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#1 Apr 06 2008 at 5:19 AM Rating: Excellent
27 posts
Yesterday in Hellfire Peninsula I had two runs in the ramparts that went very well. I was the main healer in both runs and the only deaths that happened were when we got to Nazan at the end.........

Later on, one of the people in my party, a mage, asked if I wanted to rerun it. It was getting late and I told him "sure" if it doesn't take too long to get a group together.

Well; the only group he got together was two druids, (one feral druid), one respec'd to Wildkin before we entered, a hunter, mage and myself. I sent a tell to one of the druids asking if he thought we'd be ok with that set up; the hunter was going to tank; he had never been in there before.

I'm no expert, but I really didn't feel like we'd make it through, and especially if we made it to the end. But I went along anyway.

Death #1:

Well....we get in there and he hunter was pulling and trying to tank. The hunter pulled several mobs; we were all rushed. We didn't even make it over the first bridge walkway before BAM - the druid goes down. I mainly needed to spam heal and greater heal on the one druid, but before long he went down before I could even recast!

Death #2

We go back in, I immediately put a renew on him, heal, and start recasting greater heal and not 30 secs later; BAM! He goes down again before we even get over the first bridge. The hunter goes down, the mobs all rush to the rest of us, two members run out through the portal (that's how close we were at the begining :( ) ....I get rushed by the mobs before I can run and die )

These two events happened in the span of about 5 minutes. The one druid starts yelling at me "you have to heal *love* " (I hate when someone says that haha). I laughed and said I know how to heal; that I had done two other runs the same day with little death and he could check the logs to see how much I had tried to heal in a short time.

Then he tells me: "Then why did you have so much mana left?" :(

I tried to explain to them that first of all I didn't even have time to use the mana that I had; that my whole focus was on trying to keep him alive, and that if we couldn't make it across the first walk way without dying how would we make it any further.

I thanked them all for trying but said I was leaving because I didn't think the set up was right to go on.

I left there and logged off and totally felt, and still feel awful. Am I wrong? Could I have done anything differently?

Thanks everyone!
#2 Apr 06 2008 at 5:32 AM Rating: Excellent
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5,159 posts
More importantly, why was the hunter tanking when you had a feral druid?

I'd say you did everything right, the group was just stupid. undergeared, or poorly constructed.
#3 Apr 06 2008 at 5:46 AM Rating: Good
27 posts
Quote:
More importantly, why was the hunter tanking when you had a feral druid?


This was the hunter's first time in there; I don't think he even understood about the feral druid......

/sigh
#4 Apr 06 2008 at 12:02 PM Rating: Good
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377 posts
wtf moron hunter thinks he can tank is a better question perhaps...
#5 Apr 07 2008 at 6:17 AM Rating: Good
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107 posts
There are many evidences of a poor group. Hunter tanking and feral druid not wanting to tank, it's obvious that you had at least 2 unexperienced players. Imho tanking is the most difficult role in a group and cannot be left in unexperienced hands.

A hunter may tank in Deadmines and other low level instances but that's it.
#6 Apr 07 2008 at 10:57 AM Rating: Good
27 posts
Thanks everyone. I guess you could say I'm learning the *moral* of the story of good grouping! :D

So far; my experiences in furnace and ramparts have been 50/50 - half groups where we made it through without many problems. Those were the groups with a decent set up where most of us know our roles. The other half where we didn't really make it off the mark because of setup and impatience.

If anything out of all this I have learned alot since I hit outlands; at least from a group standpoint and the build needed.

I will not be in a hurry, nor will I be afraid of hurting anyone's feelings by refusing to group half heartedly just to get a dungeon done.

#7 Apr 07 2008 at 4:19 PM Rating: Good
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329 posts
Bad PuG's suck... use your friends list. I have about 20 people on any of my active toons that are WoW friends only. These are people that made for any easy group and understood the needs of each role. These are the type of players that you want to stick with.

I have had my share of idiots. The best was running underbog and the tank kept on yelling at me to heal through the whole fight. My healing philosophy is to get a feel for what type of damage is being done and based on that is how I heal. I do not get worried if the tank is at 1/3rd or greater health as I know the cast rotation after one or two fights or the first 10 seconds of a boss fight. Regardless, this warrior idiot constantly told me to learn my class and that Flash Heal is the only heal I should be worried about. Ummmmmm, I got nothing.... I proceeded to try to keep this warrior up that would overpull <5 or 6 instead of just 3>(love those idiots that because the mobs are green to them, they think they cannot die) and keep everyone else topped off. A warlock was in the group and to maximize his dps I tried to keep a renew up on him so he never worried about mana, and then there was a feral druid off tanking. It got to the point where I let the warrior die several times, pissed him off which made me laugh, whispered everyone that I was bailing prior to the boss battle, and we all literally waited for the warrior to engage the Bog Lord, and then all of us hearthed out. I had to ignore him soon thereafter much to my chagrin.

Moral of that story, the druid and the warlock became guildmates later on and we still end up grouping and normally in raid situations we try to be in the same group as we understand how to play. Do not feel bad, and you were right for leaving. If you were a bad healer, then you would not have run the instance twice already. Every group has a wipe at times, and that is okay too. Heal on!!!
#8 Apr 08 2008 at 12:48 PM Rating: Good
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2,029 posts
/facepalm

Find the hunter's address, go to his house, and threaten him with death for being ******* stupid. Actually, don't threaten, the world needs less stupid people.
#9 Apr 11 2008 at 2:38 PM Rating: Good
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147 posts
Hunters are not made for tanking...I'm surprised the Feral Druid did not try to tank, or try to convince the hunter that it would really be a better idea if he would tank...
#10 Apr 12 2008 at 7:37 AM Rating: Good
Slap the druid for letting the hunter tank when he was feral specd... Tell the hunter to look up "Papertank" Reference for the ranger from Everquest. He should never try to tank again...

Don't feel bad at all. at least you tried with that group.
#11 Apr 15 2008 at 3:28 AM Rating: Good
27 posts
The more I read all of your responses (and thank you all); and the more runs I have now done through ramparts and furnace; the more I realize the whole fiasco was the result of people being impatient and in a hurry to get through and not communicating.

The hunter was a victim of people not wanting to wait for the right setup. By the time the right setup came along with the feral druid, I don't think there was any communication between the two and BAM!

I think because ramparts is a shorter run; people think they can just shortcut it through (with not the best setup) and that's not the case.....

now on to the slave pens and underbog :D







Edited, Apr 15th 2008 7:29am by Kassanaomi
#12 Apr 15 2008 at 4:08 AM Rating: Good
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539 posts
Edit:Gruul changed to Durn ;)

Well.most that needed to be said allready has been,so obviously that run was nothing for you to worry about :D

I had a similar experience on my priest,when i joined a group to take out Durn The really really bigâ„¢..


Got in,and group was ;
me -holy priest,67
Druid.66-tanking
mage 66-7 ish
warlock-60something or other...
and one hunter...

So i figured we had a chance at least....


But...once we engaged ,the druids health dropped like a stone....all I could do was spam greater heal as fast as I could,but even that wasnt enough.

So after first wipe I inspected the druid.....turns out he was full moonkin,with half cloth armor o.O


Group wanted to try again,but I tried to tell them there was no way,no how, I could keep that sorry excuse for a "tank" alive :D

So then they decided to switch the druid out for a 70 mage and "nuke him down fast..!" :D :D


that was of course wipe number 2....


Long story short,rest of the group felt tank wasnt needed,while I did,so I left ....


As far as I kmow,they could still be out there ,trying to "nuke" Durn to death :D

Edited, Apr 18th 2008 8:49pm by Agobi
#13 Apr 15 2008 at 4:58 AM Rating: Good
27 posts
Quote:
As far as I kmow,they could still be out there ,trying to "nuke" Gruul to death :D


HAHA! and a great rate up for you all!

#14 Apr 18 2008 at 8:13 AM Rating: Decent
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144 posts
I'm far more impressed that you're trying to 5-man Gruul. That takes balls.
#15 Apr 18 2008 at 9:08 AM Rating: Good
Azzwurms wrote:
I'm far more impressed that you're trying to 5-man Gruul. That takes balls.


Especially at those levels
#16 Apr 18 2008 at 10:48 AM Rating: Good
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539 posts
Hmm,good point :D

I was of course trying to say Durn :D
#17 Apr 18 2008 at 11:28 AM Rating: Good
=P... well he does look like Gruul... in fact, they all look like him (Durn, his sons, etc.)

Edited, Apr 18th 2008 3:28pm by xNocturnalSunx
#18 Apr 21 2008 at 6:49 AM Rating: Good
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2,029 posts
Strictly speaking, you can three-man Gruul. Shammy, druid with Insect Swarm, and a warrior, rogue, or druid geared specifically to reach 102.4% passive avoidance with gear + buffs (in this case, Mark, IS, and GoA) makes it easiest, though there's the potential for a "tank" with even better gear (i.e. no buffs) solo'ing him. At Kara or early T5 level gear, a rogue has a much, much easier time getting the right gear, and a warrior needs dual-wielding and upper T6-level in order ot rally pull it off iirc. Biggest problem is going to be the Cave Ins.

/offtopic
#19 Apr 21 2008 at 9:54 AM Rating: Good
*****
19,369 posts
lsfreak wrote:
Strictly speaking, you can three-man Gruul. Shammy, druid with Insect Swarm, and a warrior, rogue, or druid geared specifically to reach 102.4% passive avoidance with gear + buffs (in this case, Mark, IS, and GoA) makes it easiest, though there's the potential for a "tank" with even better gear (i.e. no buffs) solo'ing him. At Kara or early T5 level gear, a rogue has a much, much easier time getting the right gear, and a warrior needs dual-wielding and upper T6-level in order ot rally pull it off iirc. Biggest problem is going to be the Cave Ins.

/offtopic


I think the biggest problem is actually getting to Gruul.
#20 Apr 23 2008 at 12:27 PM Rating: Decent
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144 posts
xNocturnalSunx wrote:
=P... well he does look like Gruul... in fact, they all look like him (Durn, his sons, etc.)


Oh, so now you're saying they all look alike? What a horribly racist thing to say about Gronns ;)


Edited, Apr 23rd 2008 2:30pm by Azzwurms
#21 Apr 23 2008 at 7:27 PM Rating: Default
I've put up with bad groupd in many mmorpg's.I've yet to experience the big group raids in WOW but can't wait.Going Shadow Priest.:D After all the class jumping.I've chosen Shadow Priest over all other classes.But bad groups are going to happen.Can't have them be perfect everytime.People that put groups together have to know and understand the concept of that run.What they are going to encounter and what the group needs.Sometimes you can rig the Group by replacing One class with another support class.But in your run.I'd have never gone in there.I've red up on what each class is capable of and well a hunter tanking is like asking a mage to be a healer ><.In deadmines wich i've done many times almost anything can go.Almost not all.But the other instances i've read up on.WOW is all i have to say.Sounds like so much fun.:D Peace
#22 Apr 24 2008 at 11:38 AM Rating: Good
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2,826 posts
Souliken wrote:
I've put up with bad groupd in many mmorpg's.I've yet to experience the big group raids in WOW but can't wait.Going Shadow Priest.:D After all the class jumping.I've chosen Shadow Priest over all other classes.But bad groups are going to happen.Can't have them be perfect everytime.People that put groups together have to know and understand the concept of that run.What they are going to encounter and what the group needs.Sometimes you can rig the Group by replacing One class with another support class.But in your run.I'd have never gone in there.I've red up on what each class is capable of and well a hunter tanking is like asking a mage to be a healer ><.In deadmines wich i've done many times almost anything can go.Almost not all.But the other instances i've read up on.WOW is all i have to say.Sounds like so much fun.:D Peace


Did you lose your enter key?

I hear you can buy a new one on E-Bay.

Edited, Apr 24th 2008 2:38pm by Bigdaddyjug
#23 Apr 24 2008 at 1:08 PM Rating: Decent
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99 posts
Sorry this is off-topic, but.....That Durn post made me think of this.

Nuking can actually work ;D

I was in a group to kill that Belf on the netherwing who walks around in SMV (Altruis the Sufferer?). Group was: Me (hunter)
Holy Priest
Rogue
2 Mages
After getting fed up with finding a tank, we decided to nuke him :D
My pet started out tanking, and actually survived until the guy had about 50% health, and then the rogue evasion tanked him the rest of the way down with lots of spam healing. I actually think that I had to kite him around for the last 2% or so XD.
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