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Shadow Priests worth something i PvP?Follow

#1 Apr 04 2008 at 3:29 AM Rating: Default
Hi

Im wondering if its worth leveling a priest to lvl 70 if I already have a lvl 70 resto druid. Cause then the priest won't be healing, but dps = shadow. But is a shadow priest worth the time if i wanna play pvp in 70? Shouldn't i go for mage or lock insteed then?

So my question is: Shadow Priest, are they worth playing in lvl 70?
#2 Apr 04 2008 at 5:37 AM Rating: Decent
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195 posts
IMO the shadowpriest is not the best choice for PvP. I suggest going discipline/holy and help your fellow players by healing (which is way more valuable than becoming another DPS). If you want to do some major kick-butt damage, I think you should indeed go with a warlock or mage. Rogues and hunters are also very popular PvP-classes.

As to your question "is leveling a priest to level 70 worth it?" I would say that it is worth leveling any class to 70 if you enjoy playing that class.
#3 Apr 07 2008 at 4:12 AM Rating: Default
Actually you are wrong. Shadow priest is pretty good in PvP. It all depends on the arena team. I just leveld my priest to lvl 70 and I have a 2v2 team with a resto druid and we are doing gr8! I also h8 that priests are left out of the DPS classes but are only classified as healers.

Long live shadow priests!!!
#4 Apr 07 2008 at 1:36 PM Rating: Decent
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2,029 posts
I guess that depends on how you define "great." Personally, I don't think a grand total of five 1850+ shadow priests on a high-pop server known specifically for its PvP is "great," but rather more along the lines of "****-poor." Hell, of those 5 people, I think 2 of them even respec Disc in order to arena and are only shadow for Hyjal/Temple/Sunwell.
#5 Apr 07 2008 at 3:18 PM Rating: Good
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329 posts
Juhanoh - I hate to say this, but you may be not the most intelligent poster I have seen in a while. You spout off a bunch of crap and I doubt you have a 70 shadow priest. What is your definition of great by the way? Winning half of your matches if that is not great and even with a resto druid it is not a great class as most other 2v2 teams will completely annhilate you as you begin to rank up. See what the top 2v2 teams are and then you may speak again.

To answer the OP, leveling as Shadow is a lot of fun and more groups are open to them now than ever before. Understand, that once you hit 61+ you become semi broke. Throughout numerous threads you will see that we had lots of spells hardcoded so that we receive less from our +damage gear then any other spell class. What this means is that you will never hit quite as hard as a mage or even a Boomkin in PvP, especially in 2v2. If you definitely want to go Priest for a 2v2, then you want to partner with someone that can offset your inheret squishiness or that you have synergy with. Warlocks are good due to the damage ability of Shadow based on talent spec combinations. Feral Druids are not bad either as they can help off heal you if needed, but quite honestly, Shadow Priests after TBC are not as good as they once were. At level 60 pre TBC, we could demolish most classes. For 5v5, almost all priests have gone to a Disc build as a priest is a focus fire class period. The Disc tree allows you to last an extra 10 seconds prior to dying. As a shadow priest, shadowform does NOT mitigate enough damage to allow you to survive, and you will not create enough dps compared to a mage, or long term damage when considering a warlock with all their DoTs.

So to answer your question, a mage or warlock will have more viability in most PvP situations until Blizzard fixes some of the inherent weaknesses of the Shadow Priest. If you want to instance run, there is also a greater demand of either class over a shadow priest as well. Hope this helps a bit.
#6 Apr 07 2008 at 11:43 PM Rating: Decent
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89 posts
I do not do this often.. because I like shadow priests much.. myself I am playing one as main atm. But I must agree with above posters. We are not in par with the other classes damage wise at the moment (patch 2.4) I am not saying we do not deal damage.. hell I can slay any undergeared player, but who doesn't.

With all the changes to resilience affecting crit, dots, manaburn, and forgotten scalability after TBC. Spriests kind of lost burst damage and a big piece of utility. So much needed in 2v2 setups. Yes you can max out shadow power, but if you think that critically hitting yourself in the combo MB + SW: D is way to go suit yourself :)

Pro's:
I am still owning any warrior, this goes up to them in vengeful gear, as priests always did. Feral Druids, not sure if it is only me but I have only encountered very few good ferals so far. And they are usually surprised as their HP goes down and they try to heal too late and "whoops there goes a silence" and they are gone after that. Resto druids.. well this can be issue. although they are usually unable to kill me, I am not able to kill them. *sigh* Boomkins.. they usually have low HP (under 10K) for some reason and are not a big issue (however they improved with 2.4) + Any undergeared nubcakes. And that's about it.

Con's:
Mages, if they outgear you slightly they have SICK burst damage, hard to handle. But still fair fight usually. Rogues as expected.. way too much CC to handle easy for a spriest in most cases. Hunters.. well it depends.. but if you have nowhere to hide you are in trouble. Their burst dmg is SICK and I have seen many cases when hunter did more dmg then me + 3/5 vengeful mage together in 2v2, note I have 456res 735dmg and mage 410res and about 835dmg that basically says it all. Same goes for enh. shamans if they get to you you have an issue. I remember clearly I was 4 shotted and I have 10.8K HP self buffed. Agreed that the shaman had stormherald but.. I just want to say that when geared properly their burst damage is SICK.

What became of spriests? I think they are kind of sloppy warlocks atm. They do only damage over time, lacking burst damage when compared to other classes in same gear.

I am respeccing to disc/shadow dmg build today and will see. If it does not help I am going to my warrior in S4 and will regear him. The spriest will go to hibernation mode until Blizz will come up with something.

If you want to make PvP char, spriest not recomended atm. (this might change however) because Blizz has tendency to fix the class you just stoped playing..

Edited, Apr 8th 2008 9:45am by Arpstar
#7 Apr 08 2008 at 1:28 AM Rating: Default
Look at my shadow priest named koots.

He is on an arena team with a pally, rouge, and myself a shadow priest.

My gear is actually pretty high level but nothing to hard to get.

Although im pretty new to pvp and arena's i must say that i melt face in pvp
the only reason we lost the arena matches we did were because we brought in alts to get some points for that week.

If it does not get the jump on you as a shadow priest. your gonna kill it.

vamp touch, swp, start casting mind blast (by now they most likley have noticed ya but its to late.) then right after mindblast fire a shadow word death.

what happens is that both dots will tick about the same time the mindblast hits.. then to top it off you have an insta cast death spell.. then mind flay the parts off the players corpes that have not been desintegrated.

Its not uncommon for me to do over 8k in just a few seconds.

I have even killed a pally that was at 70 percent health in a mid heal. and this guy was well geared. he never even got a bubble off.

so i really do think shadow priest are worth it. and i guess if you think im lying i could take a screenshot or somthing tomarrow. not trying to brag or nothing.. but someone has to stick up for the class and the spec.

I guess it all comes down to how you play. im sure if i specced out of my raiding build i would do even better. but raiding comes first. pvp second.

the one key point about being a shadow priest is that if you are noticed and attacked.. you have next to no survivablity. so if your not carefull your gonna draw to much attention to yourself and get spanked.

but if you squeeze by and get a few 10 or so seconds to cast. no healer will be able to live through what you can do to them. and in ten seconds probably the rest of his team.

although like i said im new to pvp and that is just my opininon.. but hey man either way sp's are still a raid favorite :)

Edited, Apr 8th 2008 5:36am by Slammerofkooter
#8 Apr 10 2008 at 1:48 PM Rating: Decent
i'm sorry "koots" once you hit that point in the arena (1600-1700) where ppl start getting around 300 resil, you are not going to be taking a pally down from 70 percent to death mid heal, he is going to get that heal off, and the warrior will play soccer with ur bawls.
#9 Apr 10 2008 at 2:19 PM Rating: Good
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1,574 posts
Successful arena shadowpriests succeed because they have partners and tactics that prevent them from getting focused. The problem with shadowpriests is not their offense--they have a great combination of outlast abilities and burst damage, plus offensive dispels--but with their defense. They're awfully squishy, particularly to melee, and top teams know that if they let a shadowpriest run around loose they'll be hurting.

The top combos I've seen are Shadowpriest + Rogue in 2v2 and Shadowpriest + Rogue + Mage in 3v3.

Discipline Priests, by contrast, have incredible survivability in all brackets as well as good healing, effective mana drains and great dispels.
#10 Apr 11 2008 at 12:22 PM Rating: Decent
Quote:
i'm sorry "koots" once you hit that point in the arena (1600-1700) where ppl start getting around 300 resil, you are not going to be taking a pally down from 70 percent to death mid heal, he is going to get that heal off, and the warrior will play soccer with ur bawls.

Silence + Mass Dispel.
Paladins are not so much of a problem. It's rogues and huntards, in my experience. We can survive regular melee attacks, and if you have good gear, then timing Shield and Flash Heal or Renewal will make you very hard to kill against a paladin or warrior.
I get a kick out of surprising them when they do their shield, by taking it down and then Mind Blasting, fearing, then Mind Flay to death. We cant really do that with a rogue or hunter, because they have more chances to hit us.
#11 Apr 15 2008 at 2:56 PM Rating: Decent
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2,029 posts
You won't be able to kill a pally in the length of a fear, not if they've got good gear (10k+ health, 400+ resilience). Between 15% resistance, trinket, heartbeak resist, and 70 shadow resistance, it usually doesn't last more than 4 seconds or so, assuming it even hits. Same with Silence. Then you've also got to deal with constant flash healing. And you seem to be forgetting that their partner is either chewing through you or your teammate at the time, most likely you if they know what they're doing.

Mana burn takes care of huntards pretty well, especially if they're not BM and your partner can keep them distracted.
#12 Apr 18 2008 at 2:28 PM Rating: Decent
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63 posts
I guess nobody understands, let me try again.

One word: Noxn. Lowest arena rating is 2430.

Edited, Apr 19th 2008 12:08pm by theilsgt
#13 Apr 21 2008 at 6:51 AM Rating: Decent
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2,029 posts
Yes, I know about him. Now compare the number of high-ranked (2000+) shadow priests to the number of Disc priests. Or resto druids. Or pretty much every other spec out there. It's pathetic how few of them there are. Because spriests are hard as hell to actually get good rating because the class design sucks for PvP.
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