly, are the difficulties you're running into.
Don't just copy and paste your question, read the above and, taking that into account, tell us what the problem is.
Why do you need an add-on to find something that you can easily run into if you take 4 steps off a road in a zone of your level? I was wondering what the difficulty was because I was wondering if you were making it harder than it needed to be.
Edited, Apr 13th 2008 3:53pm by Celcio