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Druid dissapointmentFollow

#1 Apr 01 2008 at 8:49 PM Rating: Default
Im a little bummed about my druid tanking.

I tried to tank magisters terrace tonight with only one cc.

Now in bear form im at 15400 hp self buffed hp with 27400 armor and 26 percent chance to dodge. of course im uncrittable.

wow i got my *** handed to me. My druid armor and dodge does nothing to midegate the un cc'ed spellcasting that bombarded me.

3 or 4 mobs burned me down in under 15 seconds.

Am i doing somthing wrong here? i was tanking a skull X and circle.. we had one mob of a 4 man mob (5 with warlocks imp) and only one was cc'ed

should i have died here?

Honestly from the day i have started tanking i have enjoyed it. but tonight made me rethink the whole damn thing. i hate this @#%^ing instance.


My causing the group to wipe so many times got me so pissed. i volunteered to not tank anymore.

Edited, Apr 2nd 2008 12:52am by Slammerofkooter
#2 Apr 01 2008 at 9:35 PM Rating: Decent
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I'm gonna take a stab at the idea that the CC'd mob wasn't the magister, in which case he stacked buffs to 10 and chaingun icebolted your whole group to the fiery depths of hell...

long story short...you need the CC for Magister's, theres no getting around it...
#3 Apr 01 2008 at 9:37 PM Rating: Decent
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I also had a rough time with that instance. A fair amount of those pulls just aren't druid friendly in my opinion. I had a VERY rough time with the pull before the last boss, there are so many mobs and druids not being as good at multiple target tanking I have decided that I will only heal that instance and NEVER tank it again.
#4 Apr 01 2008 at 10:46 PM Rating: Good
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burn the casters first. theyre squishy as hell, and a rogue can solo a non-heroic one easily (assuming he doesnt suck and isnt in low 60's greens and blues). you just focus on the physical dps while your dps downs the mage and the warlock (in that order, mages first, then warlocks).
#5 Apr 01 2008 at 10:59 PM Rating: Decent
38 posts
Hey
Did you say 27k armor?!!? I am hoping your meant to be saying 17k armor becuase thats where I am, and I thought that was alright.
I agree magisters terrace is a ***** for tanking in my opinion. The pulls can be incredibly tough, and the line of sight problems. I was in a group with kara geared healers and dps and we wiped like 4 or 5 times, and we didnt even get to Kael. I was told to try and break the casters line of sight and thats hard when your getting frozen, and you cant see anything cept your brown hairy furball *** becuase of the cramped fighting conditions.

So dont despair its a tough instance to tank, and you only had 1 cc, you did better than my group, I had a mage, a hunter and a lock...Which makes me feel even worse :P
Cya.
#6 Apr 02 2008 at 12:10 AM Rating: Decent
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Pretty sure he ment 27K. I'm only in T4 and equiv gear atm and I'm topping around 29-30K armor when raid buffed. With the shammy healing buff I can hit 35K no probs.


#7 Apr 02 2008 at 12:18 AM Rating: Decent
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Almost every pull can be LOS pulled, and the casters go down fast. The stuff you need to CC is the stuff that uses glaive throw, because a stunned healer can really **** up your day in MT. As you say, MT is all about soaking magical damage, so switch out any armor only gear choices for more stam-heavy pieces (for example, badge for stam trinkets, etc).

It is a painful place, especially the pulls with etherials, but by losing stuff you give your party a chance to get things down without taking too much spell damage.
#8 Apr 02 2008 at 1:10 AM Rating: Good
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Just bring at least 2 classes capable of cc'ing mobs. You DON'T wan't the mage mob shooting icebolts on you, so kill him asap or cc him.

What i usually do is sheep the bloodknight, since he heals. Then i mark the mage guard (glaive throw guy) for trap or sap, depending on what i have. Throw starfire on lock and then feral charge mage to interrupt his first frostbolt. When he starts casting again, use bash. When bash is over he's usually at 10% and going down fast. Nuke down lock afterwards and the rest of the pull is downhill from there.

On the bigger pulls with the demons it's nice to have a lock to banish or even enslave the demon. The demon can seduce, so you can effectivly take 2 mobs out of play with enslave.

Other than that i found that tab targetting in there is useless, and swipe is very dangerous as well. Target mobs manually and apply lacerates to keep threat on the mobs.

Not any easy instance, but hardly impossible. Just don't go in there with boomkin, dps shammy and retri pala. You are seriously going to miss some cc. (not saying you can't bring one of them. Just that all three in one run is going to mess up your day)
#9 Apr 02 2008 at 5:38 AM Rating: Good
Lol 1 CC. I think we all made that mistake when going in there the 1st time. That's a really tricky 5 man... even in normal (hence the epic mail armor off the last boss).

Heroic, psssssshhhh, if you don't have 2-3 forms of CC... I hope you're in at least T5 stuff lol.

It's IMO past Shatter Halls level of toughness, well... SH without a Pally tank anyway.
#10 Apr 02 2008 at 5:54 AM Rating: Good
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It's past shattered halls in difficulty, but nowhere near old hillsbrad, unless it got uber nerfed since i swore never to set foot in there again.
#11 Apr 02 2008 at 6:27 AM Rating: Good
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Yeah, the hardest part of normal MgT is that a lot of the trash pulls have multiple casters. It's definitely the hardest normal instance, and it's harder than some of the easier heroics (SP comes to mind).

Unfortunately, MgT pretty much hightlights the problem Druids (and Shamans and Paladins) have in 5-man instances: no CC. Trying to run MgT on normal with light CC is going to cause some high repair bills; heroic may be unclearable without at least 2 chainable CC classes.
#12 Apr 02 2008 at 6:31 AM Rating: Good
Delekii wrote:
Almost every pull can be LOS pulled, and the casters go down fast. The stuff you need to CC is the stuff that uses glaive throw, because a stunned healer can really @#%^ up your day in MT.

I'd say it depends on the healer. If I had a druid healer, where a pause in spells isn't as major (due to it all being hots) I'd probably worry about the warlock/blood knight since their nasty dots wouldn't be cleansable.
#13 Apr 02 2008 at 1:54 PM Rating: Good
A challenging instance. I have MT'd both regular & heroic and OT'd regular.

Each extra CC basically halves the difficulty of the place. We did it with one sap and me OT'ing and it was tough. I then tanked a run with 2 mages & a hunter and it turned into easy mode!

Make good use of LOS and as someone stated, kill a clothie quickly. We are the kings at taking melee damage, so you may as well leave them till last (cc the healer though).

After a few runs it gets easier, but it definitley is a step up from the other instances.

#14 Apr 02 2008 at 10:40 PM Rating: Decent
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Yeah you need alot of cc for that one. I find it best to cc the physician and magister then have a dps kill the imps really fast on the normal pulls.
#15 Apr 04 2008 at 8:28 AM Rating: Decent
The more cc the better imho. Any new instance is hard for people to get used to. Magisters Terrace is doable with 1 cc but you are making it very hard on yourself. You have the right stats, but not enough cc.

Quote:
A fair amount of those pulls just aren't druid friendly in my opinion


Not saying anything bad about you, but i would have to disagree here. Those pulls are pretty equal for all tanks. A t4 feral druid and I (resto druid was feral) tore through the instance no problem with the pulls.
#16 Apr 04 2008 at 8:38 AM Rating: Good
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Slammer.. of.. kooter. I don't know how to shorten your name.

Horse <--- You.

Get back up there, soldier.
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#17 Apr 05 2008 at 11:08 AM Rating: Default
thanks for all the encouraging posts guys. However i do realize that i hate magisters terrace with a passion.

seince that i have tanked kara, and zul aman also many other heroics like mech and slave pens.

Not once did i feel so discoraged as i did in magisters.

Sure i took a ton of damage tanking the bear boss. but we survived and downed him.
other than that i always get told that i am easy to heal. but that goddam magisters terrace just brings out the worst in me.

I highly doubt i will ever tank that instance again.
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