I created a hunter a couple weeks back (currently level 26) and I've been snooping around the hunter talents and skills, and I came across this supposedly horrible talent.
In the sticky, it is given an 'F' and called trash. What about steady shot though? It gains an additional 175 damage against dazed targets. I do realize concussive shot could serve the same property in a more controllable environment, but it is not being very mana efficient costing 6% of your base mana for an additional 175 damage.
I figure if you could get a proc from this talent that doesnt cost mana and increases your damage, why not. 6% isn't much, but it could definitely help your damage output allowing a total of 350 extra damage if you were using one of those steady shot macros.
Any thoughts?