CartmanTheFatass wrote:
[snippage]So my guild wants to make an attempt on Gruul's Lair tomorrow night. I know I am not geared for it (atleast I think I'm not) but they want me to come along anyways as I am the only SV hunter and well we only have 4 level 70 Hunters in the entire guild. Most of the remainder of the guild is geared for Gruul's to my knowledge.
First off, can you check my armory (link is in my sig, and by the way Armory still shows me in my old guild for some reason...) and let me know how much dead weight I will be on this raid.
Your gear is quite good for being blues with (if I counted correctly) one Kara epic. One nit: You're still using the level 50 Hunter class quest trinket. There are much better available. If you need the Hit Rating shoot for (in order of ease of acquisition)
Terokkar Tablet of Precision or
Icon of Unyielding Courage or
Romulo's Poison Vial.
CartmanTheFatass wrote:
I do plan on regemming my chest piece with 3
Glinting Noble Topaz to get my hit rating up to 94 and essentially be hit capped for the run. I don't think losing 12 Agil for 12 Hit will really be that bad, correct me if I'm wrong please.
Capping Hit Rating is usually the best DPS for the money.
CartmanTheFatass wrote:
Second, does anyone have any advice for either of the encounters in this raid. I have read the WoWWiki pages and when I get home from work tonight I plan on watching some Hunter PoV videos on them. The way I see it though, the more information I can gather on these fights, the better. I'm hoping I can make up for sub-par gear (again, this is my uninformed opinion I'm hoping you guys can help me out with) with a great comprehension of how the fights work.
Reading is great, and you should read the Boss fights coming up for your Guild, but doing is the way to really know a fight. You should volunteer to tank Kiggler. Some other Hunter should be assigned with you. One of you will run AotW for a bit of NR, but no other special gearing for this is needed. With Hawk Eye you'll be able to stand within range of Kiggler and the Ogre next to him (I forget which one that is, Blindeye I think). This will let you MD Blindeye to his Tank and immediately begin tanking Kiggler. Send the Pet in until Kiggler is dead, he does no AOE so you won't even need to Mend Pet. Then switch to whichever is the next burn down target, and kill them until the High King is alone. The rest is pretty much the same for you, but you'll need to pull the Pet out during the Whirlwind. At 50% HK will start random charges, so watch your threat meter (as always!) to be sure that you're not to close to the HK tank's aggro, or once he's within range you might just keep it. Don't be stingy using your Healthstones and Heal Potions, and if you're all on cool down use a bandage before the 50% mark to top yourself off. Otherwise a charge might kill you.
Gruul is mostly an endurance fight. Bring lots of mana pots, stay out of the cave-ins and stay away from your buddies when Shatter is announced via whatever Boss mod you use. Bandage on any cool down if the healers are not on top of their job. If they aren't well geared or if there are just a few of them they have a togh job just keeping the Tanks up.
Other than that, FD to scrub aggro when it's up, keep your Pet alive, and as said above the Hunters should establish a MD rotation to the secondary Tank. In our fights a Druid Tank is the prime and a Warrior the secondary. The Warrior needs more help with aggro than the Druid, so this makes the most sense.
Again repeating some of the above advice, cheap Flasking can be obtained by running a few BEM dailies. The AH can also provide but since you're Revered with Ogre'la I'm sure you have a pile of Apexis crystals to spend on Flasks.
This is a late reply, so let us know how it went!
Edited, Apr 13th 2008 10:45pm by Kompera