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Need help with new Mutilate specFollow

#1 Mar 28 2008 at 4:54 AM Rating: Decent
I just repspecced muti from combat swords to mix it up a bit....w/ the new buff and all


My toon is odang on darkspear if you wanna check it out


Anyways, after respeccing I found it VERY easy to solo, but not so much in Kara last night.

my question is, for those muti rogues out there, what is your combat cycle?

Also, do you find it hard to stay high on dmg meter w/ some of the multiple mob pulls in Kara/ other raids?

Please explain what your cycle abbreviations mean..for my sake...i'm not sure what 4s/4r means....just being honest

Anyhelp would be GREATLY appreciated because w/ this new spec I'm not so bored anymore w/ my rogue and would love to be able to do good damage...otherwise i'll respec...


I was doing garrote, cold blood, muti, rupture..etc..that seemed to help but I still wasn't near my combat sword damage....at times I was on single stationary targets...

Thanks in advance for your help!
#2 Mar 28 2008 at 9:06 AM Rating: Decent
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4S/4R means a 4 combo point Slice n Dice, followed by a 4 point rupture, then repeat. This will keep SnD up throughout, which is crucial since like 60% of overall damage comes from white (non specials) hits.

I am pretty sure too, that depending on your gear, at some point you would be able to do 3s/4r or whatever cycles, as the SnD will last longer, or something like that.

I've never done muti myself, but read a lot about builds and strats...so I almost know what I am talking about. Read anything by, or Demea, or the guide by Nooblestick and the links to the aforementioned people's guides/threads to get more knowledgable help. I'm sure too, you can browse old threads and find plenty of their responses to these exact questions.
#3 Mar 28 2008 at 9:39 AM Rating: Decent
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Usual cycle is 2s/4-5r, dependent on your cb buildup with muti. 4s is excessive and wasteful.
#4 Mar 28 2008 at 9:46 AM Rating: Decent
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Just to clarify and avoid flames, I was only responding to the question of what does 4s/4r mean, not stating that was the correct and efficient cycle.
#5 Mar 28 2008 at 10:04 AM Rating: Good
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2s/4-5r will be your most efficient cycles, I believe. Once you get the two piece T4 set bonus, you can also use 1s/4-5r (the one CP coming from a Ruthlessness proc), and SnD will still stay up throughout your entire cycle.

Those number assume that you have 3/3 Improved SnD (i.e. a 41/20/0 build, as opposed to a 41/0/20 build).
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#6 Mar 28 2008 at 10:09 AM Rating: Good
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There are a couple ways to increase your DPS. Your Hit and AP are decent, try to get your crit chance up. Even with the buff to mut damage you want around 25% crit on your sheet.

Also, take the 3 points out of imp Evis and the two in imp Poison and put all 5 in Vile poisons. I was educated ealier that Vile > imp poisons.

Get a slower OH dagger with higher top end damage. This will help your OH hit a little harder.

Your main cycle in a group should be Garrote > Mutilate > SnD > Mutilate x 2 > Rupture, rinse and repeat.

Solo cycle should be Cheap Shot > Mutilate > wait for energy then Kidney Shot > Mutilate x 2 > Eviscerate/Envenom depending on if it will die or not.
#7 Mar 28 2008 at 10:39 AM Rating: Good
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AtrophyGFour wrote:
Your main cycle in a group should be Garrote > Mutilate > SnD > Mutilate x 2 > Rupture, rinse and repeat.

Considering you'll start with 110 Energy, it's not necessary to Mutilate before your first SnD. A 1-point SnD should be sufficient to last through the first cycle since you don't have to wait the full 12 seconds for two Mutilates before Rupturing (again, given that you have 3/3 Improved SnD).
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#8 Mar 28 2008 at 12:30 PM Rating: Decent
After 2 nights of raiding with 41/20/0, I can pretty much assure you, you'll _almost_ never have 2s/4-5r cycles. At least one of my attacks was critting 90% of the time, not to mention Ruthlessness procs, which would give you 3-4 CPs.

If you can pull a 4s/4r rotation, it will give you enough time to throw in a 2-4pt Evis in between your regular cycles.

Another thing to keep in mind with muti, is never use a mutilate if you have 3 CP's or more.

Edited, Mar 28th 2008 3:48pm by Salwrathis
#9 Mar 31 2008 at 7:07 AM Rating: Decent
Thanks for the advice.

I fixed my spec...pulled 5 pts into vile poisons...going much better...

Also picked up the gladiators OH..

I'm consistently on part w/ the other rogue that raids w/ us..who's combats swords. My attack cycle was the problem..now i just need to get the glad MH and I might be able to top the other rogue!
#10 Mar 31 2008 at 7:52 AM Rating: Default
You have to play it by ear a little bit. I mean after a Rupture and a Mutilate you could have 4 combo points. If you've still got a few seconds of Slice and Dice left you're better off going Shiv > Cold Blood (if it's up) > Eviscerate/Envenom.

Which reminds me; what's the most efficient use of Cold Blood for PvE Mutilate?
#11 Mar 31 2008 at 10:12 AM Rating: Decent
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I try not to use it if I'm in an area where there might be allies around in case some dunce gets in my field of view. Otherwise I use it right after a KS for mutilate, usually crits for 24-2600 dependent on the target.
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