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Did we get a mp/5 buff?Follow

#1 Mar 27 2008 at 11:38 AM Rating: Decent
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I noticed that my healy priest seems to have more mp/5 now after 2.4. I didn't change any gear, before 2.4, I had 166 mp/5.....after I now have 206. I didn't notice any mention of this in the patch notes. Perhaps a stealth buff to spirit. At any rate, I'm not complaining as it has become hard to run out of mana with a wisdom pallie buff now.
#2 Mar 27 2008 at 12:13 PM Rating: Excellent
Terrorfiend
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Quote:
* Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit.
#3 Mar 28 2008 at 1:15 AM Rating: Excellent
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KTurner wrote:
Quote:
* Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit.


My guildies think it's probably overpowered and are just waiting for the nerf bat, though they're enjoying it while it lasts.
#4 Mar 28 2008 at 9:12 AM Rating: Good
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KTurner wrote:
Quote:
* Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit.


Well crap. It seems I'm just blind. I'll be pissed if they nerf this. It's difficult to run out of mana in normal healing situations now.
#5 Mar 30 2008 at 6:23 PM Rating: Decent
I don't think it's overpowered--not that I've done any math or anything. The higher your INT rises, the more mana you have to regenerate anyway.
#6 Mar 31 2008 at 12:11 AM Rating: Decent
anyone have any info if this scales with lvl also? ie you have say 300 int pre 60 you get Xmp5 back but when you have same int and spirt you get Ymp5 back at 70? sorta like how takes more agi to get 1% avoidance at 70 than did pre 60?



Edit: just wondering how much it's really worth stacking crap load of int when might be safer for more sta to take some hits and have some healing room but may need to drink more. when lvling.

Edited, Mar 31st 2008 4:12am by punkspider
#7 Mar 31 2008 at 2:23 AM Rating: Decent
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55 posts
alot of classes have been b!tchin about this gimping their soloing abilities and a few other situations because they don't have 300+ ints so if it gets the nerf bat i'd say blame them, i'm loving it =D
#8 Mar 31 2008 at 6:59 AM Rating: Decent
Finally I'm able to heal as well as a shaman, cos I'm not running out of mana... now someone sort out our health so we don't die in three hits please.
#9 Mar 31 2008 at 11:14 AM Rating: Decent
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329 posts
This should have been all along, it goes a long way to why Priests were always "supposed" to load up on Spirit gear. Now we get a true benefit from our high spirit and intelligence. It definitely makes it so that in most normal healing instances I have no fear of running out of mana and can actually throw an occasional damage spell so that I feel "powerful" while in instance runs. Nothing like the comment of how the hell did the priest get x thousands worth of damage in?

And everyone thinks that we only heal... lol.

Also, I do not think that Blizzard will nerf this. Especially with the way they have tried to help balance out somethings that have hurt priests, such as the resilience affecting our mana burn and so forth. It is one of the few good things for priests in the latest patch.

#10 Apr 01 2008 at 12:48 AM Rating: Good
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Its spirit we need to load up on for the mana regen, mp5 is proportional to spirit * sqrt(intellect). Mana regen will rise fast with increasing intellect only at the lower levels.

Overall I welcome the change (my mp5 while casting has risen by about 55!), but I'm a little bit gutted cos I've got a fair amount of gear with +mp5, now gear with spirit is much more worthwhile - the whitemend set particularly I want to replace as soon as I can.
#11 Apr 02 2008 at 1:09 AM Rating: Decent
Well I'm stuck in the position of, do I replace the +30 intellect enchant on my weapon or do get the +81 healing enchant on my weapon (and I haven't done the maths to figure out whether I'd also get the +27 added onto my Bonus Heal too), What I do know is I like the extra 100 or so Mp5 I'm getting since 2.4. I really like it.
#12 Apr 02 2008 at 2:23 AM Rating: Good
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These figures are for lvl 70 only, to give an example of how mana regen scales with intellect. Because mana regen is based on the square root of intellect - the more intellect you've got, the less it matters to get a bit more.

at 369 intellect:
1 spirit = 0.9 mp5 outside the 5 second rule
1 spirit = 0.27 mp5 while casting with meditation (0.315 mp5 with primal mooncloth set)

at 456 intellect:
1 spirit = 1 mp5 outside the 5 second rule
1 spirit = 0.3 mp5 while casting with mediation (0.35 mp5 with primal mooncloth set)

at 552 intellect:
1 spirit = 1.1 mp5 outside the 5 second rule
1 spirit = 0.33 mp5 while casting with meditation (0.385 mp5 with primal mooncloth set)

Probably most lvl 70 priests will be getting somewhere around 1 mp5 while casting for every 3 spirit. Previously it was roughly 1 mp5 for every 5 spirit.
#13 Apr 02 2008 at 5:21 AM Rating: Decent
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The problem with this is that it scales too well. At high tiers, there is already tons of intellect on an item, and certain items have a ton of spirit as well. A priest, or especially druid, can EASILY hit 800mp5 out of casting and 375mp5 while casting in nothing beyond T5. I know several T6 priests who are now running around with around 450mp5 while casting, and OOC ticks mean that they simple *cannot* run out of mana. Combined with that it creates a HUGE problem scaling up (priests and druids will get better and better and better until 80, and shammies and pallies simply WON'T be able to keep up without major changes themselves - think Illumination now gives back 150% of the base mana cost), I can't see how this will stay in place for very long.
#14 Apr 02 2008 at 5:55 AM Rating: Good
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I wonder if this has anything to do with all this spell haste on gear we're starting to see more of. The problem with being able to output more heal/time is that you use more mana/time and therefore have the potential to go oom faster, so perhaps they're playing about with mana regen, looking for some trade-off that works.

Crit holy Pallies have always had better mana regen than priests. Shammies need a change to benefit them though.

450mp5 while casting - thats just insane, but I'd quite like to have it!

Edited, Apr 2nd 2008 9:59am by Helluna
#15 Apr 02 2008 at 12:20 PM Rating: Good
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1,245 posts
lsfreak wrote:
The problem with this is that it scales too well. At high tiers, there is already tons of intellect on an item, and certain items have a ton of spirit as well. A priest, or especially druid, can EASILY hit 800mp5 out of casting and 375mp5 while casting in nothing beyond T5. I know several T6 priests who are now running around with around 450mp5 while casting, and OOC ticks mean that they simple *cannot* run out of mana. Combined with that it creates a HUGE problem scaling up (priests and druids will get better and better and better until 80, and shammies and pallies simply WON'T be able to keep up without major changes themselves - think Illumination now gives back 150% of the base mana cost), I can't see how this will stay in place for very long.


I'm not doubting you, and it seems like a valid concern.
But to show, could you provide armory links or something with someone with a during casting MP5 of 450+? Or near it?
#16 Apr 02 2008 at 1:43 PM Rating: Decent
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355 posts
http://www.wowarmory.com/character-sheet.xml?r=Aggramar&n=Sunquan

So that's about 325 MP5 while casting if you have AB, DS, GotW, buff food and Wisdom on. That's about as far as I can get.

Now, change him to a deep Disc spec with Enlightenment. You might be able to squeeze another 16-17 MP5 out of it, but that's about it. And it's grossly inefficient for a main healer.

Still, 325 MP5 is bangin'.

Edit: Also, compare to another priest who has cleared BT:

http://www.wowarmory.com/character-sheet.xml?r=Aggramar&n=Syome

296 base, about 310 with Int and DS, 355 with Wisdom. Getting closer.

Edited, Apr 2nd 2008 5:01pm by TheEngine
#17 Apr 03 2008 at 8:00 AM Rating: Decent
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http://www.wowarmory.com/character-sheet.xml?r=Turalyon&n=Nidaba
Keep in mind buffs. With Draenic Wisdom, Mastery, AI, DS, MotW, and Kings, that's at 406mp5 without Mana Spring or Wisdom. With those, it jumps to just over 500mp5.

EDIT: Forgot food and weapon oils. Over 515mp5.

Edited, Apr 3rd 2008 11:17am by lsfreak
#18 Apr 03 2008 at 4:36 PM Rating: Good
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1,245 posts
Holy ****.

This needs a nerf bat.
I say this as a player who had always loved Spirit.
#19 Apr 07 2008 at 2:22 AM Rating: Good
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I have a LOT more mana now. Buffed mana/5 for me is now almost 500 and that's with only two pieces of BT gear and one piece of Hyjal gear. It makes me think, "So this is what it's like to be a paladin..."

Moreover, it's not so much that I don't run out of mana; it's that my ability to recover mana is absolutely nuts. Any fight with even a moment of breathing room allows for huge mana regen. And, of course, there's the Bangle of Endless Blessings, which becomes a better trinket every time they buff spirit-based regen. The darn thing is worth sooooo much regen now. It's a blue and I'll never replace it.
#20 Apr 08 2008 at 5:43 AM Rating: Decent
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Quote:
Finally I'm able to heal as well as a shaman, cos I'm not running out of mana... now someone sort out our health so we don't die in three hits please.


Be happy you last 3 hits....I'm lucky if I get to two haha
#21 Apr 14 2008 at 9:21 PM Rating: Decent
in response to the title....yea
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