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best class with moonkin in arenaFollow

#1 Apr 01 2008 at 6:31 AM Rating: Decent
23 posts
quick question: for 2v2 arena, which class (and spec)best compliments a balance druid? i was thinking a discipline priest, but are there any others that work well?

also, how do you other moonkins fight agaisnt melee classes in pvp? when they are close to me, i try to root and then run away and cast from a distance. the problem i have is that roots only lasts about 5seconds, if that, and when i cast at melee range, they will run behind me before the cast finishes, so it fails.

thanks in advance.
#2 Apr 01 2008 at 6:44 AM Rating: Decent
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3,114 posts
augurrr wrote:
quick question: for 2v2 arena, which class (and spec)best compliments a balance druid? i was thinking a discipline priest, but are there any others that work well?

also, how do you other moonkins fight agaisnt melee classes in pvp? when they are close to me, i try to root and then run away and cast from a distance. the problem i have is that roots only lasts about 5seconds, if that, and when i cast at melee range, they will run behind me before the cast finishes, so it fails.

thanks in advance.


Natures grasp, my friend. They hit you, they get rooted. Of course you have to watch out for trinketing, so probably best if you cyclone, NG, then when they trinket out, they get rooted.
#3 Apr 01 2008 at 5:50 PM Rating: Good
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8,779 posts
root is non-directional. you dont have to be facing them in order to root them.

id go with a frost mage. your aura will help him deal more damage, and his CC + your CC will make you a terror against pretty much any setup. warlocks might give you some trouble, but theyre usually paired with paladins or druids or priests, all of which have trouble outhealing the double dps of a boomkin and mage, and all of which are susceptible to cyclone and poly (even the druid; you can use it as another interrupt in order to force a shift, waste mana, and keep them from healing that much longer).
#4 Apr 02 2008 at 1:12 AM Rating: Decent
23 posts
I do generally root/natures grasp, but i find that roots breaks quickly in pvp, and often its not worth it. ah well.

As for the which class to 2v2 with, i was surprised by the frost mage. Would i be mainly healing and then occasionally be popping into moonkin, or would it just be like have two mages with the odd heal? i guess its going to be situational. the crowd control options sound great, along with arcane intellect and someone who will benefit from moonkin aura. would a shadow priest be equally viable? i know they cant polymorph or freeze, but they do have fear.

thanks again.

#5 Apr 02 2008 at 1:13 AM Rating: Good
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256 posts
A resto druid might work well too. Resto druids are nigh unkillable in 2v2 and he can help with cc as well.
#6 Apr 02 2008 at 7:06 AM Rating: Decent
36 posts
I have a Holy pally in my Kara raid group and was talking to him about arena teams. He has a 2v2 with him and a moonkin and they are about to hit 1800, so I would say that that is a good combo. Besides I'd hate to go up against so much armor -_-
#7 Apr 02 2008 at 10:00 AM Rating: Decent
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988 posts
I would suggest you go with another healing-capable class. From my personal experience (rather casual 2v2 with a rogue partner) you'll immediately become the focus of your opponents and spend more time running to safety while healing yourself and your partner rather than spreading some moonkin goodness.

Disc priest sounds rather interesting since you could become completely immune to all physical damage and have a 60% reduction of everything else every 2 minutes. Paired with Nature's Grace and possible Wrath of Elune procs, this could really mean some Moonkin Mayhem if you're buffed with Power Infusion as well.
#8 Apr 02 2008 at 11:16 AM Rating: Decent
23 posts
Im currently with a resto shaman friend. It seems a fairly good partnership and we work well together. Currently, in our not so great gear, we are stuck around 1600 rating. Would a balance druid and resto shaman be capable of getting to the higher ratings?

as a side note, i was curious as to which balance build was better for pvp:
my current one - http://www.wowhead.com/?talent=0tIrzVIRguVoZxVc
or one with feral charge, like this - http://www.wowhead.com/?talent=0tsrzVIkguVoxMhoZV
#9 Apr 02 2008 at 5:37 PM Rating: Good
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8,779 posts
the problem with balance druid and resto shammy lies in your mana weakness. an spriest/lock group will pretty much destroy you, and a priest+rogue or lock+pally group will be hard to beat as well. the purpose of the frost mage would be more anti-melee CC, a ranged interrupt with long lockout, and more nuking dps that synergizes with your aura. it also gives you great CC because you can keep someone CC'ed nearly indefinetely with a combination of polymorph and cyclone (17.5s of polymorph followed by 10.5s of cyclone + 8s of lockout from counterspell then repeat).

against mana drain teams (priest/hunter and priest/lock) you can CC one with polymorph and focus down the other, mitigating the effect of the mana drains (the priest will likely be forced to heal once unpolyed, and the hunter is going to have a harder time LoS'ing two nukers than one, especially with root and nova holding him in place). anything with a lock would be your hardest fight because of how fear hurts druids and mages, but if you two spread out enough you can up your dps to the point that the solo healer will be forced to use casted heals, opening them up for a counterspell and a round of skillful CC on your part. meanwhile, the lock has to choose either life tapping for more dps, or waiting it out and hoping his healer comes out of CC before he risks tapping. depending on how hard you are dpsing him, life tapping now can be a death sentence.

thats my take on it.
#10 Apr 06 2008 at 7:22 AM Rating: Decent
augurrr wrote:
Im currently with a resto shaman friend. It seems a fairly good partnership and we work well together. Currently, in our not so great gear, we are stuck around 1600 rating. Would a balance druid and resto shaman be capable of getting to the higher ratings?

as a side note, i was curious as to which balance build was better for pvp:
my current one - http://www.wowhead.com/?talent=0tIrzVIRguVoZxVc
or one with feral charge, like this - http://www.wowhead.com/?talent=0tsrzVIkguVoxMhoZV


Heres the problem with your spec Imp Mark of the wild is good, But its much better for Meele which you have non in i would rather put 5 in Furor so you can jump in bear form and have an instant Bash ( 4 second stun ) increasing your cc capability to 14sec for NE and 16 Sec for Tauren.
#11 Apr 07 2008 at 6:43 PM Rating: Decent
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87 posts
I used to ponder the best Arena combos with Moonkin for hours. I mean HOURS. From this, I gathered that Elemental Shaman is your best bet. Think about it. Tell me what any one class can do better with a Moonkin in 2v2.

What's Druid lack? Dispel.
What's Shaman got? Purge.

What's Shaman lack? CC.
What's Druid have? CC.

What's a Shaman's greatest weakness? Mana conservation.
What's a Druid have? Innervate.

What do the both have in common? High armor, heals, and nature damage.

Yep. Tasty combo.
#12 Apr 13 2008 at 9:17 PM Rating: Decent
Actually i think it might be good with an enhancement shaman. I've grouped with a enhance sham in instances and for dailys and whenever stormstrike is on the mob my wraths do tons of dmg. I havent tried in arena but it might be a good burst team.
#13 Apr 13 2008 at 10:33 PM Rating: Decent
23 posts
I don't pvp on my Boomkin, but I have a friend who does on his. He actually 2v2's with another Boomkin. They're in the 1700 bracket currently I believe.

What they do is start out in kitty stealth, find a caster on the other team, both summon treants on the caster immediately from stealth. He said sometimes 6 treants at once will kill squishy ones like mages and such. If they don't die they definitely won't get a cast off due to all the spell pushback. After that they just CC and nuke the crap out of whatever is left.
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