Aethien wrote:
equal lvl PvP vs PvE gear PvE gear is always better for PvE and vice versa.
emphasis added by me This is what I was having problems with in the OP's post. Absolutes should be avoided when they aren't actually absolute.
Aethien, you were pretty much on target with what I was saying until that last part. I agree with you to a certain point, but that "always better" is not "always", as you said to start "there will always be exceptions" (perhaps that should have been phrased "There are currently exceptions"- again, leaving out the "always".)
My disagreement with what was being said is the concept of "No PvP gear allowed" - as an absolute based on bias. I'm okay with it when it's based on group makeup, being full of toons that the group is already 'carrying', or on lack of group skill/experience.
I agree with you that for the most part, PvE gear is best for PvE and PvP for PvP. There are pieces on both sides that work well in either side. Weapons sometimes cross over well because their bonuses just aren't high enough to really matter one way or the other. That's changing as the weapons start carrying more and more powerful bonuses. Any item group that doesn't carry much on it generally tends to be able to transfer over well. Now with gems and incoming runes and such, it will make that even more of a wash as the gems and runes let you build the item into what you need it to be in relation to your other gear. We might start to see balanced toons that can do both PvP and PvE well enough with one gear configuration. They probably won't be awesome at either, but good enough at both.
Some gear is not optimal, as has been said, but I'm putting forth the idea that even non-optimal can be
effective enough if the group can support it. How else do you get your Raid gear?
It doesn't make sense to kick someone just because they have some PvP pieces on them. It should depend on the quality and efficacy of the PvP pieces. An all S1 geared toon would be a loadstone to a Raid and the group would have to know going in that they will be carrying that person along for the ride, something a guild would likely do, I wouldn't expect it out of a PUG.
A mix of PvP pieces which are better than much of the stuff listed in the Pre-Raid gear list shouldn't kill the raid group that much if it isn't a bunch of new raiders all in odd gear. Then they will just be in for a learning experience.
Again, a wise and seasoned Raid leader should know what the group can handle and what it can't. If it can't handle any PvP geared people then players like the OP should stay away from the group anyway. If they can handle such, then perhaps the advertisement should stipulate that. "LFM Kara, need DPS, gear requires approval." No absolutes, just an invite that lets folks know their gear will be scrutinized.