I'm currently using the 1:1.5 macro below:
/console Sound_EnableSFX 0
/castsequence reset=3/target !auto shot, steady shot
/castrandom arcane shot
/cast [exists,target=pettarget] kill command
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
If I want to add a line in there to automatically pop my trinket, so I do so in the /castrandom line?
/console Sound_EnableSFX 0
/castsequence reset=3/target !auto shot, steady shot
/castrandom arcane shot, bladfist's breath
/cast [exists,target=pettarget] kill command
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
or just have a seperate /cast for it?
/console Sound_EnableSFX 0
/cast Bladefist's Breath
/castsequence reset=3/target !auto shot, steady shot
/castrandom arcane shot
/cast [exists,target=pettarget] kill command
/script UIErrorsFrame:Clear()
/console Sound_EnableSFX 1
also... what's the =3 for in the cast sequence?