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Denied from heroic BM runFollow

#1 Apr 10 2008 at 8:01 AM Rating: Decent
I was logged on this morning and saw a post in trade chat "lf1m healer for heroic bm", So I think to myself ok I have some time to kill before class why not. I message the poster saying sure I'll come. So I get invited and the tank askes me what my plus healing is, I respond a lil bit over 1500, He says "too low" so I just bow out. (I'm not one to argue about something trivial.)

My question is, what do you think my plus healing should be at for people to not grief about it being to low for heroic runs. Armory link is as follows.


http://www.wowarmory.com/character-sheet.xml?r=Exodar&n=Kuwabara
#2 Apr 10 2008 at 8:09 AM Rating: Excellent
Your +healing is far more than required for heroics +1536 with Imp DS! I don't know what they expected, but I healed heroic BM with +1100 first time, no wipes no deaths.

Perhaps the tank had taken a blow to the head, whatever, go with another group :)

Edit: Though you're only 2k from revered with Honor Hold, grab an easy HC run and get your Glyph of Renewal from the HH QM.

Edited, Apr 10th 2008 12:54pm by cococj
#3 Apr 10 2008 at 11:18 AM Rating: Good
That guy was a ******. You only need 1k minimum +heals for heroics.
#4 Apr 10 2008 at 2:09 PM Rating: Good
He was looking for an elite healer. he wanted to go through mad quick and have every advantage he could while doing it. Be happy you bow'd out. he would have been an elitest prick the whole time had you stuck in there. no win situation. you did the smart thing.
#5 Apr 11 2008 at 5:22 AM Rating: Decent
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85 posts
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He was looking for an elite healer. he wanted to go through mad quick and have every advantage he could while doing it. Be happy you bow'd out. he would have been an elitest prick the whole time had you stuck in there. no win situation. you did the smart thing.


That's true. On the other hand, if he found what he was looking for they probably crushed the instance in the minimum time with no deaths.

To the OP you did just the right thing. Move on and think no more on it.
#6 Apr 11 2008 at 5:31 AM Rating: Good
Good heals don't make BM go any faster, just better. BM is a DPS race, if anything he should have wanted elite DPS.

Edited, Apr 11th 2008 12:33pm by Draeneipally
#7 Apr 11 2008 at 12:40 PM Rating: Decent
Quote:
Good heals don't make BM go any faster, just better. BM is a DPS race, if anything he should have wanted elite DPS.

LOL he probably did not have it, so he thought he could make up for it, by having the healer compensate for their recklessness.
Healing in heroics is not easy, and +healing really does not make any difference if the rest of the group cant take down their targets fast enough. Every heroic to which I been, I had to HELP the healer (who usually has twice the +healing that I do) every boss fight and sometimes in between.
It's a total group effort, so for someone to be that picky means that he's either not very experienced, or does not understand how healing is supposed to work in heroics. It's not our job to top-off everyone, but to keep them alive, and it looks like your friend was expecting the former.
Actually, I prefer to be in groups with more than one kind of healing class. If the main healer goes down, then the group would be ******* so your friend probably did not think about that either.
#8 Apr 11 2008 at 2:36 PM Rating: Good
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329 posts
I totally agree with everyone, it seems you just had someone that was overly pushy and did not understand what it took to properly heal. As I am just now switching to healing gear, I have run several Heroics with less than stellar + heal gear as a primary with help and as long as the team takes the time to understand the roles you can do fine.

With your healing gear, you could be the primary and not have to bother a secondary healer 95% of the time, so better that you were able to walk away.
#9 Apr 15 2008 at 4:14 AM Rating: Good
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230 posts
Quote:
That guy was a ******. You only need 1k minimum +heals for heroics.
Really?(I mean the 1kheal part)



Edited, Apr 15th 2008 8:15am by Skarlandra
#10 Apr 15 2008 at 6:29 AM Rating: Good
No, quite the opposite. You need a lot of +healing for heroics. The fights are short, so you barely need a lot of mana or mana regen, but you have to be able to pump out enough healing to keep the tank and everybody else alive.
I have recently developed a liking for +haste items just for that purpose - to heal faster. I have up to +2000 healing now, and I had situations where spam healing the tank was not good enough.

+1000 healing may be enough for starting Karazhan. In a raid you usually have 1.5 healer per 5 people. In a 5-man you have one, so it better be a good one (I do think 5 is a really bad number. 6 would be so much better for 1 tank, 2 healers and 3 dps).

Anyhow, 1500 healing is probably acceptable for a heroic BM. No reason to turn down a +!500 healer. I would not.
#11REDACTED, Posted: Apr 15 2008 at 6:45 AM, Rating: Sub-Default, (Expand Post) +1500 healing is not much for doing heroics. You clearly do not have the gear for heroic BM to heal that. You also need to have high mana regen rate.
#12 Apr 15 2008 at 9:27 AM Rating: Good
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85 posts
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+1500 healing is not much for doing heroics. You clearly do not have the gear for heroic BM to heal that. You also need to have high mana regen rate.

anyone that tells you differently has not completed a fault free Heroic BM instance.

Work on your gear an do some of the easier heroics (BM is NOT one of them).


Well I don't really agree with that. There is not enough information to say +1500 and high regen or no heroic BM. It also depends on your tank and DPS. If your tank has higher mitigation the healer can have lower gear. Also high DPS means you will have time to drink between pulls.

So if you are going to carry the entire load with an undergeared tank and DPS then yeah you better have butt kicking heal gear. I think it is more realistic to balance your group better so you can work on getting the heal gear you need and not worry about being quite so heavily geared before you start running heroics.
#13 Apr 20 2008 at 10:04 AM Rating: Excellent
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626 posts
Maybe he was undergeared himself and needed an imba healer to heal him through ;).

You probably did the right thing tho, otherwise he would've probably blamed everyhting on you if something went wrong.
#14REDACTED, Posted: May 28 2008 at 7:12 PM, Rating: Sub-Default, (Expand Post) Well... the problem with BM is that if you wipe you have to start all over. Cant really blame anyone for trying to avoid that.
#15 May 29 2008 at 3:20 AM Rating: Decent
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161 posts
Well, on my one and only H BM run we wiped just after killing the 2nd boss (hunter was last to die and managed to drop the boss before dieing) and still had time to get back in and finish.
My +heals then were somewhere in the high 1500s.
Pally tank makes this trivial (as long as the DPS doesn't grab agro, which is why we had that 'hiccup'.)

You can wipe and finish, but only at certain points (like in the lull right after a boss kill).
Cheers!
#16 May 29 2008 at 8:37 AM Rating: Default
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186 posts
Necro-post... must... have... brains...
#17REDACTED, Posted: May 29 2008 at 9:14 AM, Rating: Sub-Default, (Expand Post) The problem is you're stupid. Can't really blame you for that but your parents are stupid whores.
#18 May 29 2008 at 10:43 AM Rating: Good
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988 posts
You're stupid if you didn't notice how the whole PuG thing changed and what kind of expectations people have now - and why.

Last summer people started requesting prot specced tanks for places like Blood Furnace, Slave Pens, and whatnot - NORMAL mode.

A few months ago, people started requesting "epic geared" for heroic runs.

Recently it has come to "epic pve geared"

Nobody gives a damn about the content anymore or the drops that pretty much everybody has replaced already. It's all about the badges, and the faster the better. Wipes cost money and slow everybody down. In the case of BM the slowdown is quite significant.

PuGs are asking for trouble, and one way to reduce the risk of frequent wipes is to make sure that not only group composition is perfect, but also people more or less outgear the place.

It doesn't f*** matter if you are capable of healing, taking, or dps'ing if it doesn't meet the standards of whoever is putting the group together.

There is an easy way to avoid that: Don't PuG

Mental Frog wrote:
The problem is you're stupid. Can't really blame you for that but your parents are stupid whores.


Yeah, maybe... but at least I know who my parents are...

What's your contribution to this thread other than an insult?
#19 May 29 2008 at 11:02 AM Rating: Good
46 posts
I will mirror what a lot of others have said... Many PuG groups have developed exceedingly high expectations over the past several months. With a lot of the content being as old as it is, a lot of the game has recently turned into work, not exploration. People are often looking to farm badges as quickly as possible and little more.

That being said, heroic BM can be a nasty run. A strong combination of MP5 and +heal is needed, since you don't have infinite time to drink between each pull. If the instance is played very well, I would have no problem with a +1500 healer. Would more be better? Of course, especially if the group was simply trying to farm at max speed.

As others have said, there has been a bit of a movement toward players being gear-snobs in PuGs. This is understandable to an extent, considering that in PuGs with no known teammates, there is no other method of evaluating how a player will potentially perform.

But on the subject of gear, I have been denied from heroic runs because I'm toting a blue ring and a blue cape. I've also been denied from premade BGs because I have less than 400 resilience, and I'm not a PvP spec. In response to that, I did exactly what you did, which I am convinced is the ideal thing to do... Just bow out, and move along.

"You're not geared strongly enough."

"Okay. That's cool. GL finding a fifth, and HF!"
#20 May 29 2008 at 11:03 AM Rating: Decent
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133 posts
Could someone with ~1500 +Heals get through Heroic BM, sure. Would it be as optimal as someone with ~1800 or someone with 2K+ -- most likely not.

Like Kanngarnix said, it is all about efficiency. If someone is putting together a high-end group, the goal is to get in and out with zero deaths in a timely manner.

Most folks equate skill with the amount of +Heals someone has, which I don't think is a good indicator. Someone with a high +Heal amount generally is a raider or PVPer, and he or she should have a good chance of getting the job done. There are exceptions to this rule where someone with ~1400 +Heals does an awesome job, but it is hard to find those players if are running a PUG.

#21 May 29 2008 at 12:21 PM Rating: Good
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19,369 posts
KansasKyle wrote:
Could someone with ~1500 +Heals get through Heroic BM, sure. Would it be as optimal as someone with ~1800 or someone with 2K+ -- most likely not.

Like Kanngarnix said, it is all about efficiency. If someone is putting together a high-end group, the goal is to get in and out with zero deaths in a timely manner.

Most folks equate skill with the amount of +Heals someone has, which I don't think is a good indicator. Someone with a high +Heal amount generally is a raider or PVPer, and he or she should have a good chance of getting the job done. There are exceptions to this rule where someone with ~1400 +Heals does an awesome job, but it is hard to find those players if are running a PUG.





No, running a PUG is the only way to find new players. You see pugs are where you gather strangers and try to work towards a common goal; in WoW it's usually a group instance run. How else do you find more good players? Somewhere at some time you'll have to pug, whether it's one or more group members that you've never grouped with before.

The problem isn't pugs. The problem is with this game's average player the odds are usually against you. At the same time you have entire guilds and players who refuse to pug at all. I understand not wanting to group with bad players but being completely against pugs is a bad idea.

Why don't you want to PUG? Because you lose time in wipes. Well guess what PUG-ing actually decreases your downtime. The trick to PUGs is to create a friends list. Find a good dps? Talk to them and put them on your friends list. Find a good healer? Talk to them and put them on your friends list. Find a good Tank or CC? Same thing. As you pug more and more your friends list should be increasing with good players. Then as you log on or try starting a group or need replacements you have access to dozens and dozens of good players who have proved their skills to you. Have fun waiting for that healer or tank for your group while I can instantly talk to a dozen possible players.



Refusing anyone that isn't the most potentially optimal for your group is completely stupid. By setting ridiculous limits you actually drop your efficiency.





Kanngarnix wrote:

Mental Frog wrote:
The problem is you're stupid. Can't really blame you for that but your parents are stupid whores.


Yeah, maybe... but at least I know who my parents are...

What's your contribution to this thread other than an insult?


That's pretty much it.
#22 May 29 2008 at 1:46 PM Rating: Decent
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988 posts
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Refusing anyone that isn't the most potentially optimal for your group is completely stupid. By setting ridiculous limits you actually drop your efficiency.


Of course it is, but that's how things are now. I don't approve this practice, but I'm far beyond the point of getting upset or whatever about it. Easier to accept it.

I have a raiding tree druid. Can't solo a thing unless I bring plenty of time. So when it came to the final grind for the swift flight form gold, I went and respec'ed boomkin and restokin in between raids to speed things up.

Put myself into the queue for heroic ramparts which happened to be the daily at the time, making sure to put "balance dps" into the comment section.

Two hours of questing... nothing. I'm finally getting a whisper "How much spell damage"... and never heard a thing again after I answered.

Now... I'm sitting on over 1k spell damage in my dps gear, while being hit-capped and having a decent amount of crit. If 2k+ Wraths and 4k Starfires aren't enough for freaking Ramparts anymore, something is apparently very wrong.

I've had my fair share of being left out for nothing other than the fact that druids can't sap or sheep, so I'll be the last one to approve this new trend of elitism.

If people want a fast and smooth run and think that only a certain group composition and imaginary gear level can get them that, then I sure can't blame them for that - especially if that has become common practice and they just don't know any different anymore. I just don't think that I need to be part of such a group at all costs.

I have my guild... and we've done heroic Ramps with 4 people: tree, mage, and 2 prot warrior gimps. That's something some people will obviously never experience
.
#23 May 30 2008 at 7:50 AM Rating: Decent
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133 posts
MentalFrog wrote:

You see pugs are where you gather strangers and try to work towards a common goal; in WoW it's usually a group instance run. How else do you find more good players? Somewhere at some time you'll have to pug, whether it's one or more group members that you've never grouped with before.


I agree that a PUG involves some number of strangers, and when you go down this path, people want to build a group that is going to be able to complete the objective.

MentalFrog wrote:


The trick to PUGs is to create a friends list...

...As you pug more and more your friends list should be increasing with good players.


I don't view grouping with your friends and guildies as a PUG. In this case, you have a known skill level you are grouping up with and you aren't going to invite somebody to a heroic shattered halls if you know they are running in all greens.

So, when I'm running with a group of friends and I need to fill that last spot, I will often turn to the LookingForGroup channel to find a random player. If my group is in full epics and we are looking for a fast instance run, I don't see how it is short-sighted or stupid of us to not pick someone that is equally geared.

#24 May 30 2008 at 11:30 AM Rating: Decent
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99 posts
I believe I agree with just about everything MentalFrog said.
MentalFrog > Bad PuGs
#25 Jun 02 2008 at 9:51 AM Rating: Decent
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19,369 posts
KansasKyle wrote:

MentalFrog wrote:


The trick to PUGs is to create a friends list...

...As you pug more and more your friends list should be increasing with good players.


I don't view grouping with your friends and guildies as a PUG. In this case, you have a known skill level you are grouping up with and you aren't going to invite somebody to a heroic shattered halls if you know they are running in all greens.

So, when I'm running with a group of friends and I need to fill that last spot, I will often turn to the LookingForGroup channel to find a random player. If my group is in full epics and we are looking for a fast instance run, I don't see how it is short-sighted or stupid of us to not pick someone that is equally geared.



It's not. But it's stupid to pass somebody that is capable even if not equally geared. Equally geared doesn't mean equally skilled. Like I said you're not increasing your odds of finding a good player based on their gear. I'm not saying to grab someone so lowed gear or leveled that it's impossible for them to contribute to the group like they should. I'm just saying that turning down someone based on gear when they are in gear range for the encounters is stupid.

The problem is players are raising the bar for no reason. I'm willing to give anyone a chance to prove themselves. What do I have to lose? 15-45 minutes on wipes? Sure that sounds like a lot of time wasted but imagine when you find the good player. Those 15-45 minutes wasted on looking for players to fill roles in a group are decreased.

The other thing is it's always a good idea to pug now and then. Friends and guildies aren't always going to be there. People quit all the time or take breaks.
#26 Jun 08 2008 at 1:14 PM Rating: Default
In heroic runs, your gear only determines how fast you run the instance and how many wipes you'll have. Granted, Heroic BM is timed, so its not a good one to start with if you're gear is iffy.

I was running heroics a year ago on my holy priest as a fresh 70 with a group I'd been grinding instances with since SM Cath. Yes, our gear sucked (blues with some greens). Yes, we needed bagdges, Yes, it was slower and we did wipe a lot. Back then it was more about strategy and coordination. We didn't know anyone to 'push us through' with their epics. And the only way to get epics was to get badges. Vicious cycle.

Now sitting at over 2200 healing, I can do pretty much any heroic with equally geared people in a little over 30 minutes. Quite different.

When you're pugging now. The groups gear basically determines where your gear needs to be. The amount of gear the tank has, what your dps has, and how much CC the group can bring. But also, how fast they want the instance to be done. So, while their gear could let you slide, they may or may not be looking for someone equally geared. Or they may want someone to pick up their own slack.








Edited, Jun 8th 2008 5:15pm by Vernanie
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