I've always been Feral.
Well, no, that's not entirely true. Back in the days I went along on the Restoration cookie cutter build fad. Healing yourself while stabbing stuff to death with a dagger was the bomb. Really.
But the moment they fixed the Feral tree, I went there and never looked back. Until now. Or rather, until a few weeks ago.
I really, truly, love my Feral Druid. I love the survivability and the versatility in instances. I went on a tribute run in Stratholme and it was fun tanking, dealing damage and healing all at once. However, stuff like that doesn't happen at level 70. It rarely does, at least.
And I've always felt like a shadow of the Warriors and Rogues in PvP. A good Rogue can whittle my health away while staying alive long enough to either receive backup or beat me at my own game: survivability. Warriors also manage to get 2k Mortal Strikes in on my 200 resilience and 16k armor rating. Don't ask me how, but they do it.
And I've had my share of fight versus Priests and Resto Shamans/Druids who just wouldn't die. They'd literally regain mana as fast, or faster, than I could undo their healing through damage.
Besides, after three years I sort of feel like trying out something new. Being a ninja slash brick of fur is pretty funny, but not in the long run. At least not for me. I want to do something more for my team. I want to heal.
So I gathered some gear (some of you probably remember my other post wherein I asked for minimum requirements) and finally decided to jump off the cliff. I'm now a Restokin with around 300 +damage, 750 +healing, 8k mana and ~140 mp5. Not impressive, but I'm not going to heal heroics anytime soon. It's just for questing and lowbie instances, like Ramparts and stuff. I need to gather some more gear before I advance in instances.
However, I have no idea what the life of a Restokin Druid is. I guess it's a bit "nicer" than Restoration as you get some decent damage from Moonkin form (love the new /dance, btw), but at the cost of healing capabilities. So far I've downranked all my heals by one since that's where the mana/heal ratio leveled out.
Example: Rejuvenation (Rank 13) has a mana/heal ratio of 5.2, but Rejuvenation (Rank 12) has a mana/heal ratio of 5.3 whereas Rejuvenation (Rank 11) also has a ratio of 5.3. This tells me that I gain nothing from downranking past Rank 12.
I use DrDamage to provide all this information onscreen, calculating in trinkets, buffs and all that on the go. Really handy addon, actually. It also shows you the real value of your spells, after damage and crit, etc. has been applied.
Anyway, other than downranking, is there anything else I should do before joining my first instance as a healer? And I know I should get better gear, but things take time and all. Any advice on how to heal? My build is based on HoT healing. Keeping Rejuvenation and Lifebloom up, using Regrowth and Healing Touch to provide fast healing if need be. I have Dreamstate and Moonking form, which means I don't have access to Swiftmend. Oh, why don't I just link the build.
Also, any advice on how to optimize the build if I put some points wrong would be nice. I went with what I thought would be most useful, building on a premade example from WoWwiki.com.
Thanks.